Xawdren Posted April 14, 2011 Report Share Posted April 14, 2011 Hello Everyone. This is my first card set and the first cards I created also. There are probably filled with noobish mistakes. Criticism is very much welcome. Please let me know what yall think. Any changes or even if this set just sucks. lol. Monsters: [img]http://img97.imageshack.us/img97/2516/393400.jpg[/img] If your opponent controls a face up Fusion Monster, this card gains 2500 ATK points. If your opponent does not control a monster card, destroy this card. [img]http://img846.imageshack.us/img846/2516/393400.jpg[/img] If your opponent controls a face up Synchro Monster, this card gains 2500 ATK points. If your opponent does not control a Monster card, destroy this card. [img]http://img684.imageshack.us/img684/5081/393400d.jpg[/img] If your opponent controls a face up Spell Card, this card gains 2000 ATK points. If your opponent does not control any Trap or Spell Cards, destroy this card. [img]http://img846.imageshack.us/img846/3804/393400z.jpg[/img] If your opponent controls a face up Trap Card, this card gains 2000 ATK points. If your opponent does not control any Trap or Spell cards, destroy this card. [img]http://img402.imageshack.us/img402/3804/393400z.jpg[/img] If your opponent controls a face up Normal or Effect Monster, this card gains 3000 ATK point. If you opponent does not control any Monster Cards, destroy this card. [img]http://img571.imageshack.us/img571/2516/393400.jpg[/img] This card cannot be Normal Summoned or Set. It can only be Special Summoned by tributing 3 face up "Haunted-Serpent" cards on your side of the field. Increase this card's ATK by 500 for each "Haunted-Serpent" on the field and in your graveyard. [img]http://img130.imageshack.us/img130/8707/393400l.jpg[/img] When this card is Summoned, Special Summon it to your opponents side of the field. If it cannot be Special Summoned, destroy this card. This card cannot be tributed. Spell Cards: [img]http://img850.imageshack.us/img850/2516/393400.jpg[/img] This card can only be activated when your opponents Life Points are greater than 10,000 and if you have not Special Summoned this turn. Discard 1 card. Until the End Phase halve the ATK of all "Haunted-Serpent" monsters, these monsters can attack your opponent's Life Points directly. No monsters can be Special Summoned during the activation of this card. [img]http://img847.imageshack.us/img847/2516/393400.jpg[/img] This card can only be activated during your Main Phase 1. Increase your opponent's Life Points by 2000 to activate one of the following effects. 1. Until your next Main Phase 1, all face up "Haunted-Serpent" cards are unaffected by Spell Cards, except the effect of "The Haunted-Serpent: ISLAND". 2. Until your next Main Phase 1, all face up "Haunted-Serpent" cards are unaffected by Trap Cards, except the effect of "The Haunted-Serpent: CAVE". [img]http://img130.imageshack.us/img130/2516/393400.jpg[/img] There can only be 1 "The Haunted Spell ISLAND" on the field at a time. When activated, this card is sent to your opponent's side of the field. If it cannot be sent, destroy this card. This card's controller gains 500 life points during each of their Standby Phases. All "Haunted-Serpent" monster cards on the field gain the following ability: During battle between "Haunted-Serpent" cards and a Defense Position monster whose DEF is lower than the ATK of "Haunted-Serpent" cards, inflict the difference as Battle Damage to your opponent. Trap Cards: [img]http://img695.imageshack.us/img695/8310/393400g.jpg[/img] There can only be 1 "The Haunted-Serpent CAVE" on the field at a time. When activated, this card is sent to your opponent's side of the field. If it cannot be sent, destroy this card. This card's controller gains 500 life points during each of their Standby Phases. All "Haunted-Serpent" monster cards on the field gain the following ability: If a "Haunted-Serpent" monster destroys a monster in battle, the Attacker has the choice of either sending the destroyed monster to the graveyard or leaving it on the field. [img]http://img163.imageshack.us/img163/6938/393400m.jpg[/img] When a face up "Haunted-Serpent" card is the target of a Spell/Trap or Effect Monster, negate that card and destroy it. Your opponent gains 1000 life points. Once activated, you can choose to Equip this Card to a face up "Haunted-Serpent" Monster. When the equipped card destroys a monster as a result of battle, Increase your Life Points by the Destroyed monsters ATK. Sorry if I posted this in the wrong area. I guess this is considered a finished set and prob should be there. Didn't notice that area to after I posted. Link to comment Share on other sites More sharing options...
Mecha Love Posted April 14, 2011 Report Share Posted April 14, 2011 face-up Don't think you put ATK points, just ATK Good cards, nice ideas but couldn't make a deck of them. Too easy to overcome Link to comment Share on other sites More sharing options...
Xawdren Posted April 14, 2011 Author Report Share Posted April 14, 2011 Thanks for the advice. I agree with them being to easy to overcome. I was just not wanting to make a broken set. I may tinker with the set some more. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted April 14, 2011 Report Share Posted April 14, 2011 for FUSION, gaining 2500 atk is WAY too much, a 3000 atk lv4 monster? Since it has 500 base atk already, 1500-2000 is enough Overall beyond maybe too much atk gain for a few of them, there's nothing wrong with your cards 9/10 Link to comment Share on other sites More sharing options...
Dmzi the Dark Shadow Posted April 14, 2011 Report Share Posted April 14, 2011 They are good, I just don't think the pictures are quite good, some are, like the TRAP one.... I give it 8/10. Link to comment Share on other sites More sharing options...
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