Glogatha Posted July 16, 2011 Report Share Posted July 16, 2011 [img]http://img812.imageshack.us/img812/5982/442447n.jpg[/img] [spoiler='the lore']This card cannot be Normal Summoned or Set. This card can only be Special Summoned by banishing 3 WATER monsters from your Graveyard. When this card is Special Summoned: Place 3 "Ice" counters on this card. Put 1 "Ice" counter on this card when it succesfully inflicts damage to your opponents Life Points. You must pay 500 Life Points to remove 1 counter from this card. Once per turn: You can remove 1, 2, or 3 counters. If you remove 1 counter: Negate the activation of 1 Trap Card and destroy it. If you remove 2 counters: Destroy 1 face-up monster and inflict damage to the owner equal to that monsters DEF. If you remove 3 counters: Destroy all monsters on the field; inflict damage to both players equal to half of the combined total ATK of all monsters destroyed.[/spoiler] This, accompanied by my terrible OCG equals, commenters nightmare. Reps awarded for OCG fixes Link to comment Share on other sites More sharing options...
Animefan #1 Posted July 16, 2011 Report Share Posted July 16, 2011 [quote name=%26%2339%3BShattered%2520Sky%26%2339%3B timestamp='1310835183' post='5360581'] [img]http://img39.imageshack.us/img39/810/442447w.jpg[/img] [spoiler='the lore']This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Banishing 1 WATER Monster from your Graveyard. When this card is Special Summoned: Place three Ice counters on this monster. Put one Ice counter on this card when it succesfully inflicts damage to your opponents Life Points. Once per turn you can pay 500 Life Points to remove a counter; If you remove 1 counter: Negate the activation of 1 trap card and destroy it. If you remove 2: destroy 1 face-up monster and inflict damage to the owner equal to that monsters DEF. If you remove 3; destroy all monsters on the field: inflict damage to both players Life Points equal to half of the combined total ATK of all monsters destroyed.[/spoiler] This, accompanied by my terrible OCG equals, commenters nightmare. Reps awarded for OCG fixes [/quote] I like the use of counters on the card, but the Summoning Condition seems too easy when the effect and ATK of this card are so powerful. You could make it remove from play 3 monsters, perhaps? 8/10 Link to comment Share on other sites More sharing options...
BFG Studios Posted July 16, 2011 Report Share Posted July 16, 2011 that...was a [b]long[/b] lore... lol but really good OCG, only a [i]few minor[/i] mistakes... but i'll write the whole thing cuz i can (thanks for writing the lore out... i didnt want to squint) [b]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by banishing 1 WATER monster from your Graveyard. When this card is Special Summoned: Place 3 "Ice" counters on this card. Put 1 "Ice" counter on this card when it succesfully inflicts damage to your opponents Life Points. [u]You must pay 500 Life Points to remove 1 counter from this card.[/u] Once per turn: [u]You can remove 1, 2, or 3 counters.[/u] If you remove 1 counter: Negate the activation of 1 Trap Card and destroy it. If you remove 2 counters: Destroy 1 face-up monster and inflict damage to the owner equal to that monsters DEF. If you remove 3 counters: Destroy all monsters on the field; inflict damage to both players equal to half of the combined total ATK of all monsters destroyed.[/b] The underlined parts are the parts i added in so the user wouldn't be confused when reading the effect Im usually not a fan of long lores... but i decided to look and it turned out that this effect was useful 9/10 Link to comment Share on other sites More sharing options...
Glogatha Posted July 16, 2011 Author Report Share Posted July 16, 2011 thx guys, I will fix it! + rep as promised!(bump) Link to comment Share on other sites More sharing options...
Varionius Posted July 16, 2011 Report Share Posted July 16, 2011 That lore is too short lol. Artwork: 11 - Awesome pic, couldn't be better. Balance: 10 - Has a low ATK ans DEF, but good effects to balance it. Lore (Effect) : 8 - Very interesting effects, but the third one can be abused. OCG (Official Card Grammar): 10 - Perfect, no errors. How it all Fits Together: 10 - Makes an awesome card, I'm a fan of dragons myself. Card (The Average of the all Above): 9.8 A almost perfect card, you should make a set. Link to comment Share on other sites More sharing options...
Glogatha Posted July 16, 2011 Author Report Share Posted July 16, 2011 [quote name='Varion' timestamp='1310838446' post='5360683'] Makes an awesome card, I'm a fan of dragons myself. [/quote] <BR><BR>I never would have guessed, oh and i'm gonna make a set, I just don't know how many cards to make? sugestions? Link to comment Share on other sites More sharing options...
Varionius Posted July 16, 2011 Report Share Posted July 16, 2011 [quote name='Shattered Sky' timestamp='1310838959' post='5360703'] sugestions? [/quote] For card number, or actual cards? Link to comment Share on other sites More sharing options...
Glogatha Posted July 16, 2011 Author Report Share Posted July 16, 2011 just card number, plz! Link to comment Share on other sites More sharing options...
Varionius Posted July 16, 2011 Report Share Posted July 16, 2011 Most sets (Not including mini sets) have 30 - 90 cards I recommend about 60 cards (Including the extra deck). Link to comment Share on other sites More sharing options...
BFG Studios Posted July 16, 2011 Report Share Posted July 16, 2011 the set im making has 40 cards... excluding the extra deck this is cuz i like making sets that are like decks but how many card u wanna make is up to you... just sayin tho, 40=Good set + a good Deck Link to comment Share on other sites More sharing options...
Glogatha Posted July 16, 2011 Author Report Share Posted July 16, 2011 imma go with 50... sheesh lots of work, well! back to the lab again! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 16, 2011 Report Share Posted July 16, 2011 the 2 counter effect is boring If you remove 2 counters: Destroy 1 face-up monster and inflict damage to the owner equal to that monsters DEF <---that effect is nothing more than Ring of Destruction + Ring of Defense, just for the def and not atk stat I'd modify that a bit more 8.1/10 Link to comment Share on other sites More sharing options...
MibeR Posted July 17, 2011 Report Share Posted July 17, 2011 Cannot be Normal Summoned or Set. Must be Special Summoned by banishing 1 WATER monster from your Graveyard, and cannot be Summoned by other ways. When this card is Special Summoned: Place 3 Ice Counters on this monster. Put 1 Ice Counter on this card when it succesfully inflicts damage to your opponents Life Points. Once per turn: You can pay 500 Life Points and remove a counter(s) from this card; this card gains the following effects based on the number of removed Counters - 1 Counter: Negate the activation of 1 Trap Card and destroy it. - 2 Counter: destroy 1 face-up monster and inflict damage to the owner equal to that monsters DEF. - 3 Counter; destroy all monsters on the field: inflict damage to both players Life Points equal to half of the combined total ATK of all monsters destroyed. If you use new OCG, dont use it in half. See Meklord Wisel for example. As for the effect, dont write the 1 Counter to Negate it cant when your opp has no yet activate any card, just say it like this "When your opp activate a Trap Card this turn: Negate it" for the 3 Counter can easily set OTK which is bad. Link to comment Share on other sites More sharing options...
LRPXD Posted July 17, 2011 Report Share Posted July 17, 2011 The OCG is not that bad you should follow Maha Gun's OCG though looks pretty authentic to me. Any way to your card you lied you said a long lore all I see is a short paragraph. Now for the rating. "Reito Asaruto" The name is pretty unique never heard of it sounds like a final boss of a video game or something, you get points for that, the picture hmm... doesn't look much like a yu-gi-oh card but i'll let it slide since it looks bad-ass, OCG umm..., The effects I love counters since it gives a card versatility on what it can do. It's seems pretty balanced although i'm confused is it 1 WATER monster or 3 WATER that summons this card if it was 3 then it's balanced. Moving back to the effects quite powerful being able to negate a Trap card, destroy a monster inflicting damage to your opponent, and being able to clear the monster field at 1st I thought wow this card is op'd but then it's drawbacks is what stopped me paying 500 points to remove a counter and the only this card can get a counter is by inflicting damage so that's kinda hard since these days it seems like every card has a way on destroying a monster and this card doesn't much protection so yea. Overall 9/10 one of your best cards. Link to comment Share on other sites More sharing options...
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