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Enter the Virtual World [Virtual Archetype]


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Virtual Wiseman
(DARK/Spellcaster/Effect/LV 1/ATK 0/DEF 0)
Destroy this card if "Virtual World" is not face-up on the field. When this card is Normal or Flip Summoned, it is changed to Defense Position. This card cannot be destroyed by battle. This card cannot be Tributed. This card cannot be used as a Synchro Material Monster. Once per turn, you can Normal Summon 1 "Virtual" monster in addition to your Normal Summon or Set.

Virtual Magician
(DARK/Spellcaster/Tuner/LV 3/ATK 700/DEF 700)
Destroy this card if "Virtual World" is not face-up on the field. You can destroy 1 face-up "Virtual" monster you control and Special Summon this card from your Graveyard. You can send this card from your hand to the Graveyard to add 1 "Virtual World" from your Deck to your hand. You cannot Special Summon during the turn you activate this effect.

Virtual Swordsman
(DARK/Warrior/Spirit/LV 5/ATK 2100/DEF 1300)
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. Destroy this card if "Virtual World" is not face-up on the field. When this card is Normal Summoned or flipped face-up, if "Virtual World" is face-up on the field, you can target 1 card your opponent controls. Banish that target.

Virtual Stealth
(DARK/Machine/Effect/LV 3/ATK 800/DEF 900)
Destroy this card if "Virtual World" is not face-up on the field. This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, target 1 card your opponent controls. Destroy that target.

Virtual Golem
(DARK/Rock/Tuner/LV 4/ATK 400/DEF 2100)
Destroy this card if "Virtual World" is not face-up on the field. Your opponent cannot target a "Virtual" monster for an attack, except "Virtual Golem". If a face-up Defense Position "Virtual" monster, except "Virtual Golem" is targeted for an attack, you can send this card from your hand to the Graveyard to have that monster gain 2100 DEF during the Damage Step only.

Virtual Gardna
(DARK/Warrior/Effect/LV 4/ATK 0/DEF 2200)
Destroy this card if "Virtual World" is not face-up on the field. When a "Virtual" monster is destroyed by battle and sent to the Graveyard, you can Tribute this face-up card to end the Battle Phase.

Virtual Archfiend
(DARK/Fiend/Effect/LV 7/ATK 2800/DEF 1200)
Destroy this card if "Virtual World" is not face-up on the field. This card can be Normal Summoned with 1 Tribute, or without a Tribute. When this card is Normal Summoned, your opponent sends cards from their hand to the Graveyard equal to the number of monsters that were Tributed to Normal Summon this card. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.

Virtual Falcon
(DARK/Winged Beast/Tuner/LV 4/1200/1300)
Destroy this card if "Virtual World" is not face-up on the field. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Virtual" monster. When this card is Normal Summoned, if "Virtual World" is face-up on the field, you can Special Summon 1 Level 4 or lower "Virtual" monster from your Deck. Its effect(s) is negated.

Riaken, King of the Virtual World
(DARK/Fiend/Effect/LV 10/ATK 3300/DEF 2600)
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except while you control 3 or more "Virtual" monsters and this is the only card in your hand. If this is the only "Virtual" monster you control, or if "Virtual World" is not face-up on the field, destroy this card. While this card is face-up on the field, your opponent cannot activate the effects of Effect Monsters, and the effects of Effect Monsters your opponent controls are negated. If this card is targeted by the effect of a Spell or Trap Card your opponent controls, you can Tribute 1 "Virtual" monster, except "Riaken, King of the Virtual World" to negate the effect and destroy that card.

Virtual Blessing
Normal Spell Card
Banish 2 "Virtual" monsters in your Graveyard. Gain 1600 Life Points.

Virtual Rage
Normal Spell Card
Target 1 face-up "Virtual" monster on the field. The targeted monster can attack twice during this turn's Battle Phase, and gains 600 ATK until the End Phase.

Virtual Refuel
Normal Spell Card
Return 4 "Virtual" monsters from your Graveyard to your Deck. Draw 2 cards.

Virtual Missile Rampage
Normal Spell Card
Tribute 1 face-up "Virtual Stealth" you control. Inflict 800 damage to your opponent. After activation, shuffle this card into your Deck instead of sending it to the Graveyard. During your 2nd Standby Phase after this card's activation, the Tributed monster returns to the field in Attack Position.

