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Old set, new support


Jord200

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Quick OCG fixes:

1st Card:

Cards from the Deck cannot be added to the hand except by drawing them. Once per turn, you can discard 1 Spell Card to destroy 1 face-up Spell Card on the field.

2nd Card:

Once per turn, if you have 3 or less Cards in your Hand, you can Special Summon 1 Level 5 or lower "Eclipse" monster from your Hand or Graveyard.

3rd Card:

If this Card destroys a monster by battle, inflict 400 Damage to your opponent's Life Points. Once per turn, you can pay 800 Life Points to increase the ATK of an "Eclipse" monster by 500.

Other than that the 2nd Card seems a bit overpowered since you don't have much of a cost for its activation. For now 8/10 since the 2nd is overpowered and i don't really think the picture of the 2nd one is well...creepy :)

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