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Instant 1 Card Synchro


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[center][img]http://img27.imageshack.us/img27/3519/3059c.jpg[/img]

[quote]This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. During each of your End Phases: place 1 Collection Counter on this card. By removing 4 Collection Counters from this card: Special Summon 1 "Shadow Token" (Fiend-Type/DARK/Level 4/ATK 0/DEF 0) to your field in Defense Position. While you control a "Shadow Token": This card is treated as a Tuner monster.[/quote][/center]
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A bit overpowered ain't it? but yet again it is called a 1 Card instant Synchro :)

Anyway yeah just make it take damage from battles and from 4 counters make it 2 because like this you would only be able to make a LV6 Synchro and with two you would be able to make any Synchro that's LV4, LV6, LV8 and LV10 so yeah i would suggest that.

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[quote name='ZombieDeath98' timestamp='1310481690' post='5347951']
Well i know it wouldn't be that overpowered but if it's crap explain why marshmallon is Limited? And this card is obviously more powerful?
[/quote]
Wait, so you think Marshmallon is a good card?

...I would have just stopped taking you seriously here, but whatever, I'll explain.

Marshmallon is a crappy card in the meta. Its only use is in Burn decks, and outside Burn you'd be laughed at if you use it. Not sure how your locals work - might just suck like the majority - but at least in my world. Our world. It's a stupid card. The only reason it's limited is not because it's strong, but because it at 3 will power Lock-Burns. And no one likes dueling Lock-Burns except Hopeless Dragons with a working Side Deck.

And Spirit Reaper is considered the ultimate alternative of Marshmallon otherwise. Its discarding effect that's hella good, the fact it's DARK, both make it extremely useful. It's at 2, also. Not to mention the most important part about Spirit Reaper is its discarding effect. It has two competitive uses - hand advantage and a one-to-two-turn lockdown (if it goes any further than that, the other guy sucks at game, or his hand is really, really damn terrible).

So back to this card. This doesn't have a discarding effect. 1-turn-Synchros are damn easy now. Result? This card is pointless in the metagame. So much for your post that made no sense.

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[quote name='Darkplant - PAIN' timestamp='1310517653' post='5349872']
Wait, so you think Marshmallon is a good card?

...I would have just stopped taking you seriously here, but whatever, I'll explain.

Marshmallon is a crappy card in the meta. Its only use is in Burn decks, and outside Burn you'd be laughed at if you use it. Not sure how your locals work - might just suck like the majority - but at least in my world. Our world. It's a stupid card. The only reason it's limited is not because it's strong, but because it at 3 will power Lock-Burns. And no one likes dueling Lock-Burns except Hopeless Dragons with a working Side Deck.

And Spirit Reaper is considered the ultimate alternative of Marshmallon otherwise. Its discarding effect that's hella good, the fact it's DARK, both make it extremely useful. It's at 2, also. Not to mention the most important part about Spirit Reaper is its discarding effect. It has two competitive uses - hand advantage and a one-to-two-turn lockdown (if it goes any further than that, the other guy sucks at game, or his hand is really, really damn terrible).

So back to this card. This doesn't have a discarding effect. 1-turn-Synchros are damn easy now. Result? This card is pointless in the metagame. So much for your post that made no sense.
[/quote]
:3 You make me giggle.

I was gonna say this card is hella slow. One turn synchro can be done faster and easier. .-. Not an expert on the strategies, but I've been royally schooled enough to see that this card isnt as good as was thought.

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[quote name='Darkplant - PAIN' timestamp='1310517653' post='5349872']
Wait, so you think Marshmallon is a good card?

...I would have just stopped taking you seriously here, but whatever, I'll explain.

Marshmallon is a crappy card in the meta. Its only use is in Burn decks, and outside Burn you'd be laughed at if you use it. Not sure how your locals work - might just suck like the majority - but at least in my world. Our world. It's a stupid card. The only reason it's limited is not because it's strong, but because it at 3 will power Lock-Burns. And no one likes dueling Lock-Burns except Hopeless Dragons with a working Side Deck.

And Spirit Reaper is considered the ultimate alternative of Marshmallon otherwise. Its discarding effect that's hella good, the fact it's DARK, both make it extremely useful. It's at 2, also. Not to mention the most important part about Spirit Reaper is its discarding effect. It has two competitive uses - hand advantage and a one-to-two-turn lockdown (if it goes any further than that, the other guy sucks at game, or his hand is really, really damn terrible).

So back to this card. This doesn't have a discarding effect. 1-turn-Synchros are damn easy now. Result? This card is pointless in the metagame. So much for your post that made no sense.
[/quote]

No it's uncommon for someone to play Marshmallon at my locals either except if they don't have a second Spirit Reaper to run. The Reason why i compared this card to Marshmallon is because Marshmallon is Limited and the only thing it does is 1000 Damage, whilst this card doesn't take Battle Damage from battles which is WAY better than Burn Damage. The Synchro effect is not that important, it's the other effect that makes it slightly more powerful than Marshmallon. At 3 this card would present worse trouble than Marshmallon. Of course Spirit Reaper is better it is generally a +1 Card every time it attacks directly, it gives you an advantage all the time and yet it's semi-limited. But i guess i can't talk about that since with the release of Dark Hole at 1 again i don't know what the hell is going to happen next in the TCG.

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[quote name='ZombieDeath98' timestamp='1310593280' post='5352488']
No it's uncommon for someone to play Marshmallon at my locals either except if they don't have a second Spirit Reaper to run. The Reason why i compared this card to Marshmallon is because Marshmallon is Limited and the only thing it does is 1000 Damage, whilst this card doesn't take Battle Damage from battles which is WAY better than Burn Damage. The Synchro effect is not that important, it's the other effect that makes it slightly more powerful than Marshmallon. At 3 this card would present worse trouble than Marshmallon. Of course Spirit Reaper is better it is generally a +1 Card every time it attacks directly, it gives you an advantage all the time and yet it's semi-limited. But i guess i can't talk about that since with the release of Dark Hole at 1 again i don't know what the hell is going to happen next in the TCG.
[/quote]
Monster removal is abundant, regardless. Marshmallon at least does something before it dies, and it still sucks. Spirit Reaper is only good for being DARK and having hand destruction.

OT: Card is way too slow, this card would at best take up space of a better card. Reasons have already been noted.

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[quote name='Tristan T. Taylor' timestamp='1310593816' post='5352538']
Monster removal is abundant, regardless. Marshmallon at least does something before it dies, and it still sucks. Spirit Reaper is only good for being DARK and having hand destruction.

OT: Card is way too slow, this card would at best take up space of a better card. Reasons have already been noted.
[/quote]

I guess so but then i still don't know why is Marshmallon limited and Spirit Reaper is semi-limited.

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