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Angel of Life and Angel of Death and 3 other cards =D


Lost Soul

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[center][spoiler= Angel of Life] [center][img]http://img840.imageshack.us/img840/643/142656r.jpg[/img]
[spoiler= Effect:] 1 LIGHT Tuner monster + 1 or more non-Tuner monsters
[i]This card cannot be Special Summoned except by Synchro Summon. This card's original ATK and DEF is equal to the number of monsters in your Deck X250. When this card destroys a monster by battle, it is placed on the bottom of the Owner's Deck and you can Special Summon 1 monster of a equal or lower level than the destroyed monster from your Graveyard. When this card is destroyed and sent to the Graveyard, return it to the Extra Deck.[/i][/center][/center][/spoiler][/spoiler]

[center][Spoiler= Angel of Death]
[center][img]http://img696.imageshack.us/img696/6157/142656.jpg[/img]
[spoiler= Effect:] [i]1 DARK Tuner monster + 1 or more non-Tuner monsters
When this card is Synchro Summoned, you can half your Life Points to remove from play all other cards on the Field. If you do, this card cannot declare and attack. When this card destroys a monster by battle, your Opponent removes from play the top card of their Deck. This card's ATK and DEF is equal to the number of removed from play cards X200. When this card is destroyed, roll a 6-sided die. If the result is 1-5, both Players' Special Summon up to 5 monsters that were removed from play. If the result is a 6, both Players' add up to 6 Spell and Trap cards that are removed from play to their hand. This card also returns to the Extra Deck.[/i][/center][/center][/spoiler][/spoiler]

[Spoiler= Lust (its pg)]
[img]http://img163.imageshack.us/img163/4589/142656o.jpg[/img]
[Spoiler= Effect:] [i]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 Fairy-type monsters and removing them from play. When this card is Special Summoned, select 1 Monster on the field. The selected monster goes into your Opponent's Spell and Trap card Zone as an Equip Spell Card with the following effect: Select 1 Monster Card Zone on the Field. The equipped monster cannot be selected as an attack target by the monster in the selected Monster Zone Slot. The equipped monster gains 500 DEF every time the monster in the selected Zone attacks.[/i][/spoiler][/spoiler]

[Spoiler= Anger]
[img]http://img685.imageshack.us/img685/6157/142656.jpg[/img]
[Spoiler= Effect:] This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 Fairy-type monsters. This card gains 500 ATK and DEF for every Fiend-type monster on your side of the Field. All Fiend-type monsters your Opponent controls go to your side of the Field. When this card is destroyed you can place it in the Spell and Trap Card Zone as a Continuous Trap card.[/spoiler][/spoiler]

[Spoiler= Random =D]
[img]http://img607.imageshack.us/img607/6157/142656.jpg[/img]
[Spoiler= Effect:] This card gains 1000 ATK and DEF for every face up Fiend-type monster on your side of the Field. This card loses 1000 ATK and DEF for every face-up Fairy-type monster on your side of the Field. This card cannot be selected as an attack target while you control 2 or more Fiend-type monsters. Once per turn, roll a six-sided die. If the result is 1, 2, 3 then Special Summon 1 Level 4 or lower Fiend-type monster. If the result is 4, 5 then Special Summon 1 Level 6 or lower Fiend-type monster. If the result is 6, Special Summon any Fiend-type monster from your Deck.[/spoiler][/spoiler]
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