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Malefic Deck


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I just threw this together on DN because I wanted to try malefics. It seems to do fairly well.


Monsters (21)

Blue-Eyes White Dragon x3
Beast King Barbaros x3
Fusilier Dragon, The Dual-Mode Beast x3
Gravekeeper's Commandant x2
Malefic Blue-Eyes White Dragon x3
Malefic Cyber End Dragon x3
Malefic Stardust Dragon x3
Morphing Jar x1


Spells (11)

Dark Hole x1
Malefic World x1
Mystical Space Typhoon x2
Necrovalley x3
Terraforming x1
Trade-In x3


Traps (9)

Mirror Force x1
Seven Tools of The Bandit x1
Skill Drain x3
Solemn Judgment x1
Solemn Warning x2
Torrential Tribute x1


Extra Deck (9)

Chimeratech Fortress Dragon x3
Cyber End Dragon x3
Stardust Dragon x3


41 cards, fairly consistent. I was using Giant Trunade at first, but took it out because more often than not it would kill my Malefics.

Trade-In Engine has 12 targets and is the reason for running the BEWDs.


Any suggestions?

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[quote name='Revolver Amethyst' timestamp='1310940372' post='5364016']
I don't run either of the viruses because the one Malefic limit is easily overcome via Skill Drain.
[/quote]
No it isn't actually. Even if the Malefic on the field has it's effect negated, the one in your hand doesn't and refuses to go out because of the Malefic on the field already. Same thing with flipping one face-down, since Skill Drain doesn't effect Face-Down monsters.

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[quote name='Miror B.' timestamp='1310940614' post='5364024']
No it isn't actually. Even if the Malefic on the field has it's effect negated, the one in your hand doesn't and refuses to go out because of the Malefic on the field already. Same thing with flipping one face-down, since Skill Drain doesn't effect Face-Down monsters.
[/quote]
As far as I know, thats not the reason
the reason is becuase that limit part is a condition, and skill drain only negate effects
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morphing jar and skill drain together? :o does it work for you?

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