Knight of Emotion Posted July 3, 2011 Report Share Posted July 3, 2011 Archtype I'm creating. Only have 2 cards. [spoiler=(Monsters)] [spoiler=(Spy)] [IMG]http://i53.tinypic.com/2n8wwg7.jpg[/IMG] If this card destroys a monster by battle you can activate the corresponding effect; •Destroy 1 set Spell or Trap card. •Discard 1 card from your opponent's hand. [/spoiler] [/spoiler] [spoiler=(Spells)] [spoiler=(Sun City)] [IMG]http://i53.tinypic.com/2i1i98p.jpg[/IMG] Lore: If a "Guardian Trooper" you control leaves the field you can activate the corresponding effect; •By Card Effect: Inflict damage equal equal to the monster's ATK. •By Battle: Special Summon one "Guardian Trooper" whose ATK is lower then the destroyed monster's ATK. [/spoiler] [/spoiler] Link to comment Share on other sites More sharing options...
Xmon Posted July 3, 2011 Report Share Posted July 3, 2011 Some OCG errors Link to comment Share on other sites More sharing options...
Knight of Emotion Posted July 3, 2011 Author Report Share Posted July 3, 2011 Such as? Link to comment Share on other sites More sharing options...
Angel of Silence Posted July 3, 2011 Report Share Posted July 3, 2011 Spy's OCG: Once per turn when this card destroys an opponent's monster as a result of battle activate one of the following effects: •Destroy 1 set Spell or Trap card. •Your opponent randomly discards a card. Sun City's OCG: If a "Guardian Trooper" monster you control leaves the field you can activate the corresponding effect; •By Card Effect: Inflict damage equal to that monster's ATK to both player's Life Points. •By Battle: Special Summon one "Guardian Trooper" from your hand whose ATK is less than the ATK of the destroyed monster. Pics are okay. OCG I fixed. (It might not be the best.) They seem decent. Somewhat balanced. 8/10 Link to comment Share on other sites More sharing options...
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