Anti-Apocryphal Posted April 22, 2011 Report Share Posted April 22, 2011 So basically, I'm going to go forward with making a "Paratictics" deck: a [b]DIVINE[/b] deck that uses a lot of counters. Hopefully there won't be too many vanillas, so let's get this thing going. [spoiler=Monsters (2)] [spoiler=Paratictics: Xenomorph Invasion] [center][img]http://img215.imageshack.us/img215/4816/205642.jpg[/img] [i]When this card is Special Summoned to your side of the field from your Graveyard, put 5 "Paratictics" Counter on this card (max. 5). During each of your Standby Phases, remove 2 "Paratictics" Counters on this card. Whenever this monster attacks, put 1 "Paratictics" Counter on this card. When there are no more "Paratictics" Counters on this card, Special Summon 1 Level 9 or lower "Paratictics" monster from your hand or Graveyard. Then destroy this card.[/i][/center][/spoiler] [spoiler=Paratictics: AutoBugShip Overload] [center][img]http://img84.imageshack.us/img84/4816/205642.jpg[/img] [i]When this card is Summoned, discard any amount of cards from your hand to the Graveyard. Select 1 monster from your opponent's Graveyard whos Level is equal to the number of cards discarded in this way x2.[/i] [b]Image By Me.[/b][/center][/spoiler] [/spoiler] [spoiler=Spells (1)] [spoiler=Paratictics Counter Swarm] [center][img]http://img696.imageshack.us/img696/4816/205642.jpg[/img] [i]Whenever your opponent declares an attack, Special Summon 1 "Para-Para Infection" Token (Bug/DIVINE/ATK 0/DEF 2000) to your side of the field in defense position. These tokens cannot attack or change position. Your opponent cannot select another attack target except for "Para-Para Infection" Tokens while this card is face-up on the field. If there are 5 "Para-Para Infection" Tokens on the field, you can Tribute them to Special Summon 1 Level 10 or higher "Paratictics" monster to your side of the field. Then destroy this card.[/i][/center][/spoiler] [/spoiler] [spoiler=Traps (0)] [/spoiler] [center][b][size="3"]Advice Appreciated![/size][/b][/center] Link to comment Share on other sites More sharing options...
Mecha Love Posted April 22, 2011 Report Share Posted April 22, 2011 Advice: don't make them divine attribute. It's not realistic. Keep the name, I like it, just the attribute. Keep going with this set Link to comment Share on other sites More sharing options...
Anti-Apocryphal Posted April 22, 2011 Author Report Share Posted April 22, 2011 Maybe. But thank you- and how about my first card? Reviews on that? Link to comment Share on other sites More sharing options...
Mecha Love Posted April 22, 2011 Report Share Posted April 22, 2011 I like it. One error: field should be Field Link to comment Share on other sites More sharing options...
Anti-Apocryphal Posted April 22, 2011 Author Report Share Posted April 22, 2011 I don't think so, let me check... Link to comment Share on other sites More sharing options...
Dmzi the Dark Shadow Posted April 22, 2011 Report Share Posted April 22, 2011 [s]Divine[/s] Change it, like Elemental Dragon said, not realistic. Link to comment Share on other sites More sharing options...
Anti-Apocryphal Posted April 23, 2011 Author Report Share Posted April 23, 2011 That's why it's been moved to the AoC. Link to comment Share on other sites More sharing options...
Anti-Apocryphal Posted April 24, 2011 Author Report Share Posted April 24, 2011 "Paratictics Counter Swarm" has been added. (Spell) Link to comment Share on other sites More sharing options...
Anti-Apocryphal Posted April 24, 2011 Author Report Share Posted April 24, 2011 [b]Paratictics: AutoBugShip Overload[/b] has been added. (Monster) Link to comment Share on other sites More sharing options...
Creedaman Posted April 25, 2011 Report Share Posted April 25, 2011 great monsters but divine dosent seem to work for them. Link to comment Share on other sites More sharing options...
