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<~~~~~~The First 2 Parralel Monsters~~~~~>


Arekku_Koro

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Hi! First off, Parralel Monsters are cards you summon on TOP of another card! Sweet, huh? The bottom card boosts the top one! I do not want to just use this thread for showcasing my monster, I also want you to show case yours, so I encourage you to make Parralel monsters! you can use this to help you:

 

When this card is Normal or Special Summoned, if there is a "Monsters Name" on your side of the field, you may place this card on top of that card's Monster Card Zone. Both monsters may attack, but "Monster's Name" may not be chosen as an attack target. Give this card the following effect depending of the position of "Monsters Name":

Attack Position:

Defense Position:

 

FireWizardTypeL.jpg

When this card is Normal or Special Summoned, if there is a "Fire Wizard Type R" on your side of the field, you may place this card on top of that card's Monster Card Zone. Both monsters may attack, but "Fire Wizard Type R" may not be chosen as an attack target. Give this card the following effect depending of the position of "Fire Wizard Type R":

Attack Position: This card gains 1000 ATK points

Defense Position: This card may attack your opponent's life points directly.

FireWizardTypeR.jpg

When this card is Normal or Special Summoned, if there is a "Fire Wizard Type L" on your side of the field, you may place this card on top of that card's Monster Card Zone. Both monsters may attack, but "Fire Wizard type L" may not be chosen as an attack target. Give this card the following effect depending of the position of "Fire Wizard Type L":

Attack Position: Discard 1 card from your hand. Destroy 1 Face-Up Spell or Trap card on the field.

Defense: When this card attacks, Inflict 500 points of damage to your Opponent's life-points.

WaterMageTypeL.jpg

When this card is Normal or Special Summoned, if there is a "Water Mage Type R" on your side of the field, you may place this card on top of that card's Monster Card Zone. Both monsters may attack, but "Water Mage Type R" may not be chosen as an attack target. Give this card the following effect depending of the position of "Water Mage Type R":

Attack Position: This card may not be destroyed as a result of battle.(Damage Calculation is applied normally)

Defense Position: Increase your Life Points by 1000

WaterMageTypeR.jpg

When this card is Normal or Special Summoned, if there is a "Water Mage Type L" on your side of the field, you may place this card on top of that card's Monster Card Zone. Both monsters may attack, but "Water Mage Type R" may not be chosen as an attack target. Give this card the following effect depending of the position of "Water Mage Type L":

Attack Position: Water-type monsters gain 500 ATK

Defense Position: Special Summon 1 Level 3 or lower WATER monster form your deck.

 

So, please start making Parralels for yourself!

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Here are some more!

 

WaterMageTypeL.jpg

When this card is Normal or Special Summoned, if there is a "Water Mage Type R" on your side of the field, you may place this card on top of that card's Monster Card Zone. Both monsters may attack, but "Water Mage Type R" may not be chosen as an attack target. Give this card the following effect depending of the position of "Water Mage Type R":

Attack Position: This card may not be destroyed as a result of battle.(Damage Calculation is applied normally)

Defense Position: Increase your Life Points by 1000

WaterMageTypeR.jpg

When this card is Normal or Special Summoned, if there is a "Water Mage Type L" on your side of the field, you may place this card on top of that card's Monster Card Zone. Both monsters may attack, but "Water Mage Type R" may not be chosen as an attack target. Give this card the following effect depending of the position of "Water Mage Type L":

Attack Position: Water-type monsters gain 500 ATK

Defense Position: Special Summon 1 Level 3 or lower WATER monster form your deck.

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