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Deathbringer


ZURRIKU

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I got this idea from looking up gods and then the flame in his hand reminded me of a burn deck so i gave him a burn effect ._.

[img]http://img684.imageshack.us/img684/6781/143102.jpg[/img]

I dont know how to make the lore thing so ill just post what the effect is Thanks to BFG Studios

When this card is Summoned, inflict 1000 damage to your opponent. As long as this card is face-up on the field; for any monster that is destroyed by battle: The controller of the destroyed monster takes 500 points of damage.
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this card is... interesting... it's good for a new guy :D

Name is unoriginal... but who's worrying about that?
Pic is nice, though... good job
might I suggest an OCG fix?:
[b]When this card is Summoned, inflict 1000 damage to your opponent. As long as this card is face-up on the field; for any monster that is destroyed by battle: The controller of the destroyed monster takes 500 points of damage.[/b]

Now I'm not a master at OCG, but its better ;)
Good card

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[quote name='ZURRIKU' timestamp='1310093614' post='5337058']
When this card is Summoned, inflict 1000 damage to your opponent. As long as this card is face-up on the field; for any monster that is destroyed by battle: The controller of the destroyed monster takes 500 points of damage.
[/quote]

OCG Fix:

[b]When this card is Normal Summoned or Special Summoned, inficlt 1000 damage to your opponent. As long as this card remains face-up on the field, each time a monster is destroyed: Inflict 500 damage to the controller of the destroyed monster.

[/b]Other than that, nice card.
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OCG Fix (I know others posted as well but they missed one thing):

When this card is Summoned, inflict 1000 damage to your opponent. If a monster is destroyed by battle and sent to the Graveyard, Inflict 500 Damage to the controller of the destroyed monster.

There's no need for the "While this card remains face-up on the field", it is implied with the card. The card is pretty basic burn, can be interesting though. 7/10.

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  • 1 month later...

i think that 1000 effect damage when it is summoned is too much. Reduce the eff damage and don't allow it to inflict that damage even when it is Special Summoned. Make it to inflict the damage only when it is Normal Summoned.
Its an interesting card but you need to change some things and it would be even better.

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