Nicο Posted April 1, 2011 Report Share Posted April 1, 2011 I usually make cards out of bordom, and yes, I know that at least Bulbasaur, Ivysaur, and the final evolutions are overpowered. Since I had to change the effects, Ivysaur and Venasaur are not going to be readable at all or hardly at all, so look at the effects outside the card. I am trying to use pictures from the anime for as many pokemon as possible, so that there can be good pictures with backgrounds. I have an idea to not put the Special Summoning in some monsters, but rather for the baby form instead. Even though it's so soon, there is a newer cards, and I just lost my energy after the 25th one for the first day, but there is more than that now: [Spoiler=New cards]Yes, that is the best picture for Sandslash from the anime, so one that has a background, I could find, without anything on the image messing it up, besides that WB thing, but that could technically be considered part of the show... [img]http://img291.imageshack.us/img291/6178/136009wy.jpg[/img][img]http://img291.imageshack.us/img291/3535/136009ef.jpg[/img][img]http://img819.imageshack.us/img819/5179/136009q.jpg[/img][img]http://img850.imageshack.us/img850/4060/136009v.jpg[/img][/Spoiler] [Spoiler= New cards effects]Raichu's effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned with the effect of "Thunderstone", and by tributing 1 "Pikachu". Place 1 "Static Counter" on a monster that battles this card (Max 1). Each time your opponent declares an attack with a monster with a Static Counter, flip a coin. If Heads, the attack is negated. Sandshrew's effect: If this card is selected as an attack target by a LIGHT monster, you can pay 300 Life Points to negate the attack. Sandslash's effect: You can Special Summon this card by removing from play 1 "Sandshrew" That you control. If this card is selected as an attack target by a LIGHT monster, you can pay 300 Life Points to negate the attack. If this card inflicts Battle Damage to your opponent, inflict 300 Damage to your opponents Life Points. Thunderstone's effect: This card is used to Special Summon a monster that includes this card in the summoning requirements. You must also tribute the monster shown in the effect of the Summoned monster.[/Spoiler] [Spoiler=1-12][IMG]http://i1232.photobucket.com/albums/ff368/destroyerjunk/Pokemon%20YCM%20cards/001Bulbasaur.jpg[/IMG][img]http://img163.imageshack.us/img163/4597/136009c.jpg[/img][img]http://img163.imageshack.us/img163/4963/136009r.jpg[/img][img]http://img696.imageshack.us/img696/5645/136009m.jpg[/img][img]http://img163.imageshack.us/img163/6893/136009t.jpg[/img][img]http://img163.imageshack.us/img163/6721/136009b.jpg[/img][img]http://img696.imageshack.us/img696/5476/136009cu.jpg[/img][img]http://img215.imageshack.us/img215/2772/136009l.jpg[/img][img]http://img215.imageshack.us/img215/1352/136009o.jpg[/img][img]http://img846.imageshack.us/img846/1299/136009vk.jpg[/img][img]http://img31.imageshack.us/img31/5546/136009p.jpg[/img][img]http://img846.imageshack.us/img846/9831/136009u.jpg[/img][/Spoiler] [Spoiler= 1-12 effects]Bulbasaur's effect: When this card attacks, it cannot be destroyed by battle, and you must roll a six-sided die. Apply the appropriate effect for the number rolled: ·1-2: The monster this card attacks loses 300 ATK and DEF during each of your opponents End Phases. ·3-4: The monster this card attacks cannot attack or activate it's effect until your opponents 3rd End Phase after this effect is activated. ·5-6: This card battles normally. Ivysaur's effect: You can Special Summon this card by removing from play 1 "Bulbasaur" that you control. When this card attacks, flip a coin. If heads, this card cannot be destroyed by battle until the end of your opponents next turn. You can discard 1 card to place 1 "Poison Counter" on up to 2 face-up monsters your opponent controls. A monster with a Poison Counter (Max 1) loses 300 ATK and DEF during each of your opponents End Phases. A monster that destroys this card by battle cannot attack or activate it's effect until your opponents 2nd End Phase after this effect is activated. Venasaur's effect: You can Special Summon this card by removing from play 1 "Ivysaur" that you control. This card cannot attack unless it did not attack during your last turn. This card cannot be destroyed by battle unless it is destroyed by a FIRE or WIND monster. You can discard 1 card to place 1 "Poison Counter" on up to 2 face-up monsters your opponent controls. A monster with a Poison Counter (Max 1) loses 300 ATK and DEF during each of your opponents End Phases. A monster that destroys this card by battle cannot attack or activate it's effect until your opponents 4th End Phase after this effect is activated. Charmander's effect: You can place 1 "SmokeScreen Counter" on one face-up monster your opponent controls. This card cannot attack during the turn this effect is activated. A monster cannot attack if it has 3 or more SmokeScreen Counters. If this card attacks, flip a coin. If heads, place 1 "Burn Counter" on the monster this card attacks. A monster with a Burn Counter loses 500 