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DOOM archtype (31/???)


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OCG credit: None.
Picture credit: Google.


[Spoiler=Monsters][img]http://img11.imageshack.us/img11/7905/180888.jpg[/img]
[Spoiler=Effect]This card cannot be Normal Summoned or Set. This card cannot be Special Summon, expect by the effect of DOOM Hole. When this card is Summoned, banish all cards in your Graveyard. Once per turn, you can remove 1 DOOM counter from this card to draw 1 card. You can remove 3 DOOM counters from anywhere on the field to Special Summon 1 lvl 4 or lower DOOM monster from your removed from play. During your End Phase, banish 1 DOOM monster from your hand, or destroy this card.[/spoiler]
[img]http://img710.imageshack.us/img710/7905/180888.jpg[/img]
[Spoiler=Effect]When this card is Summoned, you can remove up to 4 DOOM counters from anywhere on the field. Destroy 1 card on the field for each counter removed. When this card is sent to the Graveyard, banish the top 4 cards of your deck.[/spoiler]
[img]http://img402.imageshack.us/img402/7905/180888.jpg[/img]
[Spoiler=Effect]Each time this card destroys a monster by battle, it gains 300 ATK. If this card destroys a monster with DOOM counter(s) on it, inflict 500 damage to your opponents life points for each counter.[/spoiler]
[img]http://img21.imageshack.us/img21/7905/180888.jpg[/img]
[Spoiler=Effect]This card cannot be Normal Summon or Set. This card cannot be Special Summon expect by removing 5 DOOM counters from anywhere on field. When this card is Summoned, place 1 DOOM counter on each face-up monster. During your End Phase, if you do not control another DOOM monster, destroy this card. There may only be 1 face-up DOOM Mother on the field.[/spoiler]
[img]http://img69.imageshack.us/img69/7572/180888w.jpg[/img]
[Spoiler=Effect]This card cannot be destroyed. When this monster is Summoned both players shuffle there Graveyard into there deck. If this is the only card you control, your opponent can attack your Life Points directly. This card must remain in DEF position. Each time your opponent sets a card on the field, place 1 DOOM counter on a face-up card. If there are 25 DOOM counters anywhere on the field, you win the duel. During your End Phase, Banish the top 5 cards of your deck and all cards in your hand.[/spoiler]
[img]http://img854.imageshack.us/img854/7905/180888.jpg[/img]
[Spoiler=Effect]You can remove 1 DOOM counter from anywhere on the field to increase this cards ATK by 200. When this card is sent to the graveyard, remove from play the top 2 cards of your deck. If a lvl 3 DOOM monster is among the cards that were removed by this cards effect, Special Summon it in DEF position with 2 DOOM counters.[/spoiler]
[img]http://img13.imageshack.us/img13/7905/180888.jpg[/img]
[Spoiler=Effect]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by banishing 2 face-up DOOM Monsters you control. This card cannot be destroyed by battle. Once per turn, you can destroy one card your opponent controls. During your End Phase show your opponent a DOOM monster from your hand or destroy this card.[/spoiler]
[img]http://img215.imageshack.us/img215/7905/180888.jpg[/img]
[Spoiler=Effect]This monster cannot be Normal Summoned or Set. This monster cannot be Special Summoned except by returning 5 banished DOOM monsters to your Deck. This monsters ATK and DEF are equal to the combined ATK and DEF of all face-up DOOM monsters on your side of the field. During your End Phase, change this card to defence.[/spoiler]
[img]http://img97.imageshack.us/img97/7905/180888.jpg[/img]
[Spoiler=Effect]Well you control a face up "Jehryt, DOOM Commander" your opponent cannot select this card as an attack target. Once per turn, flip the top card of your deck face-up, based on the cards type apply the correct effect: Spell - Add it to your hand and banish the top 3 cards of your deck; Trap - Banish it; Monster - Shuffle it back into your deck face-up, when you draw the face-up monster, Special Summon it in face-up attack position(ignoring summoning conditions) with 3 DOOM counters.[/spoiler]
[img]http://img845.imageshack.us/img845/7905/180888.jpg[/img]
[Spoiler=Effect]This card can only be Ritual Summoned by the card "In The Dark". When this card is Summoned, all face up monsters are changed to defence position (except this card). This card gains 1 DOOM counter for each cards position that was changed. This monster cannot be destroyed by battle.[/spoiler]
[img]http://img534.imageshack.us/img534/7905/180888.jpg[/img]
[Spoiler=Effect]This card cannot be destroyed by battle. If this card is sent to the graveyard, you can pay 1000 Life Points and banish this card to Special Summon 1 lvl 4 or lower DOOM monster from the Graveyard.[/spoiler]
[img]http://img30.imageshack.us/img30/7905/180888.jpg[/img]
[Spoiler=Effect]Negate the effect of "Imperial Iron Wall" while this card is in face-up defence position. As long as this card remains in face-up attack position place 1 DOOM counter on it each Standby Phase. If this card has 6 or more DOOM counters, it cannot be selected as an attack target.[/spoiler]
[img]http://img638.imageshack.us/img638/6470/180888f.jpg[/img]
[Spoiler=Effect]If this card is sent to the Graveyard, banish it. During your Standby Phase if this card is in your hand, you can reveal it and remove DOOM counters (Max: 3) from 1 face-up monster you control. Return 1 banished card to your Deck for each counter removed.[/spoiler]
[img]http://img11.imageshack.us/img11/15/180888s.jpg[/img]
[Spoiler=Effect]If there are 10 or more DOOM counters on the field, you can Normal Summon this card, without tributing. You can remove 3 DOOM counters from anywhere on the field to destroy a face-up defence position monster. If this card has exactly 5 DOOM counters on it, it is unaffected by your opponent's Trap cards.[/spoiler][/spoiler]

