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Super Smash Bros. Melee Cards (24/60)


Raysa

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So I decided to make my first couple of cards for you. The theme that I chose is Super Smash Bros. Melee, my favorite fighting game of all time. I'm planning on making 60-70 cards for this, but as of right now, I only have 24 finished (13 monsters, 6 spell, and 5 traps). Please rate what I have.
Keep several things in mind:
1. I am open to any suggested changes.
2. I must confess that I haven't played the card game in a while, so if I get a game mechanic wrong, please say so.
3. Since it is unfinished, I refer to several cards that don't yet exist.
4. Yes, some cards are pretty broken. But my goal here is to simulate the competitive Melee metagame: there are a lot of threats that destroy a lot of the competition, but there is always at least one counter to everything.

Edit: Sorry that updates are really slow, I have a lot of work =(
Pics won't be updated soon, if ever.


Now, let's begin.

Monster:
[img]http://img824.imageshack.us/img824/3722/393364.jpg[/img]


[img]http://img215.imageshack.us/img215/3722/393364.jpg[/img]


[img]http://img34.imageshack.us/img34/6596/393364gl.jpg[/img]


[img]http://img823.imageshack.us/img823/3722/393364.jpg[/img]


[img]http://img192.imageshack.us/img192/3722/393364.jpg[/img]


[img]http://img163.imageshack.us/img163/3722/393364.jpg[/img]


[img]http://img842.imageshack.us/img842/3722/393364.jpg[/img]


[img]http://img217.imageshack.us/img217/3722/393364.jpg[/img]


[img]http://img853.imageshack.us/img853/3722/393364.jpg[/img]


[img]http://img121.imageshack.us/img121/3722/393364.jpg[/img]


[img]http://img695.imageshack.us/img695/3722/393364.jpg[/img]


[img]http://img685.imageshack.us/img685/3722/393364.jpg[/img]


[img]http://img802.imageshack.us/img802/3722/393364.jpg[/img]



Spell:
[img]http://img685.imageshack.us/img685/5332/393364x.jpg[/img]


[img]http://img845.imageshack.us/img845/3722/393364.jpg[/img]


[img]http://img845.imageshack.us/img845/5206/393364z.jpg[/img]


[img]http://img21.imageshack.us/img21/3722/393364.jpg[/img]


[img]http://img845.imageshack.us/img845/1361/393364gf.jpg[/img]


[img]http://img685.imageshack.us/img685/9893/393364c.jpg[/img]


Trap:
[img]http://img685.imageshack.us/img685/6623/393364g.jpg[/img]


[img]http://img708.imageshack.us/img708/3722/393364.jpg[/img]


[img]http://img708.imageshack.us/img708/3436/393364o.jpg[/img]


[img]http://img62.imageshack.us/img62/3722/393364.jpg[/img]


[img]http://img708.imageshack.us/img708/1471/393364w.jpg[/img]





There you go. And once again, I am very open to criticism (including OCG).
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Hey dude, don't drop this thread your cards are awesome. I love Super Smash Bros Melee and your cards are really creative and funny.

I'm new to this so I can't really help you with changes except you should probably make Falco an effect monster as well.
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@G-money: my thing with falco is that he will prevent the effects of several other monsters, thereby giving him use. but thanks for the feedback! =D

@Raptor: yeah, the problem with melee is that the gameplay moves so quickly that its hard to get good screencaps.
ill change some of the monster pics though, or at least try.
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a couple :/ only a couple. For ex. [b]Spell[/b]and Trap cards. Not magic.
[b]Ditto: When this card is Summoned, it gains the ATK of the monster with the highest ATK (if a tie, you choose). Once per turn, you may increase this card's ATK by 700. If you do, send this card to the Graveyard at the end of you opponent's turn.[/b]
I think this is less overpowered.

[b]SAMUS: As long as this card remains on the field, cards with "Falcon" in its name cannot be played. When this card is summoned, destroy all cards with "Falcon" in its name.[/b]

[b] MARTH: When this card attacks a monster in DEF position, destroy that card immediately without applying Damage Calculation.[/b]

these are corrections to my fav characters.
good cards! need better pics. sum ocg 6/10 :]
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[quote name='sgrug4' timestamp='1302830764' post='5139246']
a couple :/ only a couple. For ex. [b]Spell[/b]and Trap cards. Not magic.
[b]Ditto: When this card is Summoned, it gains the ATK of the monster with the highest ATK (if a tie, you choose). Once per turn, you may increase this card's ATK by 700. If you do, send this card to the Graveyard at the end of you opponent's turn.[/b]
I think this is less overpowered.

[b]SAMUS: As long as this card remains on the field, cards with "Falcon" in its name cannot be played. When this card is summoned, destroy all cards with "Falcon" in its name.[/b]

[b] MARTH: When this card attacks a monster in DEF position, destroy that card immediately without applying Damage Calculation.[/b]

these are corrections to my fav characters.
good cards! need better pics. sum ocg 6/10 :]
[/quote]

Thanks for the help =D I'm not good with that sort of stuff.
The point of Ditto as he is to simulate the new Gen 5 version of him, where he gets the ability Imposter (transforms on switch-in and copies all boosts), making him pretty much the counter to everything when he has a Choice Scarf. I appreciate the concern with regard to brokenness, though.
I'll make corrections and add a few more cards when I find the time.

Don't worry TGS, I don't mind. I'll take any help that I can get =)
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  • 4 weeks later...

I never played Melee before, but I've always wanted to. Now there are two problems I can see with your set. OCG and images.
The OCG can be ignored really, its not vital for OCG grammar to be perfect (he's asking for help, I'm giving it, okay?)
Your images are blurry, like others said, you should search for deviantArt or google some images, erm, wherever?
YOUTUBE VIDEOS? I dunno :S
And then, when you have a crisp/clear image, make sure you crop it nicely, use Photoshop/GIMP. (I use Paint :D Easy to crop it to exact squares, same length and height pixel-wise)

I hope my comments do not intimidate you/put you down, everyone deserves a chance, yeah?

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