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Drakonov Perfect Storm


OmegaWave

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[center][size="6"][b]Drakonov Perfect Storm[/b][/size]

"This topic will soon be the full Drakonov Set topic. Until then, it will just have this 1 card."

Old School players, Synchro Haters, Sacrificial fetishists, people who just love putting stuff together to make something new, Dragon lovers, THIS IS YOUR SET! Meet the "Drakonov" clan! Drakonov is a rough translation of "Ancient Dragon" from English to Russian. This set is ENTIRELY Fusion/Ritual based! No Tuners or Synchros in sight!

[b](Gameplay Mechanics)[/b]
- Every member of the "Drakonov" clan is a Dragon-Type.
- It is entirely Fusion and Ritual Monster-based, with no Tuners or Synchros to be found.
- Many of the stronger Drakonov members are Anti-Synchro, meaning that they have effects that harm Synchros in some way.
- The Ritual element of this set is based heavily on the "Gishki" archetype, as the Ritual Monsters and Spell Card can be recycled often.
- The Fusion element of this set is based heavily on Gladiator Beasts, since the Fusion Monsters are summoned through "Contact Fusion" rather than "Polymerization". The main difference is, Drakonov monsters are [b]sent[/b] to the Graveyard, while Glad beasts are sent back to the Deck. The Fusion requirements are also [b]Level-based[/b], which adds much more strategy to their summoning.

[b](Fun Facts)[/b]
- The Ritual and Fusion monsters are named after various sorts of naturally occuring events (i.e. Storm, Snow, Rain, Ice, etc.)

Image Credits: Jazinkay

[img]http://img560.imageshack.us/img560/5857/7799q.jpg[/img]

[b](Card Lore)[/b]
2 level 8 or higher "Drakonov" monsters
This card can only be Special Summoned from your Extra Deck by sending the above cards you control to the Graveyard. This Special Summon is treated as a Fusion Summon. (You do not use "Polymerization".) This card's Fusion Summoning cannot be negated. Once per turn, you can negate the activation of a Trap Card and destroy it. Once per turn, you can send 1 "Drakonov" monster you control to the Graveyard to destroy all Special Summoned monsters your opponent controls. When this card is destroyed, you can return 2 "Drakonov" monsters in your Graveyard to your Deck to return this card to the Extra Deck.[/center]
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DAT ART <3

It really depends on whether or not the LV8 Drakonovs are easy to get out or not. Because the "Unaffected by trap cards" thing kind of puts it over the edge. How about, "Once per turn: you can negate the activation of a Trap Card your opponent controls; destroy it." Or something like that
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[quote name='Vough' timestamp='1310267570' post='5342001']
DAT ART <3

It really depends on whether or not the LV8 Drakonovs are easy to get out or not. Because the "Unaffected by trap cards" thing kind of puts it over the edge. How about, "Once per turn: you can negate the activation of a Trap Card your opponent controls; destroy it." Or something like that
[/quote]

I KNOW <3

As far into development as the set is now, there's no "fast" way to summon level 8 Drakonovs. None of the Rituals are level 8 either. There is one Level 8 Fusion, however.
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