[Spoiler=Synchro][img]http://img690.imageshack.us/img690/545/180888a.jpg[/img]
[Spoiler=Effect]1 Tuner + 1 non-Tuner monster
Once per turn, you can equip this card to a monster OR unequip it to Special Summon this card in face-up Defence Position. While equipped to a monster by this effect, that monster gains 1000 DEF and loses 1000 ATK. The equipped monster cannot be destroyed by Spell and Trap Cards. If the equipped monster is destroyed by battle, equip this card to the monster that destroyed it. If this card is equip to an opponent's monster, switch it to defense position. The opponent's equipped monster can not be tributed and gains 1 DOOM counter during each End Phase.[/spoiler]
[img]http://img62.imageshack.us/img62/7905/180888.jpg[/img]
[Spoiler=Effect]1 "DOOM" Tuner + 1 or more non-Tuner "DOOM" monsters
When this card is Summoned, destroy all monsters you control, except "DOOM" monsters. If this card destroys a monster by battle, place DOOM counters on it equal to the destroyed monsters Level. If "DOOM Sanctuary" is on the field, this card is unaffected by your opponent's card effects.[/spoiler]
[img]http://img708.imageshack.us/img708/7905/180888.jpg[/img]
[Spoiler=Effect]"Querxa, DOOM Reaper" + 1 non-Tuner "DOOM" monster
When this card is Summoned, destroy all monsters you control, except "DOOM" monsters. If this card destroys a monster by battle, place DOOM counters on it equal to the destroyed monsters Level. If "DOOM Sanctuary" is on the field, this card is the only monster your opponent can select as an attack target. During each of your End Phases, banish 1 "DOOM" monster from your Deck. There can only be 1 face-up "DOOM Lord Cyron" on the field.[/spoiler]
[img]http://img40.imageshack.us/img40/7905/180888.jpg[/img]
[Spoiler=Effect]1 "DOOM" Tuner + 1 or more non-Tuner "DOOM" monsters
When this card is Summoned, destroy all monsters you control, except "DOOM" monsters. If this card destroys a monster by battle, place DOOM counters on it equal to the destroyed monsters Level. If "DOOM Sanctuary" is on the field, place 1 DOOM counter on each face-up monster on the field during each End Phase.[/spoiler][/spoiler]

[Spoiler=Spells][img]http://img19.imageshack.us/img19/7905/180888.jpg[/img]
[Spoiler=Effect]This card can only be equipped to a monster your opponent controls. The equipped monster is treated as a fiend type monster and cannot be destroyed by battle. During this cards controllers Standby Phase, place 1 DOOM counter on the equipped monster. During the End Phase of the controller of the equipped monster, change its battle position.[/spoiler]
[img]http://img88.imageshack.us/img88/7905/180888.jpg[/img]
[Spoiler=Effect]Once per turn, you can pay 1200 Life Points to return 6 banished cards to your deck. The deck is then shuffled.[/spoiler]
[img]http://img835.imageshack.us/img835/5619/180888e.jpg[/img]
[Spoiler=Effect]Remove all DOOM counters on the field. Gain 200 Life Points for each counter removed by this cards effect.[/spoiler]
[img]http://img823.imageshack.us/img823/9358/180888t.jpg[/img]
[Spoiler=Effect]This card is used to Ritual Summon "Jehryt, DOOM Commander". You must also offer monster(s) whose Star Levels equal 8 or more from the field or your hand as a Tribute.[/spoiler]
[img]http://img715.imageshack.us/img715/5619/180888e.jpg[/img]
[Spoiler=effect]Increase the ATK of DOOM monsters on your side of the field by 300, during your Battle Phase. When this card is sent to the graveyard, return all banished cards to there respective decks.[/spoiler]
[img]http://img14.imageshack.us/img14/7905/180888.jpg[/img]
[Spoiler=Effect]Increase the ATK of all monsters on your side the field by 1000, until end of turn. Decrease the DEF of all monsters on the field by 100 times there level, until end of turn.[/spoiler]
[img]http://img217.imageshack.us/img217/7905/180888.jpg[/img]
[Spoiler=Effect]This card can only be equip to a DOOM monster. Increase the ATK of the equipped monster by 500. The equipped monster inflicts piercing damage.[/spoiler]
[img]http://img709.imageshack.us/img709/7567/180888n.jpg[/img]
[Spoiler=Effect]All DOOM monsters gain 200 ATK and DEF for each banished DOOM monster.[/spoiler]
[img]http://img88.imageshack.us/img88/273/180888q.jpg[/img]
[Spoiler=Effect]Each time a monster is Summoned, place DOOM counters on it equal to half its Level. While this card is in your Graveyard, you can banish it to place 3 DOOM counters on 1 face-up "Kyov, DOOM Master" you control.[/spoiler]
[img]http://img64.imageshack.us/img64/5676/180888c.jpg[/img]
[Spoiler=Effect]If you do not control a face-up "DOOM Lord" monster, destroy this card. Increase the ATK and DEF of all face-up "DOOM" monsters you control by 300. If this card were to be destroyed by an opponent's card effect, you can tribute 1 "DOOM" monster you control instead. During your Standby Phase, banish 1 card in your hand and draw 1 card.[/spoiler][/spoiler]

