legacy117 Posted May 22, 2011 Report Share Posted May 22, 2011 [size="5"]The Misery Mechs[/size] [size="3"][img]http://img841.imageshack.us/img841/5990/112582.jpg[/img][img]http://img146.imageshack.us/img146/5990/112582.jpg[/img] [b]Misery Mech - XX[/b] This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 monster from the field with "Misery Mech" in its name. You may Tribute this card to Special Summon 1 Monster from your hand with "Misery Mech" in its name. [b]Misery Mech - XX Equipper[/b] This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 "Misery Mech - XX" you control. Once per turn, you can select 1 removed from play "Misery Mech" monster and equip it to this cad as an Equip Spell Card. This card gains ATK and DEF equal to half of the ATK of the monster equipped to this card. You can only equip 1 monster to this card. [img]http://img600.imageshack.us/img600/5990/112582.jpg[/img][img]http://img843.imageshack.us/img843/5990/112582.jpg[/img] [b]Misery Mech - XX Prototype[/b] When this card is Special Summoned when it was originally removed from play, draw 1 card. If this card is used for the Synchro Summon of a "Misery Mech" Synchro Monster, add one of your removed from play "Misery Mech" monsters to your hand. [b]Misery Mech - XX/XY Core[/b] This card cannot be Special Summoned from your hand. When this card is Normal Summoned successfully, you can remove this card on the field from play during the 2nd Standby Phase while this card is on the field to Special Summon any monster including "Misery Mech" in its name, ignoring summoning conditions. [img]http://img859.imageshack.us/img859/8417/112582v.jpg[/img][img]http://img200.imageshack.us/img200/5990/112582.jpg[/img] [b]Misery Mech - XY Leviathan[/b] When this card is Special Summoned, remove it from play during the End Phase. When this card is removed from play, except by its own effect, add 1 Level 4 or lower removed from play "Misery Mech" monster to your hand, except "Misery Mech - XY Leviathan". [b]Misery Mech - XY Obliterator[/b] When this card is Special Summoned after it was removed from play, remove from play 1 "Misery Mech" monster on your side of the field. Destroy all monsters on the field with equal to or less ATK than the removed from play monster. [img]http://img715.imageshack.us/img715/5079/112582x.jpg[/img][img]http://img651.imageshack.us/img651/5079/112582x.jpg[/img] [b]Misery Mech - XY Rapider[/b] This card can attack a number of times equal to the number of "Misery Mech" monsters removed from play. If this effect is used, all Battle Damage involving this card is halved and other monsters you control cannot declare an attack. [b]Misery Mech - XY Unit[/b] When this card is removed from play, Special Summon it to your side of the field in face-up Defense Position. Then, reduce its DEF to 0. [img]http://img687.imageshack.us/img687/5990/112582.jpg[/img][img]http://img821.imageshack.us/img821/8476/112582q.jpg[/img] [b]Misery Mech - XY Vice[/b] When this card is removed from play when it is removed from the field, destroy 1 card your opponent controls. When it is Special Summoned while it is removed from play, Special Summon 1 Level 4 or lower removed from play "Misery Mech" monster. [b]Misery Mech - XX/XY Idol[/b] 1 "Misery Mech" Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, destroy all monsters on your side of the field. This card gains ATK equal to the combined Level of "Misery Mech" monsters destroyed by this card's effect x200. This card cannot attack unless there is another "Misery Mech" monster on the field. [img]http://img863.imageshack.us/img863/5990/112582.jpg[/img][img]http://img18.imageshack.us/img18/5990/112582.jpg[/img] [b]Misery Mech - XY DDT[/b] 1 "Misery Mech" Tuner + 1 or more "Misery Mech" non-Tuner monsters Once per turn, you can Special Summon 1 removed from play "Misery Mech" monster to your side of the field. It effect(s) are negated. The Special Summoned monster is destroyed during the End Phase. When this card is removed from play, Special Summon 1 removed from play "Misery Mech" monster to your side of the field. [b]Misery Mech - XY Dominion[/b] 1 Tuner + 1 or more "Misery Mech" non-Tuner monsters When this card is Synchro Summoned, Special Summon 1 removed from play "Misery Mech" monster. When the Special Summoned monster attacks, remove from play 1 "Misery Mech" monster in your hand. When both this card and the Special