ZERO-MAX Posted April 18, 2011 Report Share Posted April 18, 2011 [img]http://img7.imageshack.us/img7/2544/227599.jpg[/img] 1 WATER Tuner + 1 or more Winged-Beast Type non-Tuners You can discard a WATER monster from your hand to skip the Battle Phase. Card effects cannot be used the turn this effect is activated. You can Tribute this card to negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a card(s) on the field, and destroy that card. If you negate an effect this way, you can Special Summon this card from your Graveyard during the End Phase. [img]http://img171.imageshack.us/img171/2544/227599.jpg[/img] 1 FIRE Tuner + 1 or more Winged-Beast Type non-Tuners When this card destroys an opponent's monster by battle, you can discard a FIRE monster from your hand to inflict damage to your opponent equal to the destroyed monster's ATK or DEF points (whichever is higher). If this card attacks a Defense Position monster your opponent controls, destroy all Defense Position monsters your opponent controls after damage calculation. During your End Phase, destroy all other monsters you control that did not declare an attack this turn. [img]http://img225.imageshack.us/img225/2544/227599.jpg[/img] 1 LIGHT Tuner + 1 or more Winged-Beast Type non-Tuners Whenever you would take damage from a card effect, place 1 Volt Talon Counter on this card instead. This card loses 700 ATK for each Volt Talon Counter on it. Once per turn, you can remove all Volt Talon Counters on this card to have 1 face-up monster your opponent controls lose 700 ATK for each Volt Talon Counter, and inflict damage to your opponent equal to the ATK lost by that monster because of this effect plus 100 times the number of Thunder-Type and LIGHT monsters in each players Graveyards. [img]http://img832.imageshack.us/img832/2544/227599.jpg[/img] [img]http://img685.imageshack.us/img685/2544/227599.jpg[/img] 1 Tuner + 2 or more non-Tuners This card can be Special Summoned from the Extra Deck by removing from play a "Mew, the New Divine" from your Graveyard (ignore the summoning conditions). You can remove from play a Psychic-Type Monster from your Graveyard to Special Summon a Psychic-Type Monster from your Deck with the same level as the monster removed from play. [img]http://img857.imageshack.us/img857/2544/227599.jpg[/img] 1 Tuner + 2 or more non-Tuners Once per turn, you can remove from play any Effect Monster, Spell Card, or Trap Card from you or your opponent's Deck, Hand, Field, Graveyard, or Extra Deck and treat that card's effect as this card's effect until the End Phase. If this card is removed from the Field, Special Summon during the End Phase. If this card is destroyed and sent to the Graveyard, destroy all cards on the field and inflict damage to your opponent equal to half this monster's ATK points. [img]http://img193.imageshack.us/img193/2544/227599.jpg[/img] 1 FIRE Tuner + 1 or more Beast-Type non-Tuners Each turn, this card can attack as many of your opponent's monsters as the number of non-Tuner Monsters used for its Synchro Summon. While this card is on the field, both players cannot Summon or Set Monsters. [img]http://img849.imageshack.us/img849/2544/227599.jpg[/img] 1 LIGHT Tuner + 1 or more Beast-Type non-Tuners Each turn, this card can attack as many of your opponent's monsters as the number of non-Tuner Monsters used for its Synchro Summon. While this card is on the field, both players cannot use Set Cards. [img]http://img860.imageshack.us/img860/2544/227599.jpg[/img] 1 WATER Tuner + 1 or more Beast-Type non-Tuners Each turn, this card can attack as many of your opponent's monsters as the number of non-Tuner Monsters used for its Synchro Summon. While this card is on the field, no Monsters can attack except this card. [img]http://img716.imageshack.us/img716/2544/227599.jpg[/img][img]http://img862.imageshack.us/img862/2544/227599.jpg[/img] [img]http://img709.imageshack.us/img709/2544/227599.jpg[/img] 1 WIND Tuner + 2 or more Winged Beast-Type non-Tuners When this card is destroyed by battle and sent to the Graveyard, destroy the monster that destroyed this card, and inflict damage to your opponent equal to that monster's ATK. If this card on the field is destroyed, you can Special Summon 1 "Lugia, Guardian of the Seas" from your Graveyard. [img]http://img228.imageshack.us/img228/2544/227599.jpg[/img] 1 WATER Tuner + 2 or more Winged Beast-Type non-Tuners Once per turn, when this card is selected as an attack target, negate the attack and gain Life Points equal to the attacking monster's ATK. If this card on the field is destroyed, you can Special Summon 1 "Ho-Oh, Guardian of the Skies" from your Graveyard. [img]http://img148.imageshack.us/img148/2544/227599.jpg[/img] 1 Plant-Type Tuner + 1 or more