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Structure Deck: Winged Hyperion Lords !! COMPLETE DECK!


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Deck Lore:

Many Millenia ago there were fierce beasts that had ruled the skies. They were so adept at hunting that even the Beast Lords could not compete. Facing threat of extinction between these sky-riding hunters and the opportunistic Beast Lords, the Humans sealed these beasts in the Clouds, never to be seen again...
That is until now!

Includes 1 Synchro Monster !

Deck List:

1x SPECIAL - Aluphriam, the Blue Sky Typhoon


Monsters: [21]
001 1x Aluphriam, the Sunrise Hurricane


002 2x Aero Soldier Valhredieus-Gust

003 2x the Wrath Tempest Gargoyle

004 1x Manticore of Syphoning Gales

005 2x Phoenix Celes

006 2x Mythos-Beast of the Air

007 1x Spy of the Birds

008 2x The Lust Tempest Gargoyle

009 2x Glitter Faerie

010 1x Black Wind of the Anima

011 1x Black Malice of the Anima

012 1x Master of Avions

013 2x Bird of Paradise

014 1x Quetzalcoatl


Spells: [10]
015 1x World of Fierce Winds
016 1x Sundered World
017 1x Uplift the Fallen Skies
018 2x De-fused Spell
019 1x Transmutation:Spell Stone
020 1x Transmutation:Flesh Stone
021 1x Transmutation:Curse Stone
022 1x Counter Whirlwinds
023 1x Peculiar Winds

Traps: [9]
024 1x Tornado Wrangler!
025 1x Sky Illusion
026 1x Cosmic Windstorm
027 1x Devouring Shadows
028 1x Contained Form of the Black Dragon
029 2x Barrier of the Wind Goddess
030 1x Succubus' Charm
031 1x Sacrificial Metamorphoisis

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MONSTERS:

[img]http://img19.imageshack.us/img19/7607/26321m.jpg[/img]

1 WIND Tuner+ 1 or more Winged Beast-Type monsters

Once per turn, if this card is attacked,you can halve the ATK of the attacking monster . Once per turn by Banishing the top 4 cards of your deck,you may Special Summon 1 Winged Beast-Type monster from your graveyard . A monster Special Summoned in this way cannot attack that turn.
[img]http://img807.imageshack.us/img807/8882/26321.jpg[/img]
L:
Negate the effect of any card that includes the effect of changing the Battle Position of a face-up monster on the field.Once per turn, when your opponent activates a Trap card, you may negate the effect of that card and add 1 Counter Trap or Quick-Play Spell card in your graveyard to your hand. If this battles a face-down Defense-Position monster ,add it to the top of it's owner's deck,without flipping it face-up or applying damgage calculation.
[img]http://img825.imageshack.us/img825/2219/26321t.jpg[/img]
L:
This card is unnaffected by Spell and Effect Monster Card effects.When this card is Normal Summoned, place 1 Spell Counter on this card(max. 1).While there is a Cpell Counter on this card, whenever your opponent Special Summons or Normal Summons a monster,they lose 300 life points. You can remove 1 Spell Counter on this card to negate the activation and effect of a Trap Card, and destroy that card.

[img]http://img809.imageshack.us/img809/3204/26321l.jpg[/img]
This card is also treated as a Rock-Type EARTH monster.By Banishing this Attack Position monster, you can Special Summon up to 3 monsters in your graveyard with "Tempest Gargoyle" in their card names.If this card is destroyed by battle,destroy all face-up monsters on the field with "Tempest Gargoyle" in their name.If this card is destroyed by battle or by the effect of an Effect monster,your opponent loses 1200 life points,draw 2 cards.
[img]http://img827.imageshack.us/img827/8882/26321.jpg[/img]
L:
This card cannot be Set.If this card is Special Summoned,this card's original ATK becomes 1900.Once per turn you can pick up the top 5 cards of your deck.You can send a picked up WIND monster to the graveyard to decrease the ATK and DEF of all other monsters on the field by that card's level x200,until the End Phase of that turn.Any other cards picked up by this effect are placed on the bottom of your deck in any order.If this card destroys a monster as a result of battle,increase your life points by half of the destroyed monsters ATK.

