.Leo Posted May 26, 2011 Report Share Posted May 26, 2011 [center]Hello everybody and welcome to my newest archetype, the Extreme archetype! This archetype is based on using the removed from play card pile to your fullest advantage, whether it be in synchro summoning or just keeping constant field and hand advantage. Over the time that this archetype will be made, certain strategies and combos will come up that I won't catch. If you at any time see some, don't feel afraid to mention them, it helps me in planing for my next cards to come! Image Credit: Father Wolf and .Supervillan (HP Doom) [Spoiler=Monsters (4)] [IMG]http://i55.tinypic.com/2qjabv9.jpg[/IMG] [b]=Effect=[/b] When this card is Normal Summoned, Banish 1 monster you control. If it was an "Extreme" monster, add 1 Spell Card from your Graveyard to your hand. ~ [IMG]http://i55.tinypic.com/2h7fbwm.jpg[/IMG] [b]=Effect=[/b] If your opponent activates a Spell or Trap Card, you can Special Summon this card from your hand. The turn that this card is Special Summoned by its own effect, it cannot be destroyed. ~ [IMG]http://i55.tinypic.com/25q4sua.jpg[/IMG] [b]=Effect=[/b] If this card is Banished while face-up on the field you can add it to your Deck during the End Phase. ~ [IMG]http://i56.tinypic.com/1zouctc.jpg[/IMG] [b]=Effect=[/b] When this card is Normal Summoned, you can Special Summon 1 Level 1 "Extreme" monster from your removed from play pile.[/Spoiler] [Spoiler=Spell Cards (1)] [IMG]http://i54.tinypic.com/2428vev.jpg[/IMG] [b]=Effect=[/b] Banish 1 card from your hand. Add 1 Level 4 or lower "Extreme" monster from your Deck to your hand. It cannot be Summoned this turn.[/Spoiler] [Spoiler=Trap Cards] [/Spoiler] [Spoiler=Synchros (1)] [IMG]http://i53.tinypic.com/2a80u0x.jpg[/IMG] [b]=Effect=[/b] 1 "Extreme" Tuner + 1 or more non-Tuner monsters When this card is successfully Synchro Summoned, if there are cards in your removed from play pile, you can add 1 to your hand. It cannot be Summoned or activated this turn.[/Spoiler][/center] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted May 26, 2011 Report Share Posted May 26, 2011 simple but very effective effects though for your synchro, I think you can add more than just ONE card you DID say you can't use that card anyway, so I see no harm is making it two 9.5/10 Link to comment Share on other sites More sharing options...
.Leo Posted May 26, 2011 Author Report Share Posted May 26, 2011 That synchro is summonable. Look closer my friend . Link to comment Share on other sites More sharing options...
ragnarok1945 Posted May 26, 2011 Report Share Posted May 26, 2011 I was referring to the adding the card to your hand at the end of the effect Link to comment Share on other sites More sharing options...
.Leo Posted May 26, 2011 Author Report Share Posted May 26, 2011 True, but it meant card in general, but I see what you mean ;D. Link to comment Share on other sites More sharing options...
seattleite Posted June 3, 2011 Report Share Posted June 3, 2011 Expected review was expected Very nice. Thing is, Fairy Clown will need some more support, cause I don't really see much purpose for it, Mistral would probably be a better target for Wolf Slasher. Anyways good so far, needs expanding, some Traps for protection, more targets for Blademaster, shorter path for summoning the Synchro, etc. =D Link to comment Share on other sites More sharing options...
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