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Tau Empire Cards


Xpwn3ntial

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Hello, all. I have a collection of Tau Empire-themed cards here and I was wondering what you, the community, thinks of them. Please be merciful, this is my first attempt and finding pictures for some of the units got [i]really[/i] difficult.


If I get enough reactions, I'll move on to the Imperial Guard next.

Disclaimer- I own absolutely none of the pictures used to make these things.

[center]Commander Units[/center]
[spoiler=Commander Units][center][img]http://img834.imageshack.us/img834/3232/423193.jpg[/img][/center]
[spoiler=Lore]Once per turn, select a face down card on your opponent's side of the field. Flip it face up and look at it without activating its effect, then place it back in face down position. When this card is targeted for an attack, flip a coin. If heads, proceed normally. If tails, reduce the ATK of the attacking monster by 500. When this card is destroyed, flip a coin. If heads, no monster with "Tau" in the name may attack next turn and are changed to defense position. If tails, Increase the ATK of all specified monsters by 1000 points for your next turn.[/spoiler]

[center][img]http://img11.imageshack.us/img11/9549/423193p.jpg[/img][/center]
[spoiler=Lore]When this card is targeted for an attack, flip a coin. If heads, proceed normally. If tails, reduce the ATK of the attacking monster by 500. When this card is destroyed, flip a coin. If heads, place all monsters with "Tau" in the name on your side of the field in defense position and you may not attack on your next turn. If tails, increase the ATK of all specified monsters by 500 points until the end of your next turn.[/spoiler]

[center][img]http://img217.imageshack.us/img217/3232/423193.jpg[/img][/center]
[spoiler=Lore]As long as this card is face up on the field, increase the ATK all monsters with "Tau" in the name by 100. Once per turn, you may place either a "Shield Drone" (0 ATK/500 DEF) token on this card or summon a "Gun Drone" (750 ATK/0 DEF) token to the field (maximum 2). If you have a Shield Drone placed on this card, the Shield Drone token may be destroyed instead of this monster.[/spoiler]

[center][img]http://img204.imageshack.us/img204/3232/423193.jpg[/img][/center]
[spoiler=Lore]As long as this card is face up on the field, increase the ATK all monsters with "Tau" in the name by 100 points.[/spoiler]

[center][img]http://img830.imageshack.us/img830/3232/423193.jpg[/img][/center]
[spoiler=Lore]This Monster may be summoned from your hand or deck by the effect of the Ritual Spell Card "Teachings of Tau'Va" and sacrificing monsters whose total level are greater than or equal to that of this monster. Each turn, you may place 1 "Shield Drone" token on this monster (0 ATK/500 DEF) or summon 1 "Gun Drone" token (900 ATK/0DEF) to your side of the field (maximum 3). If this monster is attacked, you may flip a coin. If heads, negate the attack. If tails, continue the attack phase.[/spoiler]

[center][img]http://img192.imageshack.us/img192/3232/423193.jpg[/img][/center]
[spoiler=Lore]When this card is summoned, you may equip one "The Dawn Blade" from your hand or deck to this card. As long as this card is face up on the field, increase the DEF of all monsters with "Tau" in the name by 250. If this monster attacks or is attacked by a Divine Beast type monster, destroy that monster regardless circumstances.[/spoiler]

[center][img]http://img233.imageshack.us/img233/6347/423193w.jpg[/img][/center]
[spoiler=Lore]This monster may only be Ritual summoned by the effect of "Air Caste Experiments." When this monster is summoned, special summon up to four monsters with the word "Tau" in the name from your hand to your side of the field.[/spoiler]

[center][img]http://img835.imageshack.us/img835/3759/423193x.jpg[/img][/center]
[spoiler=Lore]You may discard one card from your hand each turn to destroy one card on your opponent's side of the field. If this card is destroyed, destroy one other monster on your side of the field.[/spoiler]

[center]Support Cards[/center]
[spoiler=Support Cards][center][img]http://img405.imageshack.us/img405/3232/423193.jpg[/img][/center]
[spoiler=Lore]Sacrifice a number of monsters you control whose total level is greater than or equal to 9 in order to summon one "Commander Shadowsun" from your hand or deck.[/spoiler]

[center][img]http://img850.imageshack.us/img850/9549/423193p.jpg[/img][/center]
[spoiler=Lore]This card may only be equipped to "Commander Farsight." Increase the ATK of the equipped monster by 500 points. Any Fiend type monster that attacks or is attacked by the monster equipped with this card is automatically destroyed.[/spoiler]

