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Dragon Lord of the Earthbount Immortals


lagry

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[img]http://img690.imageshack.us/img690/8630/210867.jpg[/img]
Lore:
1 Tuner + 2 or more non-Tuner monsters.
This card's name is always treated as Earthbound Immortal.
There can only be 1 Earthbound Immortal on the Field. If there is no face up Field Spell Card, destroy this card. This cards original ATK and DEF becomes 500 x the number of Synchro Material used to summon this card. This card can attack one extra time for each Non-Tuner used to summon this card. If this card is destroyed and sent to the Graveyard (either through battle or card effect), Special Summon it during the End Phase unless it was destroyed by its own effect. If this card is Special Summoned this way, increase its original ATK and DEF by 500 (permanently) and it can attack one extra time.
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This card's name is [s]always[/s] treated as Earthbound Immortal.
There can only be 1 Earthbound Immortal on the Field. If there is no face up Field Spell Card, destroy this card. This cards original ATK and DEF becomes 500 x the number of Synchro Material used to summon this card. This card can attack one extra time for each Non-Tuner used to summon this card. If this card is destroyed and sent to the Graveyard (either through battle or card effect), Special Summon it during the End Phase unless it was destroyed by its own effect. If this card is Special Summoned this way, increase its original ATK and DEF by 500 (permanently) and it can attack one extra time.

Nice pic .w.

That was the only oCg error I could find :") I give it 9/10 fix it and I'll give it 10/10!
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The last effect wouldn't work since cards which require certain things for thier atk they cannot be special summoned again with the same atk. I would change the monster's effect to:

1 Tuner + 2 or more non-Tuner monsters.
This monster cannot be Special Summoned except by Synchro Summon. There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the Field, destroy this card. Your opponent cannot select this card as an attack target. [color="#8B0000"]This card can attack your opponent directly.[/color] When this card is Synchro Summoned, send all other cards you control to the Graveyard. The original ATK and DEF of this card are each 500 x the number of non-Tuner monsters used for its Synchro Summon. This card can attack a number of times during the Battle Phase equal to the number of non-Tuner monsters used as Synchro Material Monsters. Once per turn if this card would be destroyed (excepty by its own effect) you can remove from play 1 "Earthbound Immortal" from your Graveyard instead.

The atk directly ability might be to powerful combined with its multiply atk ability. So if you wanted to use both effects you could limit the multiply atks to only atks that involve other monsters like ChimeraOvertech Dragon. Its effect reads:

[color="#006400"]Each turn, this card can attack as many of your opponent's monsters as the number of Fusion Material Monsters used for its Fusion Summon.[/color]

And finally as a side note I looked up the word for dragon in the same language used on the other earthbound immortals and its "llajsajj saq'aka" So if you wanted to you could change its name to "Earthbound Immortal Ilajsajj Saq'aka"
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[quote name='lagry' timestamp='1302687351' post='5135032']
[img]http://img690.imageshack.us/img690/8630/210867.jpg[/img]
Lore:
1 Tuner + 2 or more non-Tuner monsters.

[b]I say make it a DARK Tuner, just to go with all the Dark Signer synchros and make it less generic.[/b]

This card's name is always treated as Earthbound Immortal.

[b]Unneeded because it has "Earhbound Immortal" in its name, thus it is an "Earthbound Immortal" monster[/b]
There can only be 1 [b]"[/b]Earthbound Immortal[b]"[/b] on the Field. If there is no face up Field Spell Card, destroy this card. This card[b]'[/b]s original ATK and DEF becomes 500 x the number of Synchro Material used to summon this card.

[b]500 is weak for an EBI, make it 800 at least[/b]

This card can attack one extra time for each Non-Tuner used to summon this card.

[b]I say make its attack count equal to the number of Non-Tuner if you implement my attack increase, so you don't have a triple attack 2400 monster[/b]

If this card is destroyed and sent to the Graveyard (either through battle or card effect), Special Summon it during the End Phase unless it was destroyed by its own effect.If this card is Special Summoned this way, increase its original ATK and DEF by 500 (permanently) and it can attack one extra time.

[b]This isn't going to work like you want it to. Even if you increase it's original ATK and DEF, it still gets reset to 0 when set to the Graveyard, even with the permanently effect.[/b]
[/quote]
Besides that last bit and that it's a little weak on the attack side for an EBI, seems like a solid card.
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