Inexplicable Madness Posted April 9, 2011 Report Share Posted April 9, 2011 [b][center]Here are some cards I made... I was bored so yea please rate, tell me what I can do better and the like. OCG corrections are always appreciated ^^ [spoiler= The Monsters] [img]http://img696.imageshack.us/img696/4050/257391.jpg[/img] [spoiler=LoRe] When this card becomes a target of an effect, pay 100 Life Points to negate the effect. While the effect is negated, increase the ATK of this card by 300 for every successful attack this card makes. When this card is sent back to your hand, draw a card. [/spoiler] [img]http://img855.imageshack.us/img855/183/257391n.jpg[/img] [spoiler=LoRe] This card's effect can only be activated while 1 "Beast Summoner" is face-up Attack Position on the field. This card can not be Normal Summoned or Set. This card can only be Tribute Summoned by Tributing 1 "Heavenly Sacrifice". When this card is attacked, destroy 1 face-down Spell or Trap Card on the field. If the destroyed card is an Equip Spell Card, inflict 100 Direct Damage to your opponent. If it is a Continuous Spell Card, destroy 1 monster in your opponent's control. If it is a Trap Card, destroy 1 monster in your control. You may pay 100 Life Points to negate the effect of a Counter Spell or Trap Card. While no "Beast Summoner" remains in a face-up Attack Position, destroy this card and send to your opponent's Graveyard. If a "Beast Summoner" is destroyed by battle, remove this card from play and draw a card. If a "Beast Summoner" is destroyed by a monster card effect, return this card to your hand and shuffle your Deck. [/spoiler] [img]http://img824.imageshack.us/img824/1428/257391h.jpg[/img] [spoiler=LoRe] Tribute 2 Fiend-Type monster to activate this card's effect. When this card is set in face-up Attack Position, you may Special Summon 1 Dragon-Type monster from your Deck. Destroy this card and shuffle your Deck. [/spoiler] [/spoiler] [spoiler=Spell Cards] [img]http://img163.imageshack.us/img163/4050/257391.jpg[/img] [spoiler=LoRe] When this card is equipped to a Spellcaster-Type monster in your control, increase the equipped monster's ATK by 500. When the equipped monster is destroyed by battle, return this card to your hand. When the equipped monster is destroyed by an effect, remove this card from play and deal 100 points of Direct Damage to your opponent. [/spoiler] [/spoiler] [spoiler=Trap Cards] [img]http://img705.imageshack.us/img705/4544/257391uc.jpg[/img] [spoiler=LoRe] While this card remains in a face-up position, during each of your opponent's Standby Phases, decrease the monster with the highest ATK by 50 in your opponent's control. When this card is destroyed, pay 100 Life Points. [/spoiler] [/spoiler] Well there they are... Check back in a day or two and I will have added some cards... [/b][/center] Link to comment Share on other sites More sharing options...
el psychic Posted April 10, 2011 Report Share Posted April 10, 2011 These monsters are gonna get killed. Also for the Dragon Summoner how are you gonna set her in attack position? And why fiends? The cards seem to base around spellcasters. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted April 10, 2011 Report Share Posted April 10, 2011 the trap's 50 decrease is near negligible. I'd have made it 200 or something like that for Aliele, why tribute Fiend monsters if it's as a spellcaster type? Link to comment Share on other sites More sharing options...
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