BLUR Posted July 22, 2011 Report Share Posted July 22, 2011 I only have 1 spell, 1 trap, and 21 monsters so far. 9 are fusion and 1 is ritual. Ill post everything i have so far by tomorrow, I really like the cards but I want to see if they are to overpowered. I also want ideas for more spells and traps if you guys are willing to give it to me. [spoiler='Monsters'] [img]http://img842.imageshack.us/img842/8108/75437.jpg[/img] Every time this card destroys a monster, your opponent loses 400 Life Points [img]http://img219.imageshack.us/img219/8108/75437.jpg[/img] If there is a "Dark Force" on your side of the field, you can Special Summon this card from your hand without using tributes. [img]http://img845.imageshack.us/img845/8108/75437.jpg[/img] Remove this card from play to destroy all monsters on the field. [img]http://img824.imageshack.us/img824/8108/75437.jpg[/img] This monster gets the following effect(s) when attacked by a monster with the following attribute(s): -Fire: Increase this monsters ATK by 500 -Light: Decrease this monsters ATK by 500 [img]http://img585.imageshack.us/img585/8108/75437.jpg[/img] [img]http://img192.imageshack.us/img192/8108/75437.jpg[/img] [img]http://img837.imageshack.us/img837/8108/75437.jpg[/img] Once per turn, you may switch the ATK and DEF pts of 1 "Dark Force" one your side of the field until the End Phase. [img]http://img577.imageshack.us/img577/8108/75437.jpg[/img] If a "Dark Force" is sent to the graveyard while this card is in face up ATK position, Special Summon any "Dark Force" from your hand. [img]http://img14.imageshack.us/img14/8108/75437.jpg[/img] If there is 1 or more "Dark Force" monsters on the field, this card cannot be targeted for an attack.[/spoiler] [spoiler='Fusions'] [img]http://img808.imageshack.us/img808/8108/75437.jpg[/img] "Dark Force Skull Commander" + "Dark Force Juggernaut" [img]http://img263.imageshack.us/img263/8108/75437.jpg[/img] "Dark Force Hellfire Knight" + "Dark Force Scythe Slasher" Once per turn, you may destroy all FIRE attribute monsters on your opponents side of the field. If this card is attacked by a WATER attribute monster, this card loses 500 ATK during the damage step only. [img]http://img6.imageshack.us/img6/8108/75437.jpg[/img] "Dark Force Chaos Mage" + 1 DARK attribute monster Select 1 monster on your opponent's side of the field and equip it to this card (this effect can only be used once per turn and you can only equip 1 monster at a time to this card). Increase the ATK and DEF of this card by the amount of the equipped monster. If this card is targeted by a trap or spell card, destroy the equipped monster to negate the effect. [img]http://img231.imageshack.us/img231/8108/75437.jpg[/img] "Dark Force Skull Commander" + "Dark Force Shroud" If there is 1 or more "Dark Force" monsters on your side of the field, your opponent cannot select any other card but this one as an attack target. [img]http://img705.imageshack.us/img705/8108/75437.jpg[/img] If this card is in Attack Position at the beginning of your Battle Phase, first, you can and must attack all monsters on your opponent's side of the field once each with this card. For every monