Qu@ke Posted May 29, 2011 Report Share Posted May 29, 2011 [center]I was working on a kid of sciencey-machiney deck for an rp but it never panned out sooooooo, here are those cards =D[/center] [img]http://img828.imageshack.us/img828/4618/416778x.jpg[/img][img]http://img607.imageshack.us/img607/7359/416778.jpg[/img] [img]http://img204.imageshack.us/img204/4618/416778x.jpg[/img][img]http://img32.imageshack.us/img32/7359/416778.jpg[/img] [img]http://img89.imageshack.us/img89/7359/416778.jpg[/img][img]http://img3.imageshack.us/img3/7359/416778.jpg[/img] [img]http://img534.imageshack.us/img534/7359/416778.jpg[/img][img]http://img687.imageshack.us/img687/2160/416778g.jpg[/img][img]http://img151.imageshack.us/img151/7359/416778.jpg[/img][img]http://img716.imageshack.us/img716/7359/416778.jpg[/img] [img]http://img835.imageshack.us/img835/7359/416778.jpg[/img][img]http://img94.imageshack.us/img94/7359/416778.jpg[/img] Notes: -Power armor may or may not be from fallout... <.< >.> -Cyber Infiltrator Unit was designed for my Cyber Dragon Deck, but I MADE it for this deck =D -Yes, there's a monster with 4 stars that has 2200 attack in there...deal with it? lol Link to comment Share on other sites More sharing options...
¥en Posted May 29, 2011 Report Share Posted May 29, 2011 Experiment #132: Nice Level 4 beatstick with low defense and some growing capabilities. Likely won't see it grow past 1600 or 1900 DEF, which makes it a bit of a risk still, but it can still be handled pretty quickly, unless your deck requires a lot of setup. #168: The block inverse of #132's beatstick. #212: Seems a bit easy to get out, and is given 600 ATK and DEF if so. Realistically will not get past 3500, but with the Summoning condition really being a reward, I'm not certain how quickly it will get there. Lab Bots: Nice little vanillas. I'd say they are overpowered for Vanillas, but they have zero ATK and DEF, respectively, and their positions could be changed easily. Defense Turret: Given the Fiend-Type of the others, this seems more like a situation-friendly RP card. A bit overpowered, considering it is a field nuke on a non-machine opponent. Scientist: Basic effect. Likely won't go past 1600 unless your opponent likes the payment. Skirmisher: So Offense Bot was originally Crawler Bot? Force position allows for a nice beatdown, given another Lab Bot isn't on your opponent's field. Woman of Science: Really doesn't seem to fit with the rest. Effect is like a Book of Moon collector's set for non-spellcasters. Nice overall. Link to comment Share on other sites More sharing options...
Random Duelist Posted May 29, 2011 Report Share Posted May 29, 2011 The turret thingy is like Tribe-Infecting Virus for Machines O_o I'd change its effect to 1 monster Link to comment Share on other sites More sharing options...
ragnarok1945 Posted May 29, 2011 Report Share Posted May 29, 2011 Power Armor is too weak, I'd make the atk boost bigger Experiment 212 I was hoping for more than just atk/def boosting, it's a bit dull and lv4 with 2200 atk is nothing new. Remember, Goblin Elite Attack Force has 2200 atk, and it's only lv4 8.6/10 Link to comment Share on other sites More sharing options...
Qu@ke Posted May 30, 2011 Author Report Share Posted May 30, 2011 thank you very much for the input, and yes-turret was for an RP, all of these cards were. Link to comment Share on other sites More sharing options...
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