TCG warrior Posted May 13, 2011 Report Share Posted May 13, 2011 I was playing on my DS (a yu-gi-oh game) with my morphtronic deck when I thought that it was rather difficult to get counters on the map at the start of the game. This deck focusses on quickly getting counters on morphtronic map with the continuesly position changing karakuri monsters and then attack with a morphtronic monster which has a way too high ATK due to morphtronic map to finish. [size="5"]Main Deck (40)[/size] [size="4"]Monsters (21):[/size] 3X [url=http://yugioh.wikia.com/wiki/Morphtronic_Boarden]Morphtronic Boarden[/url] 1X [url=http://yugioh.wikia.com/wiki/Morphtronic_Radion]Morphtronic Radion[/url] 2X [url=http://yugioh.wikia.com/wiki/Morphtronic_Staplen]Morphtronic Staplen[/url] 2X [url=http://yugioh.wikia.com/wiki/Morphtronic_Boomboxen]Morphtronic Boomboxen[/url] 2X [url=http://yugioh.wikia.com/wiki/Karakuri_Komachi_mdl_224_“Ninishi”]Karakuri Komachi mdl 224 “Ninishi”[/url] 1X [url=http://yugioh.wikia.com/wiki/Karakuri_Ninja_mdl_7749_“Nanashick”]Karakuri Ninja mdl 7749 “Nanashick”[/url] 1X [url=http://yugioh.wikia.com/wiki/Karakuri_Ninja_mdl_919_"Kuick"]Karakuri Ninja mdl 919 "Kuick"[/url] 2X [url=http://yugioh.wikia.com/wiki/Karakuri_Watchdog_mdl_313_"Saizan"]Karakuri Watchdog mdl 313 "Saizan"[/url] 2X [url=http://yugioh.wikia.com/wiki/Karakuri_Barrel_mdl_96_“Shinkuro”]Karakuri Barrel mdl 96 “Shinkuro”[/url] 1X [url=http://yugioh.wikia.com/wiki/Karakuri_Merchant_mdl_177_“Inashichi”]Karakuri Merchant mdl 177 “Inashichi”[/url] 2X [url=http://yugioh.wikia.com/wiki/Karakuri_Muso_mdl_818_"Haipa"]Karakuri Muso mdl 818 "Haipa"[/url] 1X [url=http://yugioh.wikia.com/wiki/Karakuri_Ninja_mdl_339_“Sazank”]Karakuri Ninja mdl 339 “Sazank”[/url] 1X [url=http://yugioh.wikia.com/wiki/Karakuri_Soldier_mdl_236_“Nisamu”]Karakuri Soldier mdl 236 “Nisamu”[/url] [size="4"]spells (13):[/size] 3X [url=http://yugioh.wikia.com/wiki/Morphtronic_Map]Morphtronic Map[/url] 3X [url=http://yugioh.wikia.com/wiki/Terraforming]Terraforming[/url] 3X [url=http://yugioh.wikia.com/wiki/Field_Barrier]Field Barrier[/url] 1X [url=http://yugioh.wikia.com/wiki/Karakuri_Anatomy]Karakuri Anatomy[/url] 2X [url=http://yugioh.wikia.com/wiki/Runaway_Karakuri]Runaway Karakuri[/url] 1X [url=http://yugioh.wikia.com/wiki/Lightning_Vortex]Lightning Vortex[/url] [size="4"]traps (6):[/size] 1X [url=http://yugioh.wikia.com/wiki/Karakuri_Trick_House]Karakuri Trick House[/url] 2X [url=http://yugioh.wikia.com/wiki/Dark_Bribe]Dark Bribe[/url] 1X [url=http://yugioh.wikia.com/wiki/Mirror_Force]Mirror Force[/url] 2X [url=http://yugioh.wikia.com/wiki/Dust_Tornado]Dust Tornado[/url] [size="4"]extra deck (12):[/size] 3X [url=http://yugioh.wikia.com/wiki/Karakuri_Shogun_mdl_00_“Burei”]Karakuri Shogun mdl 00 “Burei”[/url] 3X [url=http://yugioh.wikia.com/wiki/Karakuri_Steel_Shogun_mdl_00X_"Bureido"]Karakuri Steel Shogun mdl 00X "Bureido"[/url] 3X [url=http://yugioh.wikia.com/wiki/Ally_of_Justice_Catastor]Ally of Justice Catastor[/url] 3X [url=http://yugioh.wikia.com/wiki/Stardust_Dragon]Stardust Dragon[/url] Please rate/comment or maybe add a card to the extra deck. Link to comment Share on other sites More sharing options...
~Hoplomus~ Posted May 14, 2011 Report Share Posted May 14, 2011 Main deck is 39 XD Link to comment Share on other sites More sharing options...
burnpsy Posted May 14, 2011 Report Share Posted May 14, 2011 Karakuri can win quickly. Morphtronics can win quickly. You fuse both, and you end up with this mediocre deck. Both decks are supposed to spam Synchros. Morphtronics only use Map for the revival and to get rid of Necrovalley/Dragon Ravine. As such, this entire deck needs to be done from scratch. Link to comment Share on other sites More sharing options...
TCG warrior Posted May 14, 2011 Author Report Share Posted May 14, 2011 deity of infinity, when I first posted this deck I did have 39 cards, but I added a monster. Too bad I still forget to change the number of monsters in the deck, my apologise. Also, [quote name='burnpsy' timestamp='1305358912' post='5207240']As such, this entire deck needs to be done from scratch.[/quote] I don't really get this sentence. Also, what do you want me to change to make this a strong deck. Ps. this deck is to be focussing on morphtronic map, not for the reasons you said it's used for, but for the incredible ATK increase when it just got a few counters. Link to comment Share on other sites More sharing options...
burnpsy Posted May 14, 2011 Report Share Posted May 14, 2011 And what I pointed out is that this needs to be refocused, because Map's ATK boost is the worst aspect of the card. Both decktypes should be spamming out a bunch of Synchros, not trying to add counters to a Field Spell. Link to comment Share on other sites More sharing options...
TCG warrior Posted May 15, 2011 Author Report Share Posted May 15, 2011 oke, now I understand. I'll try to make a new deck and post it as soon as possible. Link to comment Share on other sites More sharing options...
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