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Joe G.

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Well here are my newest creations:

Cyber Prison Dragon

[IMG]http://img140.imageshack.us/img140/1886/cybern.jpg[/IMG]
By [URL=http://profile.imageshack.us/user/jg12]jg12[/URL] at 2011-05-01

Lore:

[i]This card cannot be normal summoned or set. This card can only be special summoned from your hand during the End Phase of the turn that your opponent activacted a Trap card. This card canot attack unless you remove from play one Trap card from your side of the field. During the End Phase of the turn that this card attacked your opponent, you can select one card from your opponents Spell\Trap card zone and if it is Trap card destroy it if it is a Spell put it back in its original position. Up to twice per turn you can negate the activaction of a Trap card , if you do you must pay half your life points. This card loses 800 Atk each time its effect is activated.

[/i]
Tiny Dragon

[IMG]http://img64.imageshack.us/img64/2082/tinyb.jpg[/IMG]
By [URL=http://profile.imageshack.us/user/jg12]jg12[/URL] at 2011-05-01

Lore:

[i]When this card is Normal Summoned pay all but 1 Life Points and toss a coin (This is not optional) , if the result is heads your opponent Life Points become 1 if its tails your turn ends now. This card effect activaction cannot be negated.
[/i]

Any feedback is welcome.
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I'm only going to grade Cyber Prison Dragon right now because i'm short on time. I'll try to grade Tiny Dragon later (BTW, I don't grade on OCG):

[spoiler=Cyber Prison Dragon] Name: 7/10. Could have taken a little more thought to make.

Picture: 7.5/10. Good picture, but not quite fitting with the card. Looks like a Machine-type card. Also can't see the prison resemblance.

Effect: 7/10. This card's effect, I personaly think, is UP'd. The effect shows that if you were to destroy, say, a "Mirror Force", and you had full LP, you would lose 4000 LP, and your card's ATK would drop down to 2200. You also couldn't attack if you didn't have a lot of trap cards in your deck. Lastly for the effect, I think that it should lose 500 ATK instead of 800 ATK, and you would lose 1000 Life Points, instead of half of your Life Points.

ATK/DEF: 4/10. If you used the cards ability twice, this cards ATK would drop all the way down to 1400, making it lose most of it's power. Also, if your opponent were to activate "Level Limit, Area B", this card would be destroyed almost immediately. I think that the ATK/DEF should be 2800/1000 (2800 ATK for balance).

Overall: 25.5/40
64%
[/spoiler]
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Cyber Prison Dragon can be easily summoned but I wouldn't use it for its too risky kinda like a Gamble Monster.


And as for Tiny Dragon, these cards would end a duel fast and I wouldn't be able to enjoy a battle.

Overall you got the cards down right with minor OCG errors but I just don't like your "risky" card concept.

8/10. Great job though.
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