judedudemude Posted April 7, 2011 Report Share Posted April 7, 2011 [Spoiler= a very special jinzo] [Spoiler= a very special jinzo] [img]http://img51.imageshack.us/img51/5958/248746.jpg[/img] Jinzo - Ultra Kid Mode lore By removing from play this card from your Hand, Field, or Graveyard to Special Summon 1 "Jinzo" from your Hand Graveyard or Deck. When removed form play you can send this to your deck to Special Summon 1 "Jinzo - Ultra Kid Mode" from your Hand Graveyard in face up Attack Position. This card can attack your opponent directly. When an opponent activates a Trap Card, you can remove this card from play to negate the effect and destroy it [/Spoiler] [/Spoiler] PLEASE !!! comment / suggestion / rate / love / hate / etc. Link to comment Share on other sites More sharing options...
n8thegr8 Posted April 7, 2011 Report Share Posted April 7, 2011 OK well its VERY similar to mine however its pretty good. I think its OP'ed though, cuz at the start of the duel all you have to do is remove it from play from your deck to Special Summon a Jinzo immediately to your side of the field. Maybe make it so that you can remove it from play in your Graveyard to Special Summon a jinzo from your hand? Also for the last effect, where are you removing it from play? Link to comment Share on other sites More sharing options...
judedudemude Posted April 7, 2011 Author Report Share Posted April 7, 2011 [quote name='n8thegr8' timestamp='1302151548' post='5119911'] OK well its VERY similar to mine however its pretty good. I think its OP'ed though, cuz at the start of the duel all you have to do is remove it from play from your deck to Special Summon a Jinzo immediately to your side of the field. Maybe make it so that you can remove it from play in your Graveyard to Special Summon a jinzo from your hand? Also for the last effect, where are you removing it from play? [/quote] if not specfic it can be any where (graveyard hand deck or field Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted April 7, 2011 Report Share Posted April 7, 2011 [quote name='n8thegr8' timestamp='1302151548' post='5119911'] OK well its VERY similar to mine however its pretty good. I think its OP'ed though, cuz at the start of the duel all you have to do is remove it from play from your deck to Special Summon a Jinzo immediately to your side of the field. Maybe make it so that you can remove it from play in your Graveyard to Special Summon a jinzo from your hand? Also for the last effect, where are you removing it from play? [/quote] [quote name='judedudemude' timestamp='1302143282' post='5119658']By removing from play this card from your [b]Hand, Field, or Graveyard[/b][/quote] -.- OT: This doesn't really benefit the Jinzos Archetype in any way possible, as far as I know. Jinzos are horrible outside their badass OTK, and that OTK doesn't need this. But then again, the new Jinzo support Trap Card coming in Extreme Victory can be said the same thing, so I suppose it goes. In terms of balance, underpowered. Not to mention even though that this can be said for all your cards, the pics are burning my eyes. Go to Written Cards instead. Link to comment Share on other sites More sharing options...
judedudemude Posted April 7, 2011 Author Report Share Posted April 7, 2011 [quote name='Darkplant' timestamp='1302162774' post='5120058'] -.- OT: This doesn't really benefit the Jinzos Archetype in any way possible, as far as I know. Jinzos are horrible outside their badass OTK, and that OTK doesn't need this. But then again, the new Jinzo support Trap Card coming in Extreme Victory can be said the same thing, so I suppose it goes. In terms of balance, underpowered. Not to mention even though that this can be said for all your cards, the pics are burning my eyes. Go to Written Cards instead. [/quote] explain why its under powered explain why it doesnt fit with the rest of the jinzos the pic get used to it hahahahaha Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted April 7, 2011 Report Share Posted April 7, 2011 Well, underpowered wasn't the right word. More like useless. The only good Jinzo build is BalDAD. Basically, you search Future Fusion via Synchro Fusionist and activate it. Select Chimeratech, drop 3 Returners, summon 3 Jinzos- [img]http://img517.imageshack.us/img517/4329/trollface1.jpg[/img] Well, that's that. Back on topic, this card is, while definately not outclassed by Returner, needless to print. Better versions of bad cards used for a reason (Machina Force and Machina Cannon, etc...) have at least some sort of plus. This is basically the same as Returner, and BalDAD doesn't need 6 Returner unless you can run 6 Jinzo as well. And break the field limit. Both of which are impossible as of now. As so there's no reason to make this. And its RFP-to-summon effect is like saying, "Hi there, attack me". That effect's rediculously useless unless you want to... ...Wait. ...Wait. *Thinks* *Reads again* Whatever. If the card was able to pull a copy from its deck, you could have gone for a Hope along with the 3 Jinzos, but that's impossible with its current effect. As so the card doesn't need existing. Link to comment Share on other sites More sharing options...
judedudemude Posted April 7, 2011 Author Report Share Posted April 7, 2011 its intended to have 3 jinzo ultra kid mode in your deck and 3 jinzo in your deck as well i wanted where you could ss 3 jinzo pretty quick (though jinzo ultra kid mode) but i think i messed up the effect somewhere you use the first effect you ss jinzo and this card is rfp then rfp'ed card can be return to your deck to ss anthor copy of this card in face up attack mode (which then you can repeat the last 2 step to get 3 jinzos from your deck to the field quickly and you can use this card to keep bring jinzo back as long it is not rfp) so that the idea Link to comment Share on other sites More sharing options...
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