Lunar Origins Posted May 30, 2011 Report Share Posted May 30, 2011 I love GK, so I made them a beatstick that quite possibly breaks them. [img]http://img684.imageshack.us/img684/3152/388131m.jpg[/img] LORE Once per turn you may Special Summon 1 DARK Monster from your Hand or Graveyard in Face-Down Defense position. When this card is destroyed and sent to the Graveyard, special summon 1 "Gravekeeper" monster from your Graveyard. This cards effects cannot be negated by Necrovalley. Love it or hate it? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted May 30, 2011 Report Share Posted May 30, 2011 it's better than the other Gravekeepers since many of them only allow other Gravekeeper monsters to get summoned though I still would have said for the DARK monster, it can only be lv4 or lower 9.3/10 Link to comment Share on other sites More sharing options...
Althemia Posted May 30, 2011 Report Share Posted May 30, 2011 It's broken as hell. The first effect allows it to grab any DARK monster from your Deck, which already puts it on the verge of being seriously broken. The 2nd effect breaks it even more. It can constantly keep special summoning itself from the Graveyard without fail, which makes it a near invincible 2500 beater. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted May 30, 2011 Report Share Posted May 30, 2011 you think if it's lowered to lv4 or less it's better? Link to comment Share on other sites More sharing options...
Limited Edition KING Posted May 30, 2011 Report Share Posted May 30, 2011 [quote name='ragnarok1945' timestamp='1306793071' post='5242719'] you think if it's lowered to lv4 or less it's better? [/quote] [font="Tahoma"][b]That would only make it even more broken. Also shouldn't the name be Gravekeepers Knight?[/b][/font] Link to comment Share on other sites More sharing options...
Lunar Origins Posted May 30, 2011 Author Report Share Posted May 30, 2011 [quote name='King.' timestamp='1306793175' post='5242727'] [font="Tahoma"][b]That would only make it even more broken. Also shouldn't the name be[i] Gravekeepers Knight[/i]?[/b][/font] [/quote] Obvious pun is obvious This cards 2nd effect does revive it... I didn't think of that when I put it in. Also, I was thinking of other revival cards, like Red Eyes Douchey Metal Dragon while making this... I guess it will be a bit better if it couldn't be special summoned or something. Link to comment Share on other sites More sharing options...
newhat Posted May 30, 2011 Report Share Posted May 30, 2011 It has a little too much ATK for the archetype, too. How about this? [quote]This card cannot be Special Summoned. Once per turn, you can Special Summon 1 DARK monster from your hand or Graveyard in face-down Defense Position. When this card is destroyed and sent to the Graveyard, you can Special Summon 1 "Gravekeeper's" monster from your Graveyard. The effect of this card is unaffected by "Necrovalley".[/quote] ...And drop its ATK to 2300 so it'll be at 2800 with Necrovalley. Now it can't be Special Summoned by Rite of Spirit, and if you're going for a 2-Tribute monster in Chaos, you're better off with Light and Darkness Dragon. Link to comment Share on other sites More sharing options...
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