Evil Machine Terrorking Posted June 5, 2011 Report Share Posted June 5, 2011 So, the point of this meta is like the Psychic archetype, but much more punishing. It doesn't let you let your weaker monsters stay on the field for very long, and it is a bit like a boss rush. That isn't very clear on what I have here, though... ....(by the way, how do you attach cards, anyways?) My link http://forum.yugiohcardmaker.net/ycmaker/createcard.php?name=Evil%20Machine%20-%20Terrorking&cardtype=Monster&subtype=effect&attribute=Dark&level=10&magictraptype=None&rarity=Secret%20Rare&picture=http://images.yugiohcardmaker.net/425443/115752773.jpg&set1=HAL&set2=500&inset=true&type=MACHINE&description=This%20card%20cannot%20be%20Normal%20Summoned%20or%20Set.%20This%20card%20can%20only%20be%20Special%20Summoned%20by%20removing%20from%20play%20%22Evil%20Machine%20-%20Cosmikaze%22%20and%20%22Evil%20Machine-%20Overspark%22%20on%20your%20side%20of%20the%20field.%20Once%20per%20turn%2C%20you%20can%20pay%201000%20life%20points%20to%20have%20this%20card%20gain%203000%20Atk%20until%20the%20end%20phase.%20During%20your%20opponent's%20turn%2C%20this%20card%20cannot%20be%20destroyed%20by%20card%20effects.%0A&circulation=&atk=0&def=3000&creator=(F)Kazuki%20Takahashi&year=2011&serial=26806377My linkcreatecard.phpcreatecard (2).phpcreatecard (1).php Link to comment Share on other sites More sharing options...
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