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The Clandestine (3/??)


seattleite

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Psychic and Spellcaster archetype focusing on LP manipulation. Will add more later =)

[img]http://img3.imageshack.us/img3/4193/98186.jpg[/img]

[spoiler=Lore]
During Each of your End Phases, gain 300 Life Points for each Psychic and Spellcaster-Type monster in your Graveyard. While your Life Points are higher than your opponent's, you can tribute this card to Special Summon 1 Psychic-Type "Clandestine" monster from your Graveyard.
[/spoiler]

[img]http://img27.imageshack.us/img27/4193/98186.jpg[/img]

[spoiler=Lore]
When you gain Life Points due to the effect of a Spellcaster-Type "Clandestine" monster, inflict the same amount as damage to your opponent. When your opponent declares an attack on a "Clandestine" monster you control, you can pay 1000 Life Points to negate that attack.
[/spoiler]

[img]http://img30.imageshack.us/img30/4193/98186.jpg[/img]

[spoiler=Lore]
Activate any of the following effects:
* Select 1 Psychic-Type Monster. It gains the following effect: "You can tribute 1 Spellcaster-Type monster to destroy 1 card on the field"
* Select 1 Spellcaster-Type Monster. It gains the following effect: "Your opponent can only activate 1 Spell or Trap card per turn."
* Gain 500 Life Points.
[/spoiler]
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for the 2nd card, the effect of "When your opponent declares an attack on a "Clandestine" monster you control, you can pay 500 Life Points to negate that attack" should be limited to once per turn

500 LP pay isn't THAT much a price, you know

especially since the spell card lets you gain the 500 LP anyway

8.6/10
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