Cloister Posted May 11, 2011 Report Share Posted May 11, 2011 [center]I have wanted to do some "god-like" cards for a long time now, so I did. Their total base ATK/DEF stats are 5500, except for the strongest one. Enjoy... [u][b][size="3"]Rathar the Scorch Enigma[/size][/b][/u] [b][color="#FF0000"]FIRE[/color][/b] [b]**********[/b] [b]Pyro / Effect[/b] [b]1500 / 4000[/b] [img]http://img84.imageshack.us/img84/8686/47839.jpg[/img] [b]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 monsters in your Graveyard whose combined DEF exceeds 4000. Once per turn, inflict 1500 damage to your opponent.[/b] ---- [u][b][size="3"]Cryos the Ice Enigma[/size][/b][/u] [b][color="#0000FF"]WATER[/color][/b] [b]**********[/b] [b]Aqua / Effect[/b] [b]2500 / 3000[/b] [img]http://img854.imageshack.us/img854/8686/47839.jpg[/img] [b]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 monsters whose combined ATK exceeds 5000. This card's ATK is doubled when it attacks and is halved when it's attacked. [/b] ---- [u][b][size="3"]Riva the Wrath Enigma[/size][/b][/u] [b][color="#4B0082"]DARK[/color][/b] [b]**********[/b] [b]Fiend / Effect[/b] [b]2000 / 3500[/b] [img]http://img861.imageshack.us/img861/8686/47839.jpg[/img] [b]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 monsters which combined Level exceeds 15. Your opponent cannot activate Spell or Trap Cards. Once per turn, remove from play 1 Spell or Trap Card in your opponent's Graveyard.[/b] ---- [u][b][size="3"]Talau the Shine Enigma[/size][/b][/u] [b][color="#FFFF00"]LIGHT[/color][/b] [b]**********[/b] [b]Fairy / Effect[/b] [b]3500 / 2000[/b] [img]http://img268.imageshack.us/img268/8686/47839.jpg[/img] [b]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 Spell Cards, 2 Trap Cards and 2 monsters from your Graveyard. When this card attacks, remove from play the top 2 cards of your opponent's Deck.[/b] ---- [u][b][size="3"]Eritamoz the Chaos Truth Enigma[/size][/b][/u] [b][color="#F5DEB3"]DIVINE[/color][/b] [b]************[/b] [b]Thunder / Effect[/b] [b]? / ?[/b] [img]http://img41.imageshack.us/img41/8686/47839.jpg[/img] [b]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 each of "Rathar the Scorch Enigma", "Cryos the Ice Enigma", "Riva the Wrath Enigma", and "Talau the Shine Enigma" from your Graveyard. This card's Summon cannot be negated and cards cannot be activated in response to this card's Summon. Your opponent cannot activate Spell or Trap Cards. All your opponent's face-up Spell, Trap or Monster Card effects are negated. This card's effects cannot be negated. The original ATK and DEF of this card is equal to the number of cards in your opponent's Graveyard x 500. When this card attacks, send the top card of your opponent's Deck to the Graveyard.[/b] [/center] Link to comment Share on other sites More sharing options...
CardCaster Posted May 11, 2011 Report Share Posted May 11, 2011 First and second to last and last cards are fine. However Cryos and Riva are waaaay to hard to summon. 3 tributes and imagine how hard the cards you would have to tribute would be to get on the field, way to situational. To make them more playable make it like 1 in your hand, 1 on the field and 1 in your graveyard. How does this sound? Link to comment Share on other sites More sharing options...
TCG warrior Posted May 11, 2011 Report Share Posted May 11, 2011 I think Rathar is OP, because of its way too high DEF, easy summon when the game is on for a while and 1500 damage per turn. I think its DEF should be reduced to 3500 or 3000 or the effect damage to 1000 or 500. Link to comment Share on other sites More sharing options...
Cloister Posted May 11, 2011 Author Report Share Posted May 11, 2011 Thanks for the comments. Won't change anything just yet. Link to comment Share on other sites More sharing options...
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