Kodamλ Posted April 25, 2011 Report Share Posted April 25, 2011 ok, [font=tahoma, arial, verdana, sans-serif][size=2][/size][/font] [font="tahoma, arial, verdana, sans-serif"][size="2"][size=2]Seems balanced, no OCG errors as I can see but, the picture doesn't seem right for me. Also, the star should be 8 to fit the ATK + DEF, or you could lower the DEF.[/size][/size][/font] [font="tahoma, arial, verdana, sans-serif"][size="2"][size=2]Name: 2/2[/size][/size][/font] [font="tahoma, arial, verdana, sans-serif"][size="2"][size=2]Picture: 1/3[/size][/size][/font] [font="tahoma, arial, verdana, sans-serif"][size="2"][size=2]Effect: 6.5/7[/size][/size][/font] [font="tahoma, arial, verdana, sans-serif"][size="2"][size=2]ATK + DEF: 1/2[/size][/size][/font] [font="tahoma, arial, verdana, sans-serif"][size="2"][size=2]Balance: 3.5/4[/size][/size][/font] [font="tahoma, arial, verdana, sans-serif"][size="2"][size=2]OCG: 6/6[/size][/size][/font] [font="tahoma, arial, verdana, sans-serif"][size="2"][size=2]20/24[/size][/size][/font] [font="tahoma, arial, verdana, sans-serif"][size="2"][size=2] [/size][/size][/font] [font="tahoma, arial, verdana, sans-serif"][size="2"][size=2][b]Paratictics: AutoBugShip Overload:[/b][/size][/size][/font] [font="tahoma, arial, verdana, sans-serif"][size="2"][size=2]Sorry, but I don't understand the name for this card. Anyway, pic= Earth Effigy [http://yugioh.wikia.com/wiki/Earth_Effigy] and, once you select the monster, what do you do with it?[/size][/size][/font] [font="tahoma, arial, verdana, sans-serif"][size="2"][size=2]Name: 1/2[/size][/size][/font] [font="tahoma, arial, verdana, sans-serif"][size="2"][size=2]Picture: 0/3[/size][/size][/font] [font="tahoma, arial, verdana, sans-serif"][size="2"][size=2]Effect: 1/7[/size][/size][/font] [font="tahoma, arial, verdana, sans-serif"][size="2"][size=2]ATK+DEF: 1/2[/size][/size][/font] [font="tahoma, arial, verdana, sans-serif"][size="2"][size=2]Balance: 1.5/4[/size][/size][/font] [font="tahoma, arial, verdana, sans-serif"][size="2"][size=2]OCG: 4/6[/size][/size][/font] [font="tahoma, arial, verdana, sans-serif"][size="2"][size=2]8.5/24, sorry...[/size][/size][/font] [font="tahoma, arial, verdana, sans-serif"][size="2"][size=2]Rate the spell soon[/size][/size][/font] [font="tahoma, arial, verdana, sans-serif"][size="2"][size=2]Also, about the Divine thing, I don't care about it, and don't understand why no-one will give you a proper review.[/size][/size][/font] [font="tahoma, arial, verdana, sans-serif"][size="2"][size=2] [/size][/size][/font] Link to comment Share on other sites More sharing options...
Anti-Apocryphal Posted April 25, 2011 Author Report Share Posted April 25, 2011 @Creedaman- Obviously you don't know how to read a sub-title. obvioustrollisobvious (-Rep) @BlackFire- +Rep for the actual review. And it's a custom image because I edited it to be that way. But here's where I strongly disagree: [quote] Name: 1/2 [b]Why should this matter?[/b] Picture: 0/3 [b]Why?[/b] Effect: 1/7 [b]It's a basic effect: many Yu-Gi-Oh! cards are like this one.[/b] ATK+DEF: 1/2 [b]...*points to "Name" comment*[/b] Balance: 1.5/4 [b]Explain, I see this as perfectly balanced.[/b] OCG: 4/6 [b]What's wrong with it?[/b] [/quote] Link to comment Share on other sites More sharing options...
Kodamλ Posted April 26, 2011 Report Share Posted April 26, 2011 1) It doesn't but, it doesn't look like a bug. or a ship... 2) Because it looks like an existing monster, that puts me off... 3) but, all of them do something after selecting the monster, whereas yours does not. 4) Fine. 5) Low ATK and DEF, 4 Star and an effect that does nothing. imo,that is up'd 6) Sorry, no idea why that was written. It is perfect as I can see. I messed up there [size="1"][/facepalm][/size] Link to comment Share on other sites More sharing options...
Anti-Apocryphal Posted April 26, 2011 Author Report Share Posted April 26, 2011 It seems as if I won't get some more posted in the next couple of days, I've got some other work to do... Link to comment Share on other sites More sharing options...
Kato_Zenamara Posted May 1, 2011 Report Share Posted May 1, 2011 I agree with the majority of the people in this topic that DIVINE is a horribly chosen attribute for them. I honestly don't see how it fits, at all. But on to the actual review: [b]Xenomorph Invasion[/b] So its effect only activates if it is Special Summoned from the Graveyard? Fair enough, but rather lackluster for a supposably DIVINE monster. Even then, when the effect IS activated, it stays out for 5 turns max, and then you can Special Summon another Paratictc. Does that include Xenomorph Invasion itself? Rather OP'ed, in a way, but it helps it live up to its DIVINE attribute. No worse than Collosal Fighter. [b]AutoBugShip Overload[/b] This card is, to be blunt, quite crappy. As already pointed out, its just a slightly altered picture of Earth Effigy. A level 4 DIVINE Tuner? HA! The very thought almost has me dying laughing. And the effect is utterly useless, just throwing away your hand for nothing. You can "select" an opponent's monster, but what then? This is a point that has already been brought up, and since it remains unchanged, I assume its not a mistake in the Effect. [b]Paratictics Counter Swarm[/b] A couple things here. First of all "Bug" is not a type, its "Insect". And DIVINE Tokens? Almost as laughable as AutoBugShip. You also forgot to put their level. And 2000 DEF for a free summon? Tone it down a bit. These are free [i]tokens[/i], who traditionally don't exceed 1000 in any stat. Go down to 1500 or something. And then you can tribute 5 of them to Special Summon a Paratictic Monster to your side of the field? From where? Your hand? Deck? Graveyard? Out of your ass? And the overall usefulness of it is rather lacking. If you Special Summon one whenever your opponent declares an attack, and they're only alowed to attack the tokens, how will you get 5? They attack the first one, which summons the second, and the first is destroyed, leaving you with all of one. Over and over again. Overall, I would definately need to see some more of this set before I would give a final judgement. The current cards are rather lacking, so I'm assuming the entire "archetype" will fill in some of the obvious gaps. Link to comment Share on other sites More sharing options...
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