ATK during each of your opponents End Phases. Charmeleon's effect: You can Special Summon this card by removing from play 1 "Charmander" that you control. If this card attacks, flip a coin. If heads, place 1 "Burn Counter" on the monster this card attacks. A monster with a Burn Counter loses 500 ATK during each of your opponents End Phases. If Tails, This card loses 300 ATK. Once per turn, you can discard 1 card to increase this cards ATK by 800. Charizard's effect: You can Special Summon this card by removing from play 1 "Charmeleon" that you control. If this card attacks, flip a coin. If heads, place 1 "ExBurn Counter" on the monster this card attacks. A monster with an ExBurn Counter loses 800 ATK during each of your opponents End Phases. If Tails, This card loses 300 ATK, and it's attack is negated. Once per turn, you can discard up to 2 cards to increase this cards ATK by 900 for each card discarded. When this card destroys a monster by battle, inflict Damage to your opponent equal to this cards Level X 100. Squirtle's effect: Once per turn, during your Standby Phase, increase this cards DEF by 100. If you tribute this monster to Special Summon a monster, that monster gains any increase in this cards DEF. Once per turn, when your opponent declares an attack, you can discard 1 card to negate the attack. Wartortle's effect: You can Special Summon this card by removing from play 1 "Squirtle" that you control. Once per turn, during your Standby Phase, increase this cards ATK by 100. If you tribute this card to Special Summon a monster, that monster gains any increase in this card ATK, and DEF, with the effect of this card and "Squirtle". Once per turn, when your opponent declares an attack, you can discard 1 card to negate the attack. Blastoise's effect: You can Special Summon this card by removing from play 1 "Wartortle" that you control. Up to twice per turn, when your opponent declares an attack, you can discard 1 card to negate the attack. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of the next turn, except with a card effect. Caterpie's effect: Once per turn, you can place 1 "StringShot Counter" on one face-up monster your opponent controls. This card cannot attack during the turn you activate this effect. A monster with a StringShot Counter (Max 1) cannot attack a Level 3 or lower monster. Metapod's effect: You can Special Summon this card by removing from play 1 "Caterpie" that you control. If you do, this card gains 1000 ATK. Once per turn, during your Standby Phase, increase this cards DEF by 200. Butterfree's effect: You can Special Summon this card by removing from play 1 "Metapod" that you control. When this card attacks or is attacked, the monster this card battles cannot attack as long as this card remains face-up on the field. After Damage Calculation, flip a coin. If heads, this card gains 300 ATK and DEF, and it's Level is increased by one.[/Spoiler] [Spoiler=13-25][img]http://img860.imageshack.us/img860/125/136009.jpg[/img][img]http://img651.imageshack.us/img651/4060/136009v.jpg[/img][img]http://img651.imageshack.us/img651/4597/136009c.jpg[/img][img]http://img684.imageshack.us/img684/5426/136009az.jpg[/img][img]http://img508.imageshack.us/img508/7237/136009n.jpg[/img][img]http://img508.imageshack.us/img508/5848/136009j.jpg[/img][img]http://img138.imageshack.us/img138/5645/136009m.jpg[/img][img]http://img402.imageshack.us/img402/1584/136009go.jpg[/img][img]http://img847.imageshack.us/img847/5848/136009j.jpg[/img][img]http://img402.imageshack.us/img402/6563/136009xq.jpg[/img][img]http://img203.imageshack.us/img203/5848/136009j.jpg[/img][img]http://img684.imageshack.us/img684/709/136009sb.jpg[/img][img]http://img717.imageshack.us/img717/5848/136009j.jpg[/img][/Spoiler] [Spoiler=13-25 effects]Weedle's effect: Once per turn, you can roll a six-sided die. If the result is 1 or 2, place 1 "Poison Counter" on 1 face-up monster your opponent controls. A monster with a Poison Counter (Max 1) loses 300 ATK and DEF during each of your opponents End Phases. Kakuna's effect: You can Special Summon this card by removing from play 1 "Weedle" that you control. If you do, this card gains 1000 ATK. Once per turn, during your Standby Phase, increase this cards DEF by 200. Beedrill's effect: You can Special Summon this card by removing from play 1 "Kakuna" that you control. This card can attack twice during the same battle phase. When this card attacks, after Damage Calculation, roll a six-sided die. If the result is 1 or 2, place 1 "Poison Counter" on 1 face-up monster your opponent controls. A monster with a Poison Counter (Max 1) loses 300 ATK and DEF during each of your opponents End Phases. Pidgey's effect: You can place 1 "SmokeScreen Counter" on one face-up monster your opponent controls. This card cannot attack during the turn this effect is activated. A monster cannot attack if it has 3 or more SmokeScreen Counters. (The reasoning behind the whole SmokeScreen Counter thing is because of Sand Attack, but I don't want to do another counter with the same effect) Pidgeotto's effect: You can Special Summon this card by removing