KuramonX Posted May 7, 2011 Report Share Posted May 7, 2011 [center][b][img]http://img690.imageshack.us/img690/6509/409009.jpg[/img] lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 FIRE monsters. During your Standby Phase, if this card is in face-up Attack Position, you can place 1 Devil Fruit Counter on this card (max. 6). This card gains 100 ATK and DEF for each Devil Fruit Counter on it. Once per turn, you can remove 1 Devil Fruit Counter from this card to destroy 1 card on the field or inflict 800 damage to your opponent. [/b][/center] Link to comment Share on other sites More sharing options...
Kato_Zenamara Posted May 8, 2011 Report Share Posted May 8, 2011 This is seriously your first card? Its AMAZING, MUCH better than most of the crap thats rolling in here. Put noobs with their cartoons and nothing good ever comes of it, but this is the obvious exception. A very balanced effect, level, and stats. LOVE it. Sweet picture as well. Link to comment Share on other sites More sharing options...
KuramonX Posted May 8, 2011 Author Report Share Posted May 8, 2011 [quote name='Kato_Zenamara' timestamp='1304825131' post='5195070'] This is seriously your first card? Its AMAZING, MUCH better than most of the crap thats rolling in here. Put noobs with their cartoons and nothing good ever comes of it, but this is the obvious exception. A very balanced effect, level, and stats. LOVE it. Sweet picture as well. [/quote] thanks Link to comment Share on other sites More sharing options...
Admiral Tim Posted May 8, 2011 Report Share Posted May 8, 2011 very nice card but maybe a bit op'ed. Gaining 100 ATK every turn with the ability to destroy an opponents monster and inflict 800 is a bit much, Don't change that part but add another effect that reduces your life points or makes it harder to summon. Link to comment Share on other sites More sharing options...
KuramonX Posted May 9, 2011 Author Report Share Posted May 9, 2011 bump Link to comment Share on other sites More sharing options...
KuramonX Posted May 10, 2011 Author Report Share Posted May 10, 2011 bump Link to comment Share on other sites More sharing options...
Zeik Posted May 10, 2011 Report Share Posted May 10, 2011 I think its a little overpowered in that ditching 1 counter for both those effects is just far more appealing then keeping the counter for a measly 100 ATK when the monster is already very strong , I really can't think of any reason this card would ever need to have more then maybe 3 counters on it and thats because I'd literally just use the effect every turn, the only time your not is if they don't have any cards on the field and at that point there pretty much screwed with a 2700 ATK monster on the field. I'd up the cost of the effect so there's a point to the gaining of counters and an actually not worthy cost to the effect since the cost right now is such a non-issue. Also imo there's little reason to have the max at 10, your never going to stock that mange 3 or 5 would do fine bottom line: Pics nice and a fine idea just has some rather big balance issues imo Link to comment Share on other sites More sharing options...
KuramonX Posted May 10, 2011 Author Report Share Posted May 10, 2011 [quote name='Zeik' timestamp='1305045688' post='5200973'] I think its a little overpowered in that ditching 1 counter for both those effects is just far more appealing then keeping the counter for a measly 100 ATK when the monster is already very strong , I really can't think of any reason this card would ever need to have more then maybe 3 counters on it and thats because I'd literally just use the effect every turn, the only time your not is if they don't have any cards on the field and at that point there pretty much screwed with a 2700 ATK monster on the field. I'd up the cost of the effect so there's a point to the gaining of counters and an actually not worthy cost to the effect since the cost right now is such a non-issue. Also imo there's little reason to have the max at 10, your never going to stock that mange 3 or 5 would do fine bottom line: Pics nice and a fine idea just has some rather big balance issues imo [/quote] what if i changed his effect to make it destroy 1 card or inflict damage? Link to comment Share on other sites More sharing options...
Zeik Posted May 10, 2011 Report Share Posted May 10, 2011 That certainly helps it and along with it needing to be in a FIRE based deck for its summoning conditions might even balance it out somewhat. Speaking of summoning conditions... "[b]This card cannot be Special Summoned by Tributing 2 FIRE monsters."[/b] I think thats meant to be[b] "can only" [/b]right? Link to comment Share on other sites More sharing options...
KuramonX Posted May 10, 2011 Author Report Share Posted May 10, 2011 [quote name='Zeik' timestamp='1305051260' post='5201098'] That certainly helps it and along with it needing to be in a FIRE based deck for its summoning conditions might even balance it out somewhat. Speaking of summoning conditions... "[b]This card cannot be Special Summoned by Tributing 2 FIRE monsters."[/b] I think thats meant to be[b] "can only" [/b]right? [/quote] lol, no. i screwed up and forgot to put "except" so it: "except by tributing 2 fire monsters" Link to comment Share on other sites More sharing options...
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