[Spoiler=Traps][img]http://img850.imageshack.us/img850/7905/180888.jpg[/img]
[Spoiler=Effect]You can only activate this card while you control exactly 3 face-up DOOM monsters. Negate the Special Summon of an opponents monster, and destroy all monsters you control. During the End Phase of the turn this card was activated, you can banish this card to Special Summon Kyov, DOOM Master from your deck or your removed from play.[/spoiler]
[img]http://img690.imageshack.us/img690/7248/180888m.jpg[/img]
[Spoiler=Effect]Each time a Fiend-Type monster is banished, place a DOOM counter on this card. During your Battle Phase, DOOM monsters you control gain 100 ATK and DEF times the number of counters on this card.[/spoiler]
[img]http://img143.imageshack.us/img143/7905/180888.jpg[/img]
[Spoiler=Effect]This card can only be activated by removing 6 DOOM counters from anywhere on the field. Negate the attack of 1 monster and Inflict damage equal to the monsters original Def to your opponent. The Battle Phase is then ended.[/spoiler]
[img]http://img5.imageshack.us/img5/7905/180888.jpg[/img]
[Spoiler=Effect]Tribute 1 face-up "DOOM" monster you control. Distribute DOOM counters among face-up cards equal to the Level of the tributed monster. During your Standby Phase, if this card is in your Graveyard you can banish the top 3 cards of your Deck to put this card back in the Deck.[/spoiler]
[img]http://img190.imageshack.us/img190/7905/180888.jpg[/img]
[Spoiler=Effect]while you control a face-up "DOOM" monster, face-up monsters your opponent controls with DOOM counters cannot declare an attack. While you control a face-up "Gryll, DOOM Guard", face-up monsters with DOOM counters lose 300 ATK per counter other then "DOOM" monsters.[/spoiler][/spoiler]
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[quote name='► THE ♪' timestamp='1308882119' post='5306641']
I'm liking the set, but it seems that without a way to quickly spam DOOM counters, it'll be a bit hard to play.
[/quote]
Side Note: Yay a comment xD.

I'm making a couple spells to place DOOM counters and such but haven't found pics for them yet.
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[quote name='Kzoki' timestamp='1308882217' post='5306646']
Side Note: Yay a comment xD.

I'm making a couple spells to place DOOM counters and such but haven't found pics for them yet.
[/quote]

There are a couple of image archives around, such as Jazinkays.

Search him up on Google. Don't search him on Bing though, for everytime you do a Bing search a child is abducted and turned into cattle.
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[quote name='► THE ♪' timestamp='1308882429' post='5306656']
There are a couple of image archives around, such as Jazinkays.

Search him up on Google. Don't search him on Bing though, for everytime you do a Bing search a child is abducted and turned into cattle.
[/quote]
@ Bing comment: Haha wow.

But yea I do use google, I'm actually currently hunting down images for cards I have made for the set that are in need of pics. Probably in like 10-20 mins I'll have a couple of the counter swarming spells up on here.

There added 1 new trap and 1 new spell ment to help with the counter distribution.
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[quote name='► THE ♪' timestamp='1308883667' post='5306700']
Those cards you added make it bunches better, but equal to half of its level? That'd be a speedy way to win when playing against a swarm deck such as BW and (to an extent) Six Sam.
[/quote]
True, but it just means you want to take it out quickly. Maybe I should add that "There can only be 1 face-up "Hand of the DOOM Master" on the field."

I'll wait for more comments before I choose to do so though.

New Tuner added.

3 new synchro's added DOOM Lord's, plus a Spell to combo with them.
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