[img]http://img838.imageshack.us/img838/8882/26321.jpg[/img]
L:
If this is the only card in your hand, you can Special Summon this card. During the End Phase that this face-up card was Special Summoned, if your opponent has not activated any Quick-Play Spell cards, draw 6 cards.Any damage a player would take from a battle involving this card is reduced to 0.

[img]http://img38.imageshack.us/img38/8882/26321.jpg[/img]
L:
If there are no cards in your Spell & Trap Card Zone,your opponent cannot activate Spell or Trap cards. If your opponent controls no Defense Position monsters,this card may attack your opponent directly.If you Tribute this monster for the Tribute Summon of a WIND monster, this card is treated as 2 Tributes.

[img]http://img28.imageshack.us/img28/8882/26321.jpg[/img]
L:
This card is also treated as a Winged Beast-Type monster.This card is unnaffected by Trap cards.Increase this card's attack by 400 for every face-up Dragon-type monster your opponent controls,excluding "Spy of the Birds."If this card is destroyed as a result of battle,destroy all cards on the field and Special Summon 1 Winged Beast-Type monster from your hand.

[img]http://img691.imageshack.us/img691/3204/26321l.jpg[/img]
L:
This card is also treated as a Rock-Type EARTH monster.This card gains 400 ATK for each of your removed from play monsters with "Tempest Gargoyle" in their card names.If this card is destroyed by battle,destroy all face-up monsters on the field with "Tempest Gargoyle" in their name.If this card is destroyed by battle or by the effect of an Effect monster,you gain 800 life points,your opponent sends the top card of their deck to the graveyard.
[img]http://img194.imageshack.us/img194/8882/26321.jpg[/img]
L:
Level 3 and lower Attack-Position WIND monsters cannot be destroyed as a result of battle.Once per turn by discarding 1 card from your hand,you can Special Summon 1 Level 4 or lower non-Tuner WIND monster from your graveyard in face-up Defense Position.

[img]http://img233.imageshack.us/img233/8882/26321.jpg[/img]
L:
While this card is in face-up Attack-position,this card is treated as a WIND monster,who's original ATK is 300x the number of WIND monsters in your graveyard.While this card is in face-up Defense-Position your opponent cannot activate Trap cards, this cards original DEF is 400x the number of Trap Cards in your graveyard.
[img]http://img851.imageshack.us/img851/176/26321e.jpg[/img]
L:
While this card is in face-up Defense-Position, this card is treated as a WIND monster,who's original DEF is 400x the number of WIND monsters in your graveyard.While this card is in face-up attack-position your opponent cannot use the effects of Effect monsters, excluding FLIP effects.

[img]http://img641.imageshack.us/img641/6772/26321x.jpg[/img]
L:
FLIP:All face-up monster's on the field are treated as Winged Beast-Type monsters(excluding "Master of Avions").Once per turn,select 1 Winged Beast-Type monster you control.The selceted monster can attack your opponent's life points directly,it's ATK is halved during damage calculation.
[img]http://img21.imageshack.us/img21/8882/26321.jpg[/img]
L:
If this card is sent from your deck to the graveyard,Increase your life points by 1000 for each "Bird of Paradise" in your graveyard.This card cannot be destroyed by battle with a monster has 1700 of more ATK.This card is unnaffected by the effects of Effect Monsters.

[img]http://img3.imageshack.us/img3/8882/26321.jpg[/img]

L:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 or more Counter Trap Cards in your graveyard,and 1 or more Quick Play Spell Cards in your graveyard. This card's original ATK is 600x the amount of cards removed from play to Special Summon this card. When your opponent activates a Trap card, you can discard 1 WIND monster from your hand to negate the activation and effect of that card, and destroy it.

SPELLS&TRAPS:
[img]http://img854.imageshack.us/img854/3204/26321l.jpg[/img]
Destroy all face-down cards on the field.Neither player may Chain Normal Trap cards to the activation or effect of this card.

[img]http://img233.imageshack.us/img233/2219/26321t.jpg[/img]
Tribute 1 face-up Level 7 or higher WIND monster you control.Destroy all cards on the field.By sending the top card of your deck to the graveyard you can negate the effect of any Spell or Trap card activated this turn.Both players draw cards until they have 7 cards in their hand.

