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Equip Card Set [7/??]


FacelessHero

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This set (which I'm still adding to) is almost completely comprised of equip cards. This set is meant to be a support set (meaning used with your own personal deck or set). I know I probably have alot of OCG errors as I'm not pro <_< lol And yes I am aware that currently (2) cards do not have pictures and that is because I am still trying to find/make them some, please do not rate based on those card's images. Anyways rate, give your critique and so on :)

[b]Acquired Psychic Abilities[/b]
[img]http://img857.imageshack.us/img857/7306/383473.jpg[/img]
Lore: As long as this card is equipped to a monster you control, during each of your opponent's Standby Phases you can randomly choose and look at 1 card in the opponent's hand, or you can look at the top card on the opponent's deck. (Do not show the card to your opponent)

[b]Critical Hit![/b]
[img]http://img163.imageshack.us/img163/8192/383473f.jpg[/img]
Lore: Activate this card when you declare an attack. Each time you declare an attack before damage calculations roll a 6 sided die. If the result is 2, 3, 4, or 5 continue with damage calculations normally. If the result is 1 or 6, double the attack of your attacking monster until the end of damage calculations.

[b]Heavy Spell Shield[/b]
[img]http://img841.imageshack.us/img841/7306/383473.jpg[/img]
Lore: You can only equip this card to a Normal monster. A monster equipped with this card gains 500 DEF. In addition, the equipped monster cannot be destroyed by the effects of Spell cards.

[b]Kyozu the Unbreakable Sword[/b]
[img]http://img339.imageshack.us/img339/7306/383473.jpg[/img]
Lore: A monster equipped with this card gains 200 ATK. When you declare an attack with the equipped monster and the targeted opponent's Attack Position monster has higher ATK then the equipped monster, or the targeted opponent's Defense Position monster has higher DEF then the equipped monster's ATK, you can pay life points equaling the difference to increase the equipped monster's ATK to 100 more then the ATK of the opponent's Attack Position monster or the DEF of the opponent's Defense Position monster until the end of damage calculations.

[b]Spontaneous Combustion Generator[/b]
[img]http://img221.imageshack.us/img221/1662/383473n.jpg[/img]
Lore: Activate this card when your opponent successfully Normal Summons or Special Summons a monster. Each time your opponent Normal Summons, Special Summons, or Flip Summons a monster he/she must flip a coin and call it. If called correctly you take 500 damage to your life points. If called Incorrectly the monster is destroyed. You must pay 500 life points during each of your Standby Phases, if you do not, destroy this card.

[b]Leveling Up[/b] (Yes I am aware of the card "Level Up" so please do not post about it, this is NOT that card)
[img]http://img19.imageshack.us/img19/7306/383473.jpg[/img]
Lore: When this card is first activated, equip it to a level 4 or lower monster you control. During each of your Standby Phases, send the monster equipped with this card to the Graveyard. Then search your deck or hand for a monster of the same Type that is 1 level higher then the previously equipped monster and Special Summon it to your side of the field and equip it with this card. This effect is only done once per turn. When you cannot Special Summon a monster with this card's effect during your Standby Phase, destroy this card. (The currently equipped monster is not destroyed.)

[b]Sheath Your Weapons[/b]
[img]http://img857.imageshack.us/img857/1655/383473o.jpg[/img]
Lore: Increase the DEF of a monster equipped with this card by the equipped monster's current ATK. Then reduce the equipped monster's ATK to 0 (the DEF does not change). This card is Destroyed during your second End Phase after activating this card.

I will be editing these/adding more to the set, but please let me know what you think so far :)

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