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[Archtype] Angels


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[spoiler='Level 4 or lower']
[img]http://img84.imageshack.us/img84/710/267700.jpg[/img]
[img]http://img812.imageshack.us/img812/710/267700.jpg[/img]
[img]http://img35.imageshack.us/img35/710/267700.jpg[/img]
[img]http://img143.imageshack.us/img143/2493/267700y.jpg[/img]
[img]http://img69.imageshack.us/img69/5620/267700v.jpg[/img]
[img]http://img28.imageshack.us/img28/710/267700.jpg[/img]
[img]http://img197.imageshack.us/img197/9684/267700z.jpg[/img]
[img]http://img121.imageshack.us/img121/710/267700.jpg[/img]
[img]http://img820.imageshack.us/img820/7829/267700q.jpg[/img]
[img]http://img51.imageshack.us/img51/9905/267700u.jpg[/img]
[img]http://img683.imageshack.us/img683/9776/267700w.jpg[/img]
[img]http://img14.imageshack.us/img14/9684/267700z.jpg[/img]
[img]http://img28.imageshack.us/img28/7217/267700f.jpg[/img]
[img]http://img820.imageshack.us/img820/7217/267700f.jpg[/img]
[img]http://img204.imageshack.us/img204/710/267700.jpg[/img] [/spoiler]
[spoiler='Level 6 through 8']
[img]http://img828.imageshack.us/img828/8687/267700j.jpg[/img]
[spoiler='LORE:'] 1 tuner + 1 or more non-tuner"Angel" monsters

When this card is Synchro summoned, select one "Angel" or Beast-type monster in your graveyard and special summon it.For every monster special summoned, place 1 Wing counter on this card. This card gains 500 ATK for every Wing counter on this card. You can remove 1 wing counter from this card to negate an attack of an "Angel" monster. Destroy this card if it is your end phase and this card has no Wing counters on it. [/spoiler]
[img]http://img830.imageshack.us/img830/4638/267700g.jpg[/img]
[img]http://img28.imageshack.us/img28/5620/267700v.jpg[/img]
[img]http://img89.imageshack.us/img89/7829/267700q.jpg[/img]
[/spoiler]
[spoiler='Archangels']
[img]http://img801.imageshack.us/img801/9776/267700w.jpg[/img]
[spoiler='LORE:']
1 tuner + 1 or more non-tuner "Angel" monsters
This card returns to the owner's extra deck during the End Phase of the turn that this card is SPecial summoned. When this card returns to it's owner's extra deck, you can send it to the graveyard to special summon two "Angel" monsters from your hand or graveyard.
[/spoiler]
[img]http://img822.imageshack.us/img822/9180/267700i.jpg[/img]
[spoiler='LORE:']
1 tuner + 1 or more non-tuner "Angel" monsters
When this card is Synchro summoned, destroy every spell or trap card on the field. For every card destroyed this way, you can then special summon one "Angel" monster from your hand, deck, or graveyard. If you control any "Archangel" Synchro or Xyz monsters, increase the ATK of this card by 500. [/spoiler]
[img]http://img853.imageshack.us/img853/710/267700.jpg[/img]
[spoiler='LORE:'] 1 tuner + 1 or more non-tuner "Angel" monsters
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
.When this card is normal summoned, special summon one "Angel" monster from your hand or graveyard. It is treated as WATER and its effect is negated. [/spoiler][/spoiler]
[spoiler='Spells']
[img]http://img861.imageshack.us/img861/710/267700.jpg[/img]
[img]http://img850.imageshack.us/img850/710/267700.jpg[/img]
[img]http://img405.imageshack.us/img405/9569/267700e.jpg[/img]
[/spoiler]
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you get 10/10 for the art work

Angelification seems a bit OPed though, I'd recommend you just say whoever wants to summon a non-fairy type has to pay a price, not just you can't summon them AT ALL

for Thunder Lord, the summoning effect you should put restrictions on the summoning monsters via the spell/trap destruction effect

for Master Light, the doubling atk effect should last only 1 turn, not permanently

Angel Mage's effect is a bit TOO simple, I'd have expected more from a synchro

for Angel Centuar, the effect of "You can remove 1 wing counter from this card to negate an attack of an "Angel" monster" should be limited to once per turn

9.2/10
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