Virtual Machine of Destruction
Continuous Spell Card
During each of your End Phases, place 1 Destruction Counter on this card (max. 4). When this card has 4 Destruction Counters, destroy it and all cards your opponent controls. If "Virtual World" is not face-up on the field, destroy this card.

Virtual Machine of Creation
Continuous Spell Card
During each of your Standby Phases, place 1 Creation Counter on this card (max. 4). You can remove all Creation Counters from this card to Special Summon 1 "Virtual" monster from your Deck whose Level is equal to the number of Creation Counters removed. If "Virtual World" is not face-up on the field, destroy this card.

Virtual Laser Barrier
Continuous Spell Card
During each of your Draw Phases, place 1 Barrier Counter on this card (max. 4). While this card has 4 Barrier Counters, your opponent cannot declare an attack. If "Virtual World" is not face-up on the field, destroy this card.

Virtual Cannon
Continuous Spell Card
At the end of each of your Battle Phases, place 1 Cannon Counter on this card (max. 4). You can send this face-up card to the Graveyard to inflict 500 damage to your opponent for each Cannon Counter on this card.

Virtual Hurricane
Quick-Play Spell Card
Activate only if you control "Virtual World". Target 1 Spell or Trap Card on the field. Destroy that target.

Virtual Shockwave
Quick-Play Spell Card
Activate only when your opponent's monster declares an attack while you control "Virtual World". Change the Battle Positions of all monsters on the field.

Virtual World
Field Spell Card
If a "Virtual" monster attacks a Defense Position monster, destroy the monster at the start of the Damage Step (without damage calculation).

Virtual Reality
Field Spell Card
This card's name is treated as "Virtual World". Once per turn, you can Special Summon 1 Level 4 or lower "Virtual" monster from your hand. While this card is face-up on the field, neither player can Special Summon monsters, except "Virtual" monsters.

Virtual Mirror Force
Normal Trap Card
Activate only when your opponent's monster declares an attack while you control "Virtual World". Destroy all monsters your opponent controls. Skip your next Battle Phase.

Virtual Firewall
Normal Trap Card
Activate only when you would take Battle Damage while you control "Virtual World". Any Battle Damage you would take from this battle becomes 0. Then, discard 1 card from your hand.

Virtual Apocalypse
Normal Trap Card
Activate only while you control "Virtual World". Destroy all cards on the field.

Virtual Counter
Counter Trap Card
Banish 3 "Virtual" monsters in your Graveyard. Negate the activation of a Spell or Trap Card, or the Normal or Flip Summon of a monster, and destroy that card.

Virtual Tyranno
(DARK/Dinosaur/Synchro/Effect/LV 7/ATK 2300/DEF 2100)
1 "Virtual" Tuner + 1 or more non-Tuner "Virtual" monsters
Destroy this card if "Virtual World" is not face-up on the field. If this card attacks a Defense Position monster, inflict Piercing Battle Damage to your opponent. If this card destroys an opponent's monster by battle, it can attack once again in a row. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Virtual" monster from your Graveyard, except "Virtual Tyranno".

Virtual Swordmaster
(DARK/Warrior/Synchro/Effect/LV 6/ATK 2100/DEF 1600)
1 "Virtual" Tuner + 1 or more non-Tuner "Virtual" monsters
Destroy this card if "Virtual World" is not face-up on the field. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card destroys an opponent's monster by battle, you can look at your opponent's hand. Target 1 Monster Card in it and return that card to the bottom of the owner's Deck.

Virtual Dragon
(DARK/Dragon/Synchro/Effect/LV 8/ATK 2700/DEF 2300)
1 "Virtual" Tuner + 1 or more non-Tuner "Virtual" monsters
Destroy this card if "Virtual World" is not face-up on the field. While this card is face-up on the field, neither player can Synchro Summon. Once per turn, you can discard 1 card to destroy 1 face-down card your opponent controls. When this card is removed from the field, destroy all face-down cards on the field. You take 300 damage for each card destroyed by this effect.

Virtual Paladin
(DARK/Warrior/Xyz/Effect/RK 4/ATK 2200/DEF 2000)
2 Level 4 monsters
Destroy this card if "Virtual World" is not face-up on the field. Once per turn, you can detach 1 Xyz Material from this card to select 1 random card from your opponent's hand. If it is a monster, Special Summon it to your side of the field in Defense Position, ignoring the Summoning Conditions. When that monster is sent to the Graveyard, it is sent to your Graveyard. If this card has no Xyz Materials, return all monsters Special Summoned by this effect to their owners' hands.
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