Alordzynix Posted May 20, 2011 Report Share Posted May 20, 2011 [center][size="4"][b]Programm - Abel[/b][/size] [img]http://i390.photobucket.com/albums/oo348/ALordZynix-AR/Programm-Card-1.png?t=1305926534[/img] [b]Effect:[/b] Once per turn, during either player's turn, you can activated one of the following effects: *Activate only when your Life points increase. Inflict 800 damage to the opponent. *Activate only when you discard a card from your hand. Draw 1 card. *Activate only when you take damage by a card effect. Destroy 1 Spell or Trap card on your opponent's field. *Activate only when a card is removed from your Graveyard. Special Summon 1 level 3 or lower Machine-Type monster from your Graveyard. Until the End Phase of the turn in which 1 of these effects was activated, this card is treated as a Normal Monster.[/center] [b]Trivia:[/b] His name is a pun on being Programmable. I'm thinking of making a Programm set with guys like, any suggestions? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted May 21, 2011 Report Share Posted May 21, 2011 "*Activate only when you take damage by a card effect. Destroy 1 Spell or Trap card on your opponent's field." <---that should have an alternative, in case there are no spells/traps on your opponent's side of the field "*Activate only when a card is removed from your Graveyard. Special Summon 1 level 3 or lower Machine-Type monster from your Graveyard" <---as for this one, that lv3 or lower monster I'd only keep on the field for 1 turn 8/10 Link to comment Share on other sites More sharing options...
Alordzynix Posted May 21, 2011 Author Report Share Posted May 21, 2011 [quote name='ragnarok1945' timestamp='1305951446' post='5222083'] "*Activate only when you take damage by a card effect. Destroy 1 Spell or Trap card on your opponent's field." <---that should have an alternative, in case there are no spells/traps on your opponent's side of the field "*Activate only when a card is removed from your Graveyard. Special Summon 1 level 3 or lower Machine-Type monster from your Graveyard" <---as for this one, that lv3 or lower monster I'd only keep on the field for 1 turn 8/10 [/quote] I do think I will change the Special Summon effect to your suggestion but I won't change Spell/Trap destruction. I don't think all effects should be effects that can always activated Link to comment Share on other sites More sharing options...
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