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Majestic Flamvell Red Nova


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Okay, basic rundown of strategy...

Use Flamvells with other cards Stall/Burn, until able to summon powerful Synchros, then it runs on Beatdown strategy.

[b][u]NOW PLEASE NOTE.[/u][/b] I have no Rekindling/Flamvell Magician/Flamvell Baby because I do not HAVE any. When I BUY some, they will be put on the list.
[u][b]
I WILL NEVER RUN A LIGHTSWORN ENGINE. NEVER. SO DON'T SUGGEST IT.
[/b][/u]
[b][u]Monsters(Non-Effect):
[/u][/b][i]3x Charcoal Inpachi (Solid Defense card.)
[/i]3x Blazing Inpachi (Good w/o Molten Destruction, Better with)

[b][u]Monsters(Effect):
[/u][/b][i]2x Majectic Dragon[/i] (Majectic Red Dragon fodder.)
[i]1x Attack Gainer[/i] (Red Nova Dragon fodder.)
[i]1x Turbo Synchron[/i] (Turbo Warrior or Ned Nova Dragon.)
[i]2x Flamvell Poun[/i] (Get a Flamvell Firedog or Flamvell Archer out.)
[i]2x Fox Fire[/i] (Annoyingly repeditive wall for defense.)
[i]3x Raging Flame Sprite[/i] (Easy Tribute for Flamvell Counter I won't regret.)
[i]3x Flamvell Archer[/i] (Pretty much have been able to use for ever Synchro Summon in this Deck.)
[i]3x Ultimate Baseball Kid[/i] (4 FIRE Monsters + 1 U.B.K. = 4500 Attacker.)
[i]1x The Thing in the Crater[/i] (Good for Summoning a Level 5 Monster directly from my hand.)
[i]3x UFO Turtle[/i] (Search Card in this Deck.)
[i]2x Flamvell Firedog[/i] (Also Searcher, but for Flamvell Monsters.)
[i]2x Gaia Soul the Combustive Collective[/i] (Usefull for attacking a high level monster, then destroying itself for Backfire's effect.)
[i]1x Flamvell Fiend[/i] (Massive Burn Damage late in gameplay.)
[i]1x Volcanic Hammerer[/i] (I don't use it's effect.)
[i]1x The Wicked Avatar[/i] (If all else fails...)

[b][u]Spells:
[/u][/b][i]3x Molten Destruction [/i](Makes good monsters even better.)
[i]1x Terraforming[/i] (For Molten Destruction)
[i]1x Monster Reborn
1x Demotion[/i] (Helps with the occasional Synchro)

[b][u]Traps:
[/u][/b][i]3x Backfire [/i](Almost necessary for any FIRE deck.)
[i]3x Flamvell Counter [/i]
[i]1x Spiritual Fire Art - Kurenai
1x Firewall[/i] (Good Stall card.)

[b][u]Extra Deck:
[/u][/b][i]1x Red Nova Dragon[/i] (Beatstick of the Deck, can easily surpass 6000 ATK)
[i]1x Shooting Star Dragon[/i] (I know I don't have Formula Synchron, I plan on getting that later)
[i]1x Majestic Red Dragon
1x Red Dragon Archfiend[/i] (Will be getting another copy soon, hopefully...)
[i]2x Stardust Dragon
1x Ally of Justice Light Gazer[/i] (Runs good against Lightsworn / Crystal Beast / etc.)
[i]1x Ancient Fairy Dragon[/i] (Get rid of opponent's Field Spells, like Necrovalley, etc.)
[i]1x Turbo Warrior[/i] (Synchro Destroyer)

Any help would be much appreciated.
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[quote name='Elemental Dragon' timestamp='1309639313' post='5328595']
What you've done is get a load of combo's and thrown them together. That tends not to work so well sometimes. As said above, its inconsistent.
I may tru this deck on DN and find any changes I could make if you don't mind
[/quote]

I don't see too many combo's in this Deck.
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  • 2 weeks later...

[quote name='Miror B.' timestamp='1310171256' post='5339153']
Your deck should include this:

3x Firedog
3x Magician
3x Origin
1x Monk

3x Rekindling

Build a deck to try to work with those. Also, lose Majestic. It's not the synchro, it's just the tuner is utterly useless.
[/quote]

Thanks for your opinion. Anything I should get rid of?

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