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Kinka-Jurracs


Lonk

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3x Kinka-Byo
3x Aeolo
3x Dino
3x Velo
3x Guaiba
2x Dinobeast
17

3x Fossil Dig
3x Pot of Duality
3x Rekindling
3x Enemy Controller
2x MST
2x Forbidden Lance
1x Trunade
1x Foolish
1x Dark Hole
1x Monster Reborn
20

3x Royal Decree
3

Extra Deck:

3x Formula Synchron
2x Hyper Librarian
2x Stardust Dragon
2x BRD
2x Giganoto
2x Velphito
1x Meteor
1x Shooting Star Dragon
15

Might neg something to fit Reincarnation.
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[quote name='Boss Z' timestamp='1303952446' post='5172987']
IRL??
You are a true fan of Jurracs my friend
And I very much like the idea behind this deck... but are 3 Kinka truely needed? Wouldn't 2 sufice?
[/quote]

2 Kinkas are kind of risky to run since they can't be retrieved from your Graveyard as easily. 3 increases the likelihood of going Clear Mind in 1-2 turns. This isn't IRL, but decided to make it after seeing how many combos this little Spirit has.
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No love for Forbidden Lance? Personally, I liked it better than Enemy Controller in my Jurrac deck because it just does so much. Especially helpful for getting a start with Guaiba, and saves your monsters later on.

Just my 2 cents, otherwise it looks pretty good.
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[quote name='ZeroChill' timestamp='1304071572' post='5175773']
Ok. Making those changes... Let me know how it tests Dae (Because I have no access to shooting quasar dragon atm).
[/quote]

WC11 Doesn't have shooting quasar thought...A
Also this in game build runs fairly good

http://forum.yugiohcardmaker.net/topic/247902-i-can-kinkajurracs-too/
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Nice screenshot.

Loved how you got Shooting Star Dragon, Velphito and Giganoto out for the OTK.

EDIT:

-1 141
-2 MST

+1 Foolish
+2 Forbidden Lance

I also changed around the Extra Deck to make it TCG. Went for Nexus Dragon to finish my opponent off in YGN (as well as having 9 cards in hand).
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