non-Tuners This card is also treated as a Psychic-Type Monster. During your Main Phase 1, you can remove this card from play to recover any Life Points you lost over the past 2 turns. Special Summon this card during your 2nd Standby Phase after this effect has been activated. [img]http://img251.imageshack.us/img251/2544/227599.jpg[/img] This card can be Special Summoned from your hand or Graveyard by removing from play an Aqua-Type Monster. You can only activate this card's effect during your opponent's damage calculation. Make the ATK of a monster attacking this card 0 during damage calculation. This effect can only be used once as long as this card remains face-up on the field. [img]http://img64.imageshack.us/img64/4590/227599z.jpg[/img] This card can be Special Summoned from your hand or Graveyard by removing from play a Rock-Type Monster. You can only activate this card's effect during your opponent's damage calculation. Make the ATK of a monster attacking this card 0 during damage calculation. This effect can only be used once as long as this card remains face-up on the field. [img]http://img823.imageshack.us/img823/2544/227599.jpg[/img] This card can be Special Summoned from your hand or Graveyard by removing from play an Machine-Type Monster. You can only activate this card's effect during your opponent's damage calculation. Make the ATK of a monster attacking this card 0 during damage calculation. This effect can only be used once as long as this card remains face-up on the field. [img]http://img858.imageshack.us/img858/2544/227599.jpg[/img][img]http://img593.imageshack.us/img593/2544/227599.jpg[/img] [img]http://img62.imageshack.us/img62/2544/227599.jpg[/img] Once per turn, you can activate one of the following effects: * Double this card's ATK points until the End Phase. * This monster cannot destroyed by battle or by card effects. * This monster can attack twice during the same Battle Phase. These effects can be activated during either player's turn. [img]http://img64.imageshack.us/img64/8895/227599l.jpg[/img] [img]http://img854.imageshack.us/img854/2544/227599.jpg[/img] 1 EARTH Tuner + 2 or more Beast-Type non-Tuners Once per turn, you can select 1 face-up Effect Monster your opponent controls. Until the End Phase, that monster's efffect(s) is negated and this card gains the negated effect(s). If this face-up card is destroyed and sent to the Graveyard, you can Special Summon it from the Graveyard during the End Phase. If you do, inflict 800 damage to your opponent. Once per turn, you may inflict 800 damage to your opponent. [img]http://img833.imageshack.us/img833/2544/227599.jpg[/img] 1 WATER Tuner + 2 or more Sea Serpent-Type non-Tuners When this card attacks, you can negate the activation of 1 opponent's Spell/Trap Card and destroy it. If this face-up card on the field is destroyed and sent to the Graveyard, you can Special Summon it during the End Phase. When this card is Special Summoned with this effect, add 1 Spell or Trap Card from your Graveyard to your hand. [img]http://img156.imageshack.us/img156/2544/227599.jpg[/img] 1 WIND Tuner + 2 or more Dragon-Type non-Tuners While this card is face-up on the field, you can negate the effects of Spell & Trap Cards that would affect a monster(s). If this face-up card on the field is destroyed and sent to the Graveyard, you can Special Summon it during the End Phase. If you do, you can draw 1 card. [img]http://img862.imageshack.us/img862/7005/227599q.jpg[/img][img]http://img830.imageshack.us/img830/2544/227599.jpg[/img][img]http://img860.imageshack.us/img860/8021/227599e.jpg[/img] [img]http://img33.imageshack.us/img33/2544/227599.jpg[/img] 1 LIGHT Tuner + 1 or more Fairy-Type non-Tuners Once per turn, flip all monsters you control face-down. They cannot be flipped face-up or removed from the Field until your opponent's next End Phase. During each of your Standby Phases increase your Life Points by 500 for each face-down monster you control. [img]http://img600.imageshack.us/img600/2544/227599.jpg[/img] 1 DARK Tuner + 1 or more Fiend-Type non-Tuners Once per turn, flip all monsters your opponent controls face-down. They cannot be flipped face-up or removed from the Field until your next End Phase. During each of your opponent's Standby Phases inflict 500 points of damage to your opponent for each face-down monster he/she controls. 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MartMaemees Posted April 19, 2011 Report Share Posted April 19, 2011 More non synchros and more normals and tuners. Think about having a deck like this I like them but i dont like that you copied some other real yu-gi-oh cards 8/10 Link to comment Share on other sites More sharing options...
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