from play 1 "Pidgey" that you control. If this card battles with your opponent's monster, you can pay 800 Life Points to return both monsters to their owner's hands at the start of the Damage Step (without damage calculation). Pidgeot's effect: You can Special Summon this card by removing from play 1 "Pidgeotto" that you control. Your opponent cannot select a Level 4 or lower monster as an attack target. Rattata's effect: When this card attacks, before Damage Calculation, you can choose to activate this effect: This monster and the monster this card attacks are not destroyed by this battle. The monster this card attacks loses half it's ATK and DEF. Raticate's effect: You can Special Summon this card by removing from play 1 "Rattata" that you control. When this card attacks, before Damage Calculation, you can choose to activate this effect: This monster and the monster this card attacks are not destroyed by this battle. The monster this card attacks loses half it's ATK and DEF. This card cannot be destroyed by battle with a Zombie-Type monster. Spearow's effect: This monster can attack up to three times during the same Battle Phase. Fearow's effect: You can Special Summon this card by removing from play 1 "Spearow" that you control. This monster can attack twice during the same Battle Phase. If this card destroys a Level 4 or lower monster by battle, it can attack once more. Ekans's effect: A monster that battles this card cannot be tributed. Counters cannot be placed on this card. Arbok's effect: You can Special Summon this card by removing from play 1 "Ekans" that you control. When this card is Special Summoned, select one face-up monster your opponent controls. The selected monster loses 600 ATK. A monster that battles this card cannot be tributed. Counters cannot be placed on this card. Pikachu's effect: Place 1 "Static Counter" on a monster that battles this card (Max 1). Each time your opponent declares an attack with a monster with a Static Counter, flip a coin. If Heads, the attack is negated[/Spoiler] [Spoiler=Evolutionary Items][img]http://img850.imageshack.us/img850/4060/136009v.jpg[/img][/Spoiler] [Spoiler=Evolutionary Items effects]Thunderstone: This card is used to Special Summon a monster that includes this card in the summoning requirements. You must also tribute the monster shown in the effect of the Summoned monster. (It says requirements because there is more than one requirment. It's pre-evolution, and the evolution inducing item)[/Spoiler] Link to comment Share on other sites More sharing options...
Tentacruel Posted April 1, 2011 Report Share Posted April 1, 2011 8/10, pretty awesome. You were close with the OCG, but it's "that you control" not "on your side of the field." Link to comment Share on other sites More sharing options...
Nicο Posted April 1, 2011 Author Report Share Posted April 1, 2011 Ok thanks, I'll change them. [s]I changed the effects on Ivysaur, Venasaur, Charmeleon, and Charizard, as well as in the spoiler for all of the first 12 effects.[/s] Edit: It's all changed now. Link to comment Share on other sites More sharing options...
World King Posted April 5, 2011 Report Share Posted April 5, 2011 [CENTER][SIZE="3"][FONT="Palatino Linotype"][B][I][COLOR="Silver"]Pretty good job on these Pokémon and the Kanto starters. I, myself, have also made tons of Pokémon cards, but when it comes to the Region Starters... I'm just clueless. Keep up the good work. Now this just inspires me to upload my cards. =D [/COLOR][/I][/B][/FONT][/SIZE][/CENTER] Link to comment Share on other sites More sharing options...
Uchiha Sasuke XII Posted April 5, 2011 Report Share Posted April 5, 2011 Whoa! Good Poke cards! Some images are blurred (I know how hard it is to find a decent one), but whatever. 9/10 You deserve a cookie. *scampers to upload Pokemon cards too* Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted April 5, 2011 Report Share Posted April 5, 2011 You should give the stones some sort of useful effect, such as with thunderstone having something to do with Thunder-Type Pokemon. I made one a while ago, and this is what I did for Thunder Stone. A Thunder-Type monster equipped with this card can attack your opponent directly. If it does, battle damage it inflicts is reduced to 1000. Link to comment Share on other sites More sharing options...
Nicο Posted April 6, 2011 Author Report Share Posted April 6, 2011 [quote name='Tsukasa Hiiragi' timestamp='1302008293' post='5115978'] You should give the stones some sort of useful effect, such as with thunderstone having something to do with Thunder-Type Pokemon. I made one a while ago, and this is what I did for Thunder Stone. A Thunder-Type monster equipped with this card can attack your opponent directly. If it does, battle damage it inflicts is reduced to 1000. [/quote] They do not actually give any benefit besides evolving the pokemon, and I already have it so that besides Raichu, the effects will probably change as an evolution, so there is no need. Link to comment Share on other sites More sharing options...
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