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Guardians


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Archtype I'm creating. Only have 2 cards.

[spoiler=(Monsters)]
[spoiler=(Spy)]
[IMG]http://i53.tinypic.com/2n8wwg7.jpg[/IMG]
If this card destroys a monster by battle you can activate the corresponding effect;
•Destroy 1 set Spell or Trap card.
•Discard 1 card from your opponent's hand.
[/spoiler]
[/spoiler]


[spoiler=(Spells)]
[spoiler=(Sun City)]
[IMG]http://i53.tinypic.com/2i1i98p.jpg[/IMG]
Lore: If a "Guardian Trooper" you control leaves the field you can activate the corresponding effect;
•By Card Effect: Inflict damage equal equal to the monster's ATK.
•By Battle: Special Summon one "Guardian Trooper" whose ATK is lower then the destroyed monster's ATK.
[/spoiler]
[/spoiler]
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Spy's OCG:
Once per turn when this card destroys an opponent's monster as a result of battle activate one of the following effects:
•Destroy 1 set Spell or Trap card.
•Your opponent randomly discards a card.
Sun City's OCG:
If a "Guardian Trooper" monster you control leaves the field you can activate the corresponding effect;
•By Card Effect: Inflict damage equal to that monster's ATK to both player's Life Points.
•By Battle: Special Summon one "Guardian Trooper" from your hand whose ATK is less than the ATK of the destroyed monster.

Pics are okay.
OCG I fixed. (It might not be the best.)
They seem decent.
Somewhat balanced.
8/10
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