Shadow Ninja Posted July 13, 2011 Report Share Posted July 13, 2011 Comment/rate/fix/suggest etc [center][img]http://img703.imageshack.us/img703/3619/146730a.jpg[/img] [Spoiler=Lore]Cannot be Normal Summoned or Set. Can only be Special Summoned from your hand when a Level 4 DARK monster is sent from the field to the Graveyard. When this card destroys a monster: Toss a coin, call it; If you call it right, you can Special Summon the destroyed monster in face-up Defence Position; If you call it wrong, you pay Life Points equal to the destroyed monster's Level x100 and your opponent gains Life Points equal to that amount. You can reduce or increase the Special Summoned monster's Level by paying 200 Life Points per Level. When this card and a monster Special Summoned by this card's effect are used for Synchro Summon: The Synchro Summoned monster gains 200 ATK for each monster destroyed by this card that was not Special Summoned by its effect. When this card is in the Graveyard and a monster destroyed by this card that was not Special Summoned by its effect returns to the field: Place this card from the Graveyard to your Deck, shuffle it.[/spoiler][/center] Link to comment Share on other sites More sharing options...
lvl1hero Posted July 13, 2011 Report Share Posted July 13, 2011 ... i think the cost for increasing/decreasing the monsters level should be higher... ... say... 500 Life Points... ... i can already kinda see that the monster you brought back onto your field wont last long... it'll either die next turn (in battle or by card effect) or it'll be used for either Synchro or Tribute... [u]Overall Rating[/u]: [b]4.5/5[/b] ... cool card... one of a kind... ... the effect (lore) is kinda long but eh... nothings perfect... ... though... i do have a suggestion... ... if this card were to be unlimited (3 per deck)... i think you should lose the the last effect... ... it just sounds unfair for others (your opponent) if you can have 3 in your deck and you keep gettin them back... Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 13, 2011 Report Share Posted July 13, 2011 the only thing I don't get is why you didn't write anything for what happens if you call it wrong I mean yes we know if you call it wrong nothing happens, but it should be consequences 8.9/10 Link to comment Share on other sites More sharing options...
Shadow Ninja Posted July 13, 2011 Author Report Share Posted July 13, 2011 Oh yeah! you're right. Will that added consequence do? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 13, 2011 Report Share Posted July 13, 2011 that's it? I was expecting a bit more than just going to defense Link to comment Share on other sites More sharing options...
Shadow Ninja Posted July 13, 2011 Author Report Share Posted July 13, 2011 Ok, I was thinking about different consequences...I think this is better now. Link to comment Share on other sites More sharing options...
lvl1hero Posted July 13, 2011 Report Share Posted July 13, 2011 [quote name='Shadow Ninja' timestamp='1310578530' post='5351661'] Ok, I was thinking about different consequences...I think this is better now. [/quote] ... yeah i say that'll do... that'll do... ... it looks real good now... [u]Overall Rating[/u]: [b]5/5[/b] [i]-gives 1 Rep point-[/i] Link to comment Share on other sites More sharing options...
Shadow Ninja Posted July 14, 2011 Author Report Share Posted July 14, 2011 Thanks Bump Any others? comment/rate/suggest Link to comment Share on other sites More sharing options...
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