·Toot Posted May 29, 2011 Report Share Posted May 29, 2011 [center] [img]http://img713.imageshack.us/img713/2672/242084r.jpg[/img] [quote][color="#8B0000"]All monsters on the field and in any Graveyard become Zombie-Type monsters. Neither player can Special Summon monsters, except Zombie-Type monsters. You can tribute 1 Zombie-Type monster on either player's side of the field to inflict damage to both players equal to the tributed monster's ATK. You cannot declare an attack the turn this effect is activated. Once per turn, you can pay 1000 Life Points to Banish 1 Zombie-Type monster in your Graveyard and Special Summon 1 Zombie-Type monster from your hand or Graveyard.[/color][/quote] [color="#FF0000"]How Is It?[/color] [color="#0000FF"]OCG Fixes Appreciated[/color] [color="#00FF00"]I Give Reps For Constructive Feedback.[/color] [/center] Link to comment Share on other sites More sharing options...
Boss Z Posted May 29, 2011 Report Share Posted May 29, 2011 Would turn Zombies into the next GKs, IMO MUCH Better than the first Zombie World Link to comment Share on other sites More sharing options...
SirtyStan Posted May 29, 2011 Report Share Posted May 29, 2011 This is literally a better version of Zombie World. But really, your opponent can get rid of ANY of your cards, including really powerful ones (ex. Shooting Star Dragon) or last resort cards (ex. Spirit Reaper)... That doesn't really tune in to the "theme" of Zombies. Zombies are meant to swarm, not destroy... So my idea is to change the effect to: "To activate this card, destroy 1 face-up "Zombie World" on the field. This card retains all of the effects of the destroyed card. Neither player can Special Summon monsters, except Zombie-Type monsters. Once per turn, you can Banish 1 Zombie-Type monster in your Graveyard and Special Summon 1 Zombie-Type monster from your hand or Graveyard. Each time a Zombie-Type monster is Special Summoned in this way, each player discards one random card from their opponent's hands." Why do this? I took out the cost for the Zombie summoning and added a better, less Life Point damaging way that some Zombies have as their effects (Spirit Reaper, etc.)... Also, to keep with the original Zombie World, I added the cost of the original Zombie World, like how the Parallel-Rare Seal of Orichalcos, and doubled-up on the effect. I worded the "This card retains all of the effects of the destroyed card." part because then more support cards for Zombie decks can be used instead, like the Umi-Legendary Ocean thing. That way, this card would just work much more effectively. I would love to see this card added to the TCG. 9.4/10. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted May 29, 2011 Report Share Posted May 29, 2011 neat burn effect, 1st effect just copied from Zombie World itself, but this one is better though I'm unsure if you make it TOO powerful or not 9.3/10 Link to comment Share on other sites More sharing options...
·Toot Posted May 29, 2011 Author Report Share Posted May 29, 2011 xD thnx for the FB guys Link to comment Share on other sites More sharing options...
·Toot Posted May 31, 2011 Author Report Share Posted May 31, 2011 eh... why not... bump Link to comment Share on other sites More sharing options...
SirtyStan Posted May 31, 2011 Report Share Posted May 31, 2011 Well... Not to spam or anything... But really, could you reply to my post? I really support this idea, so I wanna see if you like my feedback. Link to comment Share on other sites More sharing options...
·Toot Posted June 3, 2011 Author Report Share Posted June 3, 2011 lol xD i guess so Link to comment Share on other sites More sharing options...
SirtyStan Posted June 3, 2011 Report Share Posted June 3, 2011 Friendly bump! Alright. Then maybe you should reply sometime, and say why/why not you agree with my alternate version of the card. Not to push or anything. Link to comment Share on other sites More sharing options...
seattleite Posted June 3, 2011 Report Share Posted June 3, 2011 Well, let's start with the Pros? It has a creative effect, good image + name. Follows the Zombie general theme. Cons: The 2nd and 3rd effects are OP'd. The second one locks down almost all Synchro Summoning, Deck Searching, and SS effects from the hand. Their only saving grace is the Graveyard but if they don't have much effects in that department they're screwed and have slower influx of field advantage. 3rd effect ironically makes the 2nd one even more powerful, but is still OP'd nonetheless. Every turn you have a reusable Ring of Destruction. Not only that, you can wipe a whole field of your opponent's monsters and burn like crazy, likely OTK, and/or your own field if your opponent can't keep up with not being able to SS many monsters anyways =P IDK if you'd really care for my suggestions, most people find them intrusive anyways xP Anyways that's my constructive criticism for the day. Link to comment Share on other sites More sharing options...
·Toot Posted June 3, 2011 Author Report Share Posted June 3, 2011 xD thnx for the feedback man @Sirty: can i get a link to it? Link to comment Share on other sites More sharing options...
Random Duelist Posted June 3, 2011 Report Share Posted June 3, 2011 Quite broken, it's basicly a re-usable Ring of Destruction with Special Summon Lockdown... Link to comment Share on other sites More sharing options...
SirtyStan Posted June 3, 2011 Report Share Posted June 3, 2011 Toot, it's my post. Here: [spoiler=My constructive criticism] This is literally a better version of Zombie World. But really, your opponent can get rid of ANY of your cards, including really powerful ones (ex. Shooting Star Dragon) or last resort cards (ex. Spirit Reaper)... That doesn't really tune in to the "theme" of Zombies. Zombies are meant to swarm, not destroy... So my idea is to change the effect to: "To activate this card, destroy 1 face-up "Zombie World" on the field. This card retains all of the effects of the destroyed card. Neither player can Special Summon monsters, except Zombie-Type monsters. Once per turn, you can Banish 1 Zombie-Type monster in your Graveyard and Special Summon 1 Zombie-Type monster from your hand or Graveyard. Each time a Zombie-Type monster is Special Summoned in this way, each player discards one random card from their opponent's hands." Why do this? I took out the cost for the Zombie summoning and added a better, less Life Point damaging way that some Zombies have as their effects (Spirit Reaper, etc.)... Also, to keep with the original Zombie World, I added the cost of the original Zombie World, like how the Parallel-Rare Seal of Orichalcos, and doubled-up on the effect. I worded the "This card retains all of the effects of the destroyed card." part because then more support cards for Zombie decks can be used instead, like the Umi-Legendary Ocean thing. That way, this card would just work much more effectively. I would love to see this card added to the TCG. 9.4/10. [/spoiler] Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.