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Sacred Beasts


How epic?  

2 members have voted

  1. 1. How epic is my growing collection? (1/10)

    • 1: Horrible Failure
      0
    • 2: Failure
      0
    • 3: Almost a Failure
      0
    • 4: Shaky
      0
    • 5: OK
    • 6: No too Bad
      0
    • 7: Doing Good, with a some corrections needed
    • 8: Very Good, with a few weak points
      0
    • 9: Superior
      0
    • 10: Perfectly Epic
      0


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[img]http://img684.imageshack.us/img684/4338/383652.jpg[/img]
Des Garasu
(Winged-Beast-type/DARK/Effect/Lv.4/ATK:?/DEF:0)
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 Beast-type, Winged-Beast-type, or Beast Warrior-type monster in your Graveyard. This monster cannot be destroyed by battle. This monster gains 700 ATK for each Spell and/or Trap card in your Spell/Trap Zone.
[img]http://img534.imageshack.us/img534/848/383652f.jpg[/img]
Ultimate Raging Behemoth
(Beast-type/FIRE/Effect/LV.7/ATK:3000/DEF:2400)
When this monster attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. Also, while this card is face-up on the field, any damage done to your Life Points is halved.
[img]http://img222.imageshack.us/img222/4338/383652.jpg[/img]
Fallen Beast- Alex the Magnificent
(Beast-Warrior-type/LIGHT/Effect/Lv.6/ATK:2000/DEF:1000)
This monster's Attribute is also FIRE, WATER, EARTH, WIND, and DARK. This monster's type is also treated as a Beast-type, and a Winged-Beast-type This monster cannot be destroyed by battle. When this monster battles a monster your opponent controls, the target monster is not destroyed, and is switched to Defense position at the end of the turn.
[img]http://img863.imageshack.us/img863/3129/383652k.jpg[/img]
Fallen Beast- Raven the Mysterious
(Winged-Beast-type/DARK/Effect/Lv.5/ATK:2100/DEF:700)
Send an Equip Spell Card on your opponent's side of field to the Graveyard to destroy 1 monster on your opponent's side of the field. This monster is unaffected by Trap cards, and your opponent cannot activate Effect Monsters' effects while this card is face up on the field.
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[center]Imgs are way too pixelated, try uploading them in either a bigger size.

[b]Des Gerasu[/b]
OCG fix: [i]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by [s]removing from play[/s] [b]banishing*[/b] 1 Beast-[b]T[/b]ype, Winged Beast-[b]T[/b]ype, or Beast[b]-[/b]Warrior-Type monster in your Graveyard. This monster cannot be destroyed by battle. This [b]card's ATK is equal to the number of[/b] Spell [s]and/[/s]or Trap [b]C[/b]ard in you[s]r Spell/Trap Zone[/s] [b]you control[/b].[/i]

[b]*[/b]Banishing is new OCG for removing from play, it's quite recent so it's not that big of a mistake.

Imo it's OP, I mean just banish any BW from your Grave and you'll have an indestructable 3500 ATK Beatstick if you played it right. Try lowering the boost to x500-600, that should be fine for a Lvl 4.

A 7/10

[b]Ultimate Raging Behemoth[/b]
OCG's fine.
It's basicly a decent Beast monster, just make it a Lvl 8 to ballance out its stats.

A 8/10

[b]Fallen Beast - Alex[/b]
[i][b]This card is also treated as a Beast, and Winged Beast-Type FIRE, WATER, EARTH, WIND and DARK monster[/b]. This [b]card[/b] cannot be destroyed by battle. When this card battles a monster your opponent controls, the target monster is not destroyed, and is switched to Defense [b]P[/b]osition at the end of the turn.[/i]

This also sounds as a decent card, can combine with "Fu-Rin-Ka-Zam"(or however it's called), and Beast/Winged Beast support. Quite nice.

A 7.7/10

[b]Fallen Beast - Raven[/b]
[b]You can s[/b]end [b]1[/b] Equip Spell Card on your opponent[s]'s side of field[/s] [b]controls[/b] to the Graveyard to destroy 1 monster [s]on your opponent's side of the field[/s] [b]your opponent controls[/b]. This monster is unaffected by Trap [b]C[/b]ards[b].[/b] [s]and [/s][b]Y[/b]our opponent cannot activate Effect Monsters' effects while this card is face[b]-[/b]up on the field.

The destruction effect is very useless as almost no one uses Equip Spells anymore. This card's real potential lies in it's negation effect. Which really helps against the current Meta. So I say ditch the 1st effect, and leave only it's last 2 effects.

A 8.4/10

[/center]
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it's better than the existing Sacred Beasts

pics a bit blurry though

for Raven, the effect of "Send an Equip Spell Card on your opponent's side of field to the Graveyard to destroy 1 monster on your opponent's side of the field" should be limited to once per turn. Now yes it's likely you'd only get once per turn anyway, but still

8.4/10
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