Summoned monster by this card's effect are destroyed, Special Summon 1 monster removed from play by this card's effect. [img]http://img151.imageshack.us/img151/5990/112582.jpg[/img][img]http://img6.imageshack.us/img6/5990/112582.jpg[/img] [b]Misery Mech - XY Evictor[/b] 1 "Misery Mech" Tuner + 1 or more non-Tuner monsters Once per turn, you can remove 1 "Misery Mech" monster in your hand or Graveyard from play to remove 1 monster on your opponent's side of the field from play. Your opponent's removed monster is Special Summoned during the turn's End Phase that this effect is used. [b]Misery's Assault[/b] Activate only when your opponent selects an attack target on your side of the field with "Misery Mech" in its name. Destroy both monsters during Battle Damage calculation. You and your opponent both Special Summon 1 Level 4 or lower monster from your respective hands. [img]http://img546.imageshack.us/img546/5990/112582.jpg[/img][img]http://img101.imageshack.us/img101/8476/112582q.jpg[/img] [b]Misery's Obliteration[/b] Activate only when you have a Level 7 or higher "Misery Mech" monster on your side of the field. Remove it from play and then destroy all cards your opponent controls. [b]Misery's Cleansing[/b] Activate only when you have 1 Level 7 or higher "Misery Mech" monster on your side of the field. Remove it from play. Gain Life Points equal to its Level x200. [img]http://img20.imageshack.us/img20/5990/112582.jpg[/img][img]http://img854.imageshack.us/img854/9188/112582o.jpg[/img] [b]Misery's Gateway[/b] Special Summon a "Misery Mech" monster removed from play. This card is treated as an Equip Card to the selected monster. When the equipped monster is destroyed, inflict 500 points of damage to your opponent and remove this card from play. [b]Misery's Lash[/b] You can only activate this card during your Main Phase 1. Special Summon 1 "Misery Mech" monster removed from play. Destroy 1 card your opponent controls. You cannot conduct your Battle Phase the turn you activate this card. Remove from play the Special Summoned monster during the End Phase this card is used. [img]http://img706.imageshack.us/img706/5990/112582.jpg[/img][img]http://img222.imageshack.us/img222/5079/112582x.jpg[/img] [b]Misery's Misdeed[/b] Remove 1 "Misery Mech" monster on your side of the field from play. Reduce the ATK of all monsters on your side of the field to 0 until the End Phase. Inflict damage equal to half the total ATK of the original ATK of the monsters on your side of the field. Skip your next Draw Phase. [b]Misery's Spark[/b] Special Summon 1 "Misery Mech" monster from your hand. The selected monster is removed from play during the End Phase the turn it is Special Summoned. You cannot conduct your Battle Phase the turn this card is activated. [img]http://img233.imageshack.us/img233/5990/112582.jpg[/img][img]http://img802.imageshack.us/img802/5990/112582.jpg[/img] [b]Misery's Warpgate[/b] When a "Misery Mech" monster is removed from play by card effect, you can pay Life Points equal to half the removed from play monster's ATK and Special Summon it during the 2nd Standby Phase after it was removed from play. [b]Misery's Deal[/b] Activate only when your Life Points are higher than your opponents. Select 1 of your removed from play "Misery Mech" monsters. Gain Life Points equal to its original ATK. During the End Phase, inflict damage equal to the difference between your Life Points and your opponent's Life Points.[/size] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted May 23, 2011 Report Share Posted May 23, 2011 for Core, if you're going to summon and bypass the conditions for it, that mech monster should only last for 1 turn on the field Obliterator's effect is quite good for field nuking, I like that one for Rapider, since it has 2000 atk and you said it can attack multiple times, despite the reduction of battle damage you said, you should say it can't attack your opponent directly overall, you have a very impressive set, keep it up 8.5/10 Link to comment Share on other sites More sharing options...
.Exa Posted May 23, 2011 Report Share Posted May 23, 2011 Only one thing, the Idol destroys itself too, because you didn't write "Destroy all OTHER monsters on the field". I suggest you fix that. Oh yeah, where did you get the pics? Link to comment Share on other sites More sharing options...
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