thefoursoulsofcaius Posted May 3, 2011 Report Share Posted May 3, 2011 Mosters:19 Alien Ammonite-3 Alien Kid-3 Alien Warrior-3 Alien Overlord-2 Alien Dog-2 Alien Telepath-1 Oshaleon-2 Sangan-1 Gale-1 Plaguespreader-1 Spells:15 Code A-3 Burden of the Mighty-3 Mysterious Triangle-2 MST-2 Trunade-1 Reborn-1 Dark Hole-1 Foolish Burial-1 Swords of revealing light-1 Traps: 8 Royal Decree-3 Trap Stun-3 Skill Drain-2 Extra:15 Gol'gar-3 Armory Arm-1 Catastor-1 Android-1 Brionac-1 Uruquizas-1 Black Rose-1 Armor Master-1 Ancient Fairy-1 Stardust-1 Scrap Dragon-1 Mist Wurm-1 Trishula-1 Pretty much the idea is to use skill drain with burden to beat, while being able to switch skill drain off with trap stun and decree. Just an idea for now. I'll be testing it Link to comment Share on other sites More sharing options...
Boss Z Posted May 3, 2011 Report Share Posted May 3, 2011 Golgar is kinda sorta useless with SkillDrain out... It stops ACounters from doing anything and yeah... So good luck with this... Link to comment Share on other sites More sharing options...
Greiga Posted May 3, 2011 Report Share Posted May 3, 2011 Too many traps for Decree. Link to comment Share on other sites More sharing options...
thefoursoulsofcaius Posted May 5, 2011 Author Report Share Posted May 5, 2011 the idea is to shut skill drain off with decree and trap stun, do shenanigans, then let it fly on my opponent's turn. just an idea, probably won't work but it won't stop me from trying Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.