[img]http://img827.imageshack.us/img827/3562/26321h.jpg[/img]
Activate while both players have 10 or more cards in their graveyard.Both players can Special Summon 1 Level 4 or lower monster in their graveyard in face-up defense position. Each player picks up 5 cards in their graveyard and add them to their decks ,then shuffles them.

[img]http://img819.imageshack.us/img819/9995/26321u.jpg[/img]
Discard 1 Effect Monster from your hand.Negate the effect of 1 Normal Spell card activated by your opponent.

[img]http://img823.imageshack.us/img823/6772/26321x.jpg[/img]
Banish 1 Spell card in your graveyard,search your deck for 4 Spell Cards or 3 Spell Cards and 1 Ritual Monster.Place the 4 cards face-down.Your opponent flips 4 coins, for every heads your opponent selects 1 random card to add to your hand. Any card(s) not chosen are sent to your graveyard.

[img]http://img846.imageshack.us/img846/1971/26321f.jpg[/img]
Banish 1 monster you control.Special Summon 1 monster from your hand whose level is equal to or less than that of the Banshed monster.Select 1 Effect Monster in your graveyard, and add it to the top of your deck.

[img]http://img96.imageshack.us/img96/8882/26321.jpg[/img]
Banish 2 Trap Cards in your hand. Return 1 Trap Card in your graveyard to your hand.You can select 1 Trap Card in your hand and set it in an empty Spell & Trap Card Zone.

[img]http://img543.imageshack.us/img543/3204/26321l.jpg[/img]
Activate this card only when your opponent attacks a face-up Level 4 or lower WIND Effect monster you control.Negate the attack.Select up to 5 Counter Trap Cards in your graveyard,and add them to your deck.Shuffle your deck,your opponent draws 4 cards.

[img]http://img94.imageshack.us/img94/2442/26321q.jpg[/img]
Both players send the top card of their decks to the graveyard,if the sent card was a Level 4 or lower effect monster,that player may Special Summon the monster in face-up Defense position.Cards Special Summoned by this effect cannot be attacked until your opponent's next turn.

[img]http://img36.imageshack.us/img36/7399/26321s.jpg[/img]
Activate only if your opponent declares an attack on a face-up Winged Beast-Type monster you control.That monster cannot be destroyed by battle,and it is unnaffected by the effects of all other Spell,Trap,and Effect Monster Cards until your next Standby Phase.

[img]http://img24.imageshack.us/img24/8882/26321.jpg[/img]
Activate only when an Effect monster is Normal or Special Summoned.Return all face-up Effect monsters on the field to their owner's hand,ignoring the effects of any Effect monster on the field.

[img]http://img854.imageshack.us/img854/5397/26321d.jpg[/img]
Activate while your opponent has no LIGHT monsters in their graveyard, and they Special Summon a monster. Banishy that monster and send the top 2 cards of your deck to the graveyard.

[img]http://img713.imageshack.us/img713/8882/26321.jpg[/img]
While this card is face-up on the field neither player can attack using DARK, LIGHT, or Dragon-Type monsters. At the end of each turn, destroy all face-up Flip Effect monsters, and Continuous Spell Cards.During the End Phase of your opponent's turn you must Banish the top card of your deck or Destroy this card.

[img]http://img560.imageshack.us/img560/8882/26321.jpg[/img]
This card can only be activated as a chain link 2 or higher.Negate the activation and effects of all other cards in this cards chain.Any battle damage a player would recieve this turn by a card effect,or in a battle with a WIND monster becomes 0.If this card is activated as chain link 4 or higher,add this card to your deck and shuffle it.

[img]http://img33.imageshack.us/img33/8882/26321.jpg[/img]
Activate only when your opponent declares an attack,destroy all other face-up monsters your opponent controls.Increase your life points by the total ATK and DEF of the attacking monster.Any damage you would take this turn becomes 0.

[img]http://img607.imageshack.us/img607/8882/26321.jpg[/img]
Tribute 1 level 5 or higher monster in your control to negate the effect of a Spell or Trap card.Your opponent loses life points equal to the tributed monster's original ATK.During the End Phase of the turn that this card is activated you can Special Summon 1 Synchro or Fusion Monster of the same Attribute(treat this effect as a Synchro or Fusion summon) from your Extra Deck.A monster Special Summoned in this way cannot attack or use their effects until your opponent's next End Phase.

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