·Toot Posted April 1, 2011 Report Share Posted April 1, 2011 [center][img]http://img832.imageshack.us/img832/6370/242084y.jpg[/img][/center][center][spoiler=Lore]When you activate this card, switch all monsters on the field to Attack Position. As long as this card remains face-up on the field, neither player can Set a monster. All LIGHT monsters gain 200 ATK equal to the number of monsters effected by this effect. All DARK monsters lose 200 ATK equal to the number of monsters effected by this effect. Once per turn, you can pay 500 Life Points to add 1 LIGHT monster from your Deck or Graveyard to you hand. When this card is removed from the field, switch all monsters to face-down Defense Position.[/spoiler][/center][center] [/center][center]How Is It?[/center][center]OCG Fixes Appreciated.[/center] Link to comment Share on other sites More sharing options...
Cody Frost Posted April 1, 2011 Report Share Posted April 1, 2011 NICE! 8.9/10 Link to comment Share on other sites More sharing options...
·Toot Posted April 1, 2011 Author Report Share Posted April 1, 2011 um... thnx man Link to comment Share on other sites More sharing options...
Cody Frost Posted April 1, 2011 Report Share Posted April 1, 2011 You want me to elaborate? Alright then: [i]When you activate this card, switch all monsters on the field to Attack Position. As long as this card remains face-up on the field, neither player can Set a monster. [/i] Basically you took the effects of Light of Intervention and Ancient Forest and slapped them together for a force face-up making Flip Effects nearly useless. not bad. [i]All LIGHT monsters gain 200 ATK equal to the number of monsters effected by this effect. All DARK monsters lose 200 ATK equal to the number of monsters effected by this effect.[/i] A powerful boost. Not bad. [i]Once per turn, you can pay 500 Life Points to add 1 LIGHT monster from your Deck or Graveyard to you hand. When this card is removed from the field, switch all monsters to face-down Defense Position. [/i] Splash effects, makes Honest recycleable. And good putting them facedown. Link to comment Share on other sites More sharing options...
·Toot Posted April 1, 2011 Author Report Share Posted April 1, 2011 Lol thnx for the CFB if im ever online with mu cpu, I'll rep you Link to comment Share on other sites More sharing options...
Vough Posted April 1, 2011 Report Share Posted April 1, 2011 When you activate this card, switch all monsters on the field to Attack Position. As long as this card remains face-up on the field, neither player can Set a monster. All LIGHT monsters gain 200 ATK equal to the number of monsters effected by this effect. All DARK monsters lose 200 ATK equal to the number of monsters effected by this effect. Once per turn, you can pay 500 Life Points to add 1 LIGHT monster from your Deck or Graveyard to you hand. When this card is removed from the field, switch all monsters to face-down Defense Position. SHOULD BE: When this card is activated, switch all monsters on the field to Attack Position (If you want, you can say: "Flip Effects are not activated at this time." As long as this card is face-up on the field, no monsters can be Set. All LIGHT monsters gain 200 ATK x the number of monsters affect by this effect. All DARK monsters lose 200 ATK x the number of monsters affected by this effect. Once per turn, you can pay 500 Life Points to add 1 LIGHT monster from your Deck or Graveyard to your hand. When this card is removed from the field, Set all monsters on the field (excluding tokens). ---- I think paying 500 Life Points to add ANY LIGHT monster from your Deck or Graveyard to your hand is VERY overpowered. Imagine the Kristya control, Honest control, Effect Veiler, Cyber Dragon, etc. I think it should be changed to something like, "Once per turn, you can pay 1000 Life Points to add 1 LIGHT monster from your Graveyard to your hand. You cannot summon that monster or activate its effect this turn." Also - great artwork. Link to comment Share on other sites More sharing options...
thekazu4u Posted April 1, 2011 Report Share Posted April 1, 2011 All LIGHT monsters gain 200 ATK equal to the number of monsters effected by this effect. All DARK monsters lose 200 ATK equal to the number of monsters effected by this effect. What is "all monsters effected by this effect?" The first, second, or both combined. If I were you, I would put one "Power of Light" counter on it every time it does something that you want the monsters to gain 200 because of, and base the gain/loss of ATK because of it. Link to comment Share on other sites More sharing options...
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