Master Red Posted May 14, 2011 Report Share Posted May 14, 2011 I'm quite certain the OCG is off but I'd love to get it corrected Comment, Rate and Fix plz [center] [img]http://img809.imageshack.us/img809/3736/22312.jpg[/img] [quote=] During the End Phase of each turn, the turn player must Tribute 1 Monster on their side of the field or take 1000 damage to their Life Points. If the monster tributed for this cards effect was of DARK, EARTH, FIRE or WATER Attribute, activate the appropriate effect: DARK: Remove from play 1 card from either player's Graveyard. EARTH: Send the top card of either player's Deck to the Graveyard. FIRE: Inflict 800 damage to either player's Life Points. WATER: Discard 1 card from either player's hand. [/quote] [/center] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted May 14, 2011 Report Share Posted May 14, 2011 for DARK and WATER, I'd add in an alternative effect after all, what if there are no cards to be removed from play? Unless you want to count Dawn of the Apolcalypse itself as one and the same for WATER, if there's no cards in the player's hand aside from that though, I see nothing wrong with it has a very reasonable burn effect to it, and I'll give it 9.1/10 Link to comment Share on other sites More sharing options...
Master Red Posted May 14, 2011 Author Report Share Posted May 14, 2011 Hey, thanks for the input I think I'll keep water as it is, the effect could end up being useless after all but it could also force you to discard 1 card from your own hand if you opponent has none in theirs. Dark could be changed to RFG from GY, it'll probably be better after all. It keeps the field in play and also doesn't severely weaken one player by rfg one card. EDITED! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted May 14, 2011 Report Share Posted May 14, 2011 I only see the change in DARK WATER's effect still looks the same Link to comment Share on other sites More sharing options...
Master Red Posted May 14, 2011 Author Report Share Posted May 14, 2011 If you read my earlier post then you'll see that Water is supposed to be the same. An effect can screw up you know. The DARK one can still screw up, there might be no cards in the graveyard to RFG and as such it fails. An effect doesn't alway have to work you know Link to comment Share on other sites More sharing options...
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