[center][img]http://img204.imageshack.us/img204/9549/423193p.jpg[/img][/center]
[spoiler=Lore]Gain 500 life points. Bring one card with "Commander" in the name from your graveyard to your hand.[/spoiler]

[center][img]http://img855.imageshack.us/img855/3232/423193.jpg[/img][/center]
[spoiler=Lore]Sacrifice from your hand or field a number of monsters whose total level is greater than or equal to 11. Special summon one "Manta Troop Carrier" from your hand or deck.[/spoiler][/spoiler][/spoiler]

[center]Tau Military[/center]
[spoiler=Tau Units][center][img]http://img718.imageshack.us/img718/3232/423193.jpg[/img][/center]
[spoiler=Lore]The rank and file soldier of the Tau military, each Fire Warrior dreams of the day they may pilot a holy Battlesuit.[/spoiler]

[center][img]http://img820.imageshack.us/img820/3232/423193.jpg[/img][/center]
[spoiler=Lore]The equivalent of sergeant, a Fire Warrior becomes a Shas'Ui by undergoing a trial by fire after four years of service.[/spoiler]

[center][img]http://img96.imageshack.us/img96/3232/423193.jpg[/img][/center]
[spoiler=Lore]This monster also counts as an "Imperial Guardsman."[/spoiler]

[center][img]http://img269.imageshack.us/img269/3232/423193.jpg[/img][/center]
[spoiler=Lore]If your opponent controls no face-up monsters, this monster may attack directly. If this monster is targeted by your opponent, flip a coin. If heads, negate the effect or attack. If tails, proceed normally.[/spoiler]

[center][img]http://img577.imageshack.us/img577/3232/423193.jpg[/img][/center]
[spoiler=Lore]If your opponent controls no face-up monsters, this monster may attack directly for half damage. If this monster is targeted by your opponent, flip a coin. If heads, negate the effect or attack. If tails, proceed normally.[/spoiler]

[center][img]http://img827.imageshack.us/img827/3232/423193.jpg[/img][/center]
[spoiler=Lore]When this monster is summoned, you may 1) increase the ATK of this monster by 300, 2) increase the DEF of this monster by 300, or 3) increase the ATK and DEF of this monster by 100.[/spoiler]

[center][img]http://img3.imageshack.us/img3/2393/423193y.jpg[/img][/center]
[spoiler=Lore]An alternative to the XV8, Tau have recently turned to removable parts in hopes of being able to oppose multiple types of opponents in rapid succession.[/spoiler]

[center][img]http://img812.imageshack.us/img812/3232/423193.jpg[/img][/center]
[spoiler=Lore]The Broadside Battlesuit is the mainstay of Tau heavy support, bringing two railguns to bear against the enemies of the Greater Good.[/spoiler]

[center][img]http://img231.imageshack.us/img231/3232/423193.jpg[/img][/center]
[spoiler=Lore]Once per turn, you may discard one card from your hand to look at one face down card on your opponent's side of the field without activating it.[/spoiler]

[center][img]http://img4.imageshack.us/img4/8299/423193f.jpg[/img][/center]
[spoiler=Lore]A fast-attack anti-tank vehicle, this skimmer works best in packs.[/spoiler]

[center][img]http://img3.imageshack.us/img3/503/423193i.jpg[/img][/center]
[spoiler=Lore]Created by an Earth Caste Engineer after days without sleep, this drone is on the fast track to becoming the primary air unit the Tau use.[/spoiler]

[center][img]http://img146.imageshack.us/img146/3232/423193.jpg[/img][/center]
[spoiler=Lore]Highly advanced and equipped with anti-gravity technology, the Imperium have long since lost the ability to manufacture tanks of this caliber.[/spoiler]

[center][img]http://img34.imageshack.us/img34/3232/423193.jpg[/img][/center]
[spoiler=Lore]A bird-like alien in alliance with the Tau, Kroot have the ability to assimilate desirable DNA into their genetic sequences.[/spoiler]

[center][img]http://img199.imageshack.us/img199/3759/423193x.jpg[/img][/center]
[spoiler=Lore]Kroot Carnivores that have bitten off more than they can integrate properly, these Hounds have lost their sentience in favor of strength.[/spoiler]

