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Goblin Set


StealthyTyranitar

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Here is my new Goblin set! It accounts for their weaknesses, but also have some extra stuff.
[img]http://img684.imageshack.us/img684/9163/289079.jpg[/img]

Lore: If this card would be destroyed by battle, destroy the monster on the field with the highest ATK instead. After this effect is activated, this monster is changed to Defence Position

[img]http://img858.imageshack.us/img858/9163/289079.jpg[/img]
Lore: If "Goblin Chieftan" is on the field, you may Special Summon this card from your hand. Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Goblin Chieftan" as an Equip Spell Card OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the DEF of the equipped monster by 2000. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
[img]http://img862.imageshack.us/img862/9163/289079.jpg[/img]
Lore:This monster cannot be targeted by the effects of Spells, Traps or monsters. If this card is selected as an Attack target, switch to one monster on your side of the field. Once per a turn, you may increase the DEF of one "Goblin" monster by 500 points. After you activate this effect, switch this card to Defence Position. While in Defence Position, this card's effects are negated
[img]http://img651.imageshack.us/img651/9163/289079.jpg[/img]

Lore:All monsters with "Goblin" in their name gain 1000 DEF. Everytime A "Goblin" Monster is switched to Defence Position, put one "Overload Counter" on this card. When there are 5 "Overload Counters" on this card, destroy it.
[img]http://img94.imageshack.us/img94/9407/289079j.jpg[/img]

Lore:This card cannot be Normal Summoned, Set, or Tribute summoned. This card can only be special summoned by tributing two monsters with "Goblin" in their name. When this card is special summoned, remove all "Overload Counters" from your side of the field. While this card is face up on the field, all Goblin monsters must stay in Attack mode, except for this card. When you attack with this card, change it to Defence Mode at your End Phase. Destroy this card if there are no monsters with "Goblin" in their name on the field.
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[quote name='Kingofmuffins' timestamp='1302435378' post='5127590']
Here is my new Goblin Set. In this, some cards account for the Goblin's weaknesses, while others are monsters with good effects and the classic switch to Defence mode thing. I know its not much, but i Hope you like it!.

[img]http://img716.imageshack.us/img716/2406/289079t.jpg[/img]

Lore:If this card would be destroyed by battle, destroy the monster on the field with the highest attack points instead. After activating this effect, turn this card to defence mode.

[img]http://img402.imageshack.us/img402/8537/289079et.jpg[/img]

Lore:If the card "Goblin Chieftan" is on the field, you may Special Summon this card from your hand. Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Goblin Chieftan" as an Equip Spell Card OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, it gives the equipped monster 2000 Defense Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

[img]http://img402.imageshack.us/img402/3135/289079i.jpg[/img]

Lore:All monsters with "Goblin in thier name gain 1000 Defence points. Everytime A "Goblin" Monster is switched to Defence Mode, put one "Overload Counter" on this card. Whne there are 5 "Overload Counters" on this card, destroy it.

[img]http://img192.imageshack.us/img192/9163/289079.jpg[/img]

Lore:This monster cannot be targeted by Spells, Traps, or th effects of Monsters. If this card is targeted as an Attack target, switch to one monster on your side of the field. Once per a turn, you may increase the Defence points of one monster with "Goblin" in its name by 500 poins. After you activate this effect, swithch this card to defence mode. While in Defence mode, this card's effects are negated
[/quote]
Other than the spelling and ocg errors, these cards could be useful in Exodia decks, etc. 7/10.
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[quote name='Kingofmuffins' timestamp='1302436011' post='5127600']
pLEASE EXPLAIN THE ocg ERRORS PLEASE.
[/quote]
"turn this card to the defense mode" should be "switch this card to defense position". (which I don't get because you wrote differently on GV)
"it gives" should be "increase that card's DEF by"
The a in "Goblin Village" shouldn't be capitalized.
th=the
Unnecessary a in Goblin Seer
"if this card is targeted by an attack" is enough.
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Lore:If this card would be destroyed by battle, destroy the monster on the field with the highest [b]ATK[/b] instead. [b]After this effect is activated, this monster is changed to Defence Position.[/b]



Lore:If [s]the card[/s] "Goblin Chieftan" is on the field, you may Special Summon this card from your hand. Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Goblin Chieftan" as an Equip Spell Card OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, [b]increase the DEF of the equipped monster by 2000[/b]. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)



Lore:All monsters with "Goblin[b]"[/b] in [b]their[/b] name gain 1000 [b]DEF[/b]. Everytime A "Goblin" Monster is switched to Defence [b]Position[/b], put one "Overload Counter" on this card. [b]When[/b] there are 5 "Overload Counters" on this card, destroy it.



Lore:This monster cannot be targeted by [b]the effects of Spells, Traps or monsters[/b]. If this card is [b]selected[/b] as an Attack target, [i]switch to one monster on your side of the field[/i]. Once per a turn, you may increase the [b]DEF[/b] of one [b]"Goblin" monster[/b] by 500 [b]points[/b]. After you activate this effect, [b]switch this card to Defence Position[/b]. While in Defence [b]Position[/b], this card's effects are negated
[/quote]

[b]a[/b] = Changes
[i]a[/i] = It's not right, but I don't know the formal correction.
[s]a[/s] = Take out.

The cards are pretty interesting. Except change the image of the first card, it's just a minor Iron Chain Blacksmith edit.
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For Chieftan:

Lore: This card cannot be Normal Summoned [b]or Set[/b]. This card can only be [b]Special Summoned[/b] by [b]Tributing 2 "Goblin" monsters[/b]. When this card is [b]Special Summoned[/b], remove all "Overload Counters" from your side of the field. While this card is [b]face-up[/b] on the field, [b]"Goblin"[/b] monster cannot be changed to Defence Position[/b], except for this card. When you attack with this card, change it to [i]Attack Mode[/i] at your End Phase. Destroy this card if there are no [b]"Goblin" monsters on the field, excluding this card.[/b]

I assume you mean "Defence Position" where I have italicised. If so, just that phrase to "Switch it to Defence Position during your End Phase".
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