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SPELL ADDED! (finally xp) Check out DIVINES 1ST SPELL!


CardCaster

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Ok my first card from this set has already been posted, here it is (updated version). This set is basically based around monster which all have summoning limitations and therefore have good effects which could turn around the duel.
Tell me what you guys think and help me with my OCG please =)

[img]http://img593.imageshack.us/img593/156/213004.jpg[/img]

This card can not be normal summoned or set. This card can only special summoned by its effect. If your Life Points are lower than your opponent's and they control more monster's or Spell/Trap Cards than you, you can Special Summon this card from your hand. Once per turn, you can discard a card. If you do, activate one of the following effects: • Destroy 1 card on the field. • This card is unaffected by Spell and Trap Cards until your opponent's next Draw Phase.

[img]http://img813.imageshack.us/img813/156/213004.jpg[/img]

This card cannot be normal summoned. This card can be special summoned in response to an opponents direct attack when you would lose the duel. When special summoned it cannot be destroyed by battle, when special summoned by its effect negate the attacking monsters attack, then you may either: Destroy all of your opponents monster card's or spell/trap card's. When this card battles the difference between its attack and the attack/defense of the opponents monster (if greater) is added to your life points.

[img]http://img202.imageshack.us/img202/4706/213004g.jpg[/img]

[Divine Harmonizer + 1 or more non-tuner monsters]
If this card would be affected by a spell or trap card remove form your graveyard 1 card with Divine in its name to negate the cards activation and destroy it. When this card battles you can remove form your graveyard 1 tuner with Divine in its name to increase this cards attack by the removed cards attack.

[img]http://img199.imageshack.us/img199/156/213004.jpg[/img]
[size="3"][font="Arial Black"]
SPELL CARD ADDED
[/font][/size]
[img]http://img15.imageshack.us/img15/156/213004.jpg[/img]
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for Divine Knight's effect

"Once per turn, you can discard a card. If you do, activate one of the following effects: • Destroy 1 card on the field." <---I would modify that JUST a tad

either discard a specific type of card, or destroy 1 specific type of card on the field

Otherwise it's a little bit too much of the XYZ-Dragon Cannon rip off, but at least XYZ Dragon Cannon is harder to summon

8/10
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If your Life Points are lower than your opponent's and they control more monsters or Spell Cards than you, you can Special Summon this card from your hand. Once per turn, you can discard a card. If you do, activate one of the following effects: • Destroy 1 card on the field. • This card is unaffected by Spell and Trap Cards until your opponent's next Draw Phase.

Opponent's
Monster or Spell Cards

This card cannot be normal summoned. This card can be special summoned in response to an opponents direct attack when you would lose the duel. When special summoned it cannot be destroyed by battle, when special summoned by its effect negate the attacking monsters attack, then you may either: Destroy all of your opponents monster card's or spell/trap card's. When this card battles the difference between its attack and the attack/defense of the opponents monster (if greater) is added to your life points.

Normal Summoned or Set
Special Summoned
Opponent's
Spell/Trap cards

cards not card's
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[quote name='CardCaster' timestamp='1305304548' post='5205568']
Whoops i didnt actually get the effect right it should read at the beginning: This card cannot be normal summoned or set, this card can only be special summoned by its effect...

Still op?
[/quote]

yeah THAT would have balanced it out more
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for Ukezamanzi, the only effect to modify is this

"If this card would be affected by a spell or trap card remove form your graveyard 1 card with Divine in its name to negate the cards activation and destroy it."

You can make it more than once per turn, but I still wouldn't say as many times as you want every turn

8/10
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Bump

and i don't have anymore as i currently revising 4 exams =/ so can't spend 2 much time on this.

ALSO does anyone else think divine uzekamanzie's effect is op, cuz i kinda liked it as is. (if so) what should i do to limit it, as its already limited by the number of cards with "Divine" in their name in their grave.
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