[center][img]http://img39.imageshack.us/img39/3232/423193.jpg[/img][/center]
[spoiler=Lore]For every monster this card destroys, all monsters with the word "Kroot" in their name gain 200 ATK points.[/spoiler]

[center][img]http://img6.imageshack.us/img6/4010/423193t.jpg[/img][/center]
[spoiler=Lore]After a Kroot ingests enough DNA, they mutate into a hulking, gorilla-like monster.[/spoiler]

[center][img]http://img31.imageshack.us/img31/3232/423193.jpg[/img][/center]
[spoiler=Lore]Taking to their mutated Kroot like cavalry, Gnarloc riders use small Gnarloc as opposed to their larger brethren.[/spoiler]

[center][img]http://img191.imageshack.us/img191/3232/423193.jpg[/img][/center]
[spoiler=Lore]A Kroot Carnivore that has consumed so much that their genetic code has been completely retooled into a lumbering beast. Some call them the pinnacle of evolution.[/spoiler]

[center][img]http://img51.imageshack.us/img51/9296/423193v.jpg[/img][/center]
[spoiler=Lore]Wasp-like aliens from a planet of floating continents. Their alliance with the Tau is strongest of any.[/spoiler]

[center][img]http://img51.imageshack.us/img51/281/423193j.jpg[/img][/center]
[spoiler=Lore]If this card is face up on your side of the field, all "Vespid Stingwing" monsters may attack twice per turn. If this card is destroyed, you may special summon 1 "Vespid Stingwing" from your hand or graveyard.[/spoiler]
[/spoiler]

[center]Support Cards[/center]
[spoiler=Support Cards]
[center][img]http://img703.imageshack.us/img703/3232/423193.jpg[/img][/center]
[spoiler=Lore]One face up monster on your opponent's side of the field loses 300 ATK until the end of your turn.[/spoiler]

[center][img]http://img24.imageshack.us/img24/3232/423193.jpg[/img][/center]
[spoiler=Lore]Take one monster with "Tau" in the name from your deck and put it in your hand.[/spoiler]

[center][img]http://img810.imageshack.us/img810/281/423193j.jpg[/img][/center]
[spoiler=Lore]Destroy one face-up monster on your opponent's side of the field. You may not attack on your next turn.[/spoiler]

[center][img]http://img808.imageshack.us/img808/3232/423193.jpg[/img][/center]
[spoiler=Lore]You may search through your graveyard to special summon one monster with "Tau" in the name to the field, regardless of summoning conditions.[/spoiler]

[center][img]http://img846.imageshack.us/img846/3232/423193.jpg[/img][/center]
[spoiler=Lore]If a Warrior type monster you control is going to be destroyed as the result of an attack, return it to your hand instead.[/spoiler]

[center][img]http://img810.imageshack.us/img810/3277/423193r.jpg[/img][/center]
[spoiler=Lore]If a monster you control with "Battlesuit" in the name is to be destroyed as the result of an attack, destroy both monsters and special summon 1 "Tau-Fire Warrior" from your hand, deck, or graveyard to the field[/spoiler]

[center][img]http://img193.imageshack.us/img193/3232/423193.jpg[/img][/center]
[spoiler=Lore]Send one monster on your side of the field with "Tau" in the name to the graveyard. Special summon one monster with "Battlesuit" in the name from your deck.[/spoiler]

[center][img]http://img684.imageshack.us/img684/3232/423193.jpg[/img][/center]
[spoiler=Lore]No monsters you control can be destroyed as the result of an attack until the end of the turn this card is activated.[/spoiler]

[center][img]http://img51.imageshack.us/img51/3232/423193.jpg[/img][/center]
[spoiler=Lore]This card may only be equipped to a Warrior type monster. Increase the ATK of the equipped monster by 400.[/spoiler]

[center][img]http://img27.imageshack.us/img27/3232/423193.jpg[/img][/center]
[spoiler=Lore]Your opponent chooses you either 1) gain 1000 life points or 2) save one monster of your choice from destruction.[/spoiler]

[center][img]http://img69.imageshack.us/img69/3232/423193.jpg[/img][/center]
[spoiler=Lore]Your opponent may not attack this turn. You may not attack on your next turn.[/spoiler]

[center][img]http://img841.imageshack.us/img841/3232/423193.jpg[/img][/center]
[spoiler=Lore]This card may only be equipped to a Warrior type monster with less than or equal to 2000 ATK. Decrease the ATK of the monster equipped with this card by 200 points. That monster may attack twice per turn.[/spoiler]

[center][img]http://img339.imageshack.us/img339/3232/423193.jpg[/img][/center]
[spoiler=Lore]You can only equip this card to a Warrior type monster you control. This spell increases the ATK of the monster it is equipped to by 500. If desired, you may destroy this card to destroy one card on your opponent's side of the field.[/spoiler]

[center][img]http://img64.imageshack.us/img64/5125/423193b.jpg[/img][/center]
[spoiler=Lore]Destroy one card on your opponent's side of the field per turn. Your opponent may discard one card from their hand to choose which.[/spoiler]

[center][img]http://img225.imageshack.us/img225/3232/423193.jpg[/img][/center]
[spoiler=Lore]Destroy all Machine and Warrior type monsters on the field.[/spoiler]

[center][img]http://img6.imageshack.us/img6/3232/423193.jpg[/img][/center]
[spoiler=Lore]Draw a card. If the card is a monster, special summon it. If not, keep it in your hand.[/spoiler]

[center][img]http://img233.imageshack.us/img233/6324/423193d.jpg[/img][/center]
[spoiler=Lore]Increase the ATK of all monsters on the field by 100 for each monster on the field.[/spoiler]

[center][img]http://img197.imageshack.us/img197/3232/423193.jpg[/img][/center]
[spoiler=Lore]All monsters face up on your opponent's side of the field must be in defense position for so long as this card remains active.[/spoiler]
[/spoiler]

Constructive criticism is encouraged, but not required.

After some editing


Hammerhead intended to be edited, but I can't access it right now. Will do later.

[spoiler=Edited]
[img]http://img8.imageshack.us/img8/3232/423193.jpg[/img]
Once per turn, select a face down card on your opponent's side of the field. Flip it face up and look at it without activating its effect, then place it back in face down position.When this card is destroyed, flip a coin. If heads, no monster with "Tau" in the name may attack next turn and are changed to defense position. If tails, Increase the ATK of all specified monsters by 1000 points for your next turn.

[img]http://img850.imageshack.us/img850/9296/423193v.jpg[/img]
When this card is destroyed, flip a coin. If heads, place all monsters with "Tau" in the name on your side of the field in defense position and you may not attack on your next turn. If tails, increase the ATK of all specified monsters by 500 points until the end of your next turn.

[img]http://img33.imageshack.us/img33/3232/423193.jpg[/img]
When this card is summoned, you may equip one "The Dawn Blade" from your hand or deck to this card.

[img]http://img28.imageshack.us/img28/2393/423193y.jpg[/img]
This Monster may be summoned from your hand or deck by the effect of the Ritual Spell Card "Teachings of Tau'Va" and sacrificing monsters whose total level are greater than or equal to that of this monster. Each turn, you may place 1 "Shield Drone" token on this monster (0 ATK/500 DEF) or summon 1 "Gun Drone" token (900 ATK/0DEF) to your side of the field (maximum 3). If this monster is attacked, you may flip a coin. If heads, negate the attack. If tails, continue the attack phase.

[img]http://img534.imageshack.us/img534/3232/423193.jpg[/img]

[img]http://img269.imageshack.us/img269/3759/423193x.jpg[/img]
If your opponent controls no face-up monsters, this monster may attack directly for half damage. If this monster is targeted by your opponent, flip a coin. If heads, negate the effect or attack. If tails, proceed normally.

[img]http://img204.imageshack.us/img204/6347/423193w.jpg[/img]

[img]http://img30.imageshack.us/img30/3232/423193.jpg[/img]
You may discard one card from your hand each turn to destroy one card on your opponent's side of the field.If this card is destroyed, destroy one other monster on your side of the field.

[img]http://img59.imageshack.us/img59/3759/423193x.jpg[/img]
This card may only be equipped to "Commander Farsight." Increase the ATK of the equipped monster by 200 points. Any Fiend type monster that attacks or is attacked by the monster equipped with this card is automatically destroyed after damage calculation.

[img]http://img692.imageshack.us/img692/3232/423193.jpg[/img]
If this card is special summoned, you may special summon one "Kroot- Carnivore" from your hand.

[img]http://img38.imageshack.us/img38/2393/423193y.jpg[/img]
You may discard this monster from the field to the graveyard to special summon "Kroot- Greater Gnarloc" from your hand or deck.

[/spoiler]

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[quote name='~Vulgaris Magistralis~' timestamp='1310873585' post='5361884']
For the greater Weaboo eh Comrade?

Anyhow, some ATK points are jacked up.

LVs are jacked up.

Tone them down a lil.
[/quote]
I never got the whole Tau=weeaboo thing, but I'll town it down a bit for the stronger ones.

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Tau = Anime

Anime = Weaboo if your not Japanese

Thus

Tau = Space Weaboo Communists with awesome BS but horrid WS.

I never played Tau but I play Nids.

Nids with the SwarmLord with 3 Tyrant Guards with Lashwhips that lowers your I to 1 so I can instant kill you and 40 Genestealers with Toxin Sacs (4+) and AG that goes on the table side that I want. Why? Swarm Lord's Hive Commander.

Supported by 9 Hive Guards, each with 2 Strength 8 AP 4 shots that ignores Cover saves and line of sight.

Of course, that's 1800 points.

In Apolcaylpse this tactic is increased.

Anyhow you play Tau?

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[quote name='~Vulgaris Magistralis~' timestamp='1310874766' post='5361924']
Tau = Anime

Anime = Weaboo if your not Japanese

Thus

Tau = Space Weaboo Communists with awesome BS but horrid WS.

I never played Tau but I play Nids.

Nids with the SwarmLord with 3 Tyrant Guards with Lashwhips that lowers your I to 1 so I can instant kill you and 40 Genestealers with Toxin Sacs (4+) and AG that goes on the table side that I want. Why? Swarm Lord's Hive Commander.

Supported by 9 Hive Guards, each with 2 Strength 8 AP 4 shots that ignores Cover saves and line of sight.

Of course, that's 1800 points.

In Apolcaylpse this tactic is increased.

Anyhow you play Tau?
[/quote]
Not what I meant. I know the nickname, but I don't understand it. I mean, how do Tau equal anime? The Battlesuits are large robots, but Eldar are way closer to being weeaboo than that (space ninjas, howling banshee katanas, Eldar "robots" actually do become giant as opposed to large, various spirits within random things). I guess I'll never know.

Those Tyranids sound scary.

Yeah, I'm just getting into Tau. I usually play Space Marines but I thought they get plenty of attention.

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Battlesuits = Large Robots

Tau.

Their codex is coming soon.

GW soon, not regular soon.

So your in for a long wait.

But upside Ward ain't writing your Dex.

So your safe.

Unlike Necrons.

Their now a Empire that they killed most C'tans (Their GODS) and enslaved them. But dear god, their units are sick. 11 points for a jump pack unit that have WBB and pistol range weapon that forces you to do some sort of test (toughness or strength, I can't remember) and if you fail, instant death.

Anyhow, then again. I've heard the Sisters of Battle (MINE, MINE!) are before Tau though.....

[spoiler= Rant/Lesson about Nids from what I learned]

But Nids are one of the hardest armies to play.

Why?

We're so different.

Unlike Spess marines we focus not on a single tactic or unit, but synergy.

You know? What Steve Jobs couldn't do?

Look at our TermaGaunts for example.

Basic Gun:
12 inches range, ST 4 AP 5 Assault 1.

Pistol rigt?

Now we can have 20 of them a turn (Spawn these guys are turn) in addition to DevilGaunts and use them to give them a 4+ cover save and then assault you.

Gun:

18 Inches ST 4 Assault 3.

In a full brood, that's 90 ST 4 shots. We don't wound on 1st or 2nd try, but we focus on making you fail your saves.

Another is the Tervigon.

A pregnant Fex that spews out Termis everyturn and buffs them with Poison (4+) and gains Furious Charge with Feel No Pain. We combine those.

Not only that but we also give you Perils of the Warp on 3D6.

Now in addition to that we have Trygon Primes. Deep Striking Monstourous Creatures that makes all psychics in 12 inches face Shadow of the Warp.

Also, beware the Genestealers. They are your worse nightmares. Sure, 1 wound but dear god, they tear Land Raiders, Marines, and nearly everything apart....

We suck overall but thing is, higher point games are our domains.

Our titans are the cheapest and can take down the strongest ones in the games.

[/spoiler]

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No, I like them since their cute and sexy...... At least the anime versions....

But the faith thing I have no idea but I'm willing to learn.

But get some green stuff and bam.

Cute and hot Sisters.

With bigger busts no less.

Anyhow, done fixing those cards?

Also, let's take the 40k talk to PM before I get in trouble.

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