Umbrax Posted June 30, 2011 Report Share Posted June 30, 2011 These would not be good in the same deck together. just wanted to put them all on the same post. I know they are OVERPOWERED so please no comments about that. And I get that the Ritual Spell makes no sense. [img]http://img39.imageshack.us/img39/271/421522.jpg[/img] 3 WIND Monsters This card only be Special Summoned by sending the required monsters from your hand to the Graveyard. While this card is face-up on the field, WIND monsters cannot be destroyed by battle or card effects. [img]http://img824.imageshack.us/img824/271/421522.jpg[/img] 3 FIRE Monsters This card only be Special Summoned by sending the required monsters from your hand to the Graveyard. While this card is face-up on the field, FIRE monsters cannot be destroyed by battle or card effects. [img]http://img829.imageshack.us/img829/271/421522.jpg[/img] 3 WATER Monsters This card only be Special Summoned by sending the required monsters from your hand to the Graveyard. While this card is face-up on the field, WATER monsters cannot be destroyed by battle or card effects. [img]http://img695.imageshack.us/img695/271/421522.jpg[/img] 3 EARTH Monsters This card only be Special Summoned by sending the required monsters from your hand to the Graveyard. While this card is face-up on the field, EARTH monsters cannot be destroyed by battle or card effects. [img]http://img17.imageshack.us/img17/271/421522.jpg[/img] This card is used to Ritual Summon "Lord of the Elements". You must also remove from play "Elemental Spirit - Air" "Elemental Spirit - Fire" "Elemental Spirit - Water" and "Elemental Spirit - Earth" from your Extra Deck. [img]http://img36.imageshack.us/img36/271/421522.jpg[/img] This card's Attribute is also treated as AIR, FIRE, WATER, and EARTH. Once per turn, you can Special Summon 1 AIR, FIRE, WATER, or EARTH monster except "Lord of the Elements" from your Graveyard. That monster is destroyed during the End Phase of this turn. [img]http://img683.imageshack.us/img683/271/421522.jpg[/img] You can only activate this card while there is a face-up "Lord of the Elements" on your side of the field. Destroy all cards your opponents controls and in their hand. [img]http://img695.imageshack.us/img695/5050/421522z.jpg[/img] All WIND monsters on your side of the field gain 400 ATK and DEF. [img]http://img191.imageshack.us/img191/271/421522.jpg[/img] All FIRE monsters on your side of the field gain 400 ATK and DEF. [img]http://img685.imageshack.us/img685/271/421522.jpg[/img] All WATER monsters on your side of the field gain 400 ATK and DEF. [img]http://img10.imageshack.us/img10/271/421522.jpg[/img] All EARTH monsters on your side of the field gain 400 ATK and DEF. Link to comment Share on other sites More sharing options...
maximate Posted July 1, 2011 Report Share Posted July 1, 2011 For the Fusion Cards, balanced enough. However, for the "Combine the Elements" & "Lord of the Elements", there are some OCG errors, like "AIR" attributed supposed to be "WIND" & "remove from play" are called "banish". & for the Elemental Apprentice, they are to imba for having an instant 2300 ATK & 2200 DEF while they are only level 4 Monsters Link to comment Share on other sites More sharing options...
Knight of Emotion Posted July 1, 2011 Report Share Posted July 1, 2011 Spirit isn't a type. Link to comment Share on other sites More sharing options...
maximate Posted July 1, 2011 Report Share Posted July 1, 2011 [quote name='Hybrid-X89-0rb' timestamp='1309535766' post='5325088'] Spirit isn't a type. [/quote] Yeah, that's correct You supposed to put it this way "Fusion / Spirit / Effect" & "This card cannot be Special Summoned. This card returns to the owner’s hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. & blah blah blah" in their effects However, since it was a Fusion Monster, maybe it should be... "This card cannot be Special Summoned [b]except by Fusion Summon[/b]. This card returns to the owner’s hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. & blah blah blah" Link to comment Share on other sites More sharing options...
Umbrax Posted July 7, 2011 Author Report Share Posted July 7, 2011 [quote name='maximate' timestamp='1309500093' post='5324347'] For the Fusion Cards, balanced enough. However, for the "Combine the Elements" & "Lord of the Elements", there are some OCG errors, like "AIR" attributed supposed to be "WIND" & "remove from play" are called "banish". & for the Elemental Apprentice, they are to imba for having an instant 2300 ATK & 2200 DEF while they are only level 4 Monsters [/quote] Firstly, thanx i totally missed the "AIR" thing. Secondly, I live in America, so "remove from play" is correct. Thirdly, I'm tired of receiving comments about the OCG being off. These are not real cards. whine whine whine Link to comment Share on other sites More sharing options...
Stinkfist Posted July 7, 2011 Report Share Posted July 7, 2011 LOVE the Castlevania Pic. Cards are pretty good. 8/10 Link to comment Share on other sites More sharing options...
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