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MachinaSalvoJinzoOTK V.2


aznhobo

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Monsters: 22
Machina Force: 2
Machina Fortress: 3
Machina Gearframe: 3
Black Salvo: 2
Dekoichi the Battlechanted Locomotive: 3
Cyber Dragon: 3
Card Trooper: 2
Jinzo: 2
Jinzo Returner: 2

Spells: 16
Limiter Removal
Future Fusion
Overload Fusion
Allure of Darkness
Pot of Avarice: 2
Gold Sarcophagus: 3
Mystical Space Typhoon: 2
Smashing Ground: 2
Giant Trunade
Dark Hole
Monster Reborn

Traps: 2
Trap Stun: 2

Extra Deck: 15
Chimeratech Overdragon: 2
Chimeratech Fortress Dragon: 2
Stardust Dragon: 2
Blackrose Dragon: 2
Brionac, Dragon of the Ice Barrier
Colossal Fighter
Scrap Archfiend
Gaia Knight the Force of Earth
Red Dragon Archifiend
X-Saber Urbellum
Iron Chain Dragon
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[quote name='Red W Mage No. 6-2-5' timestamp='1302832951' post='5139363']
Trap Stuns. why?
[/quote]
Jinzo isnt always consistent
when i go future fusion bullshyt my opponent warnings or solemn it ruins me
trap stun before i future so basically the 2 trap stuns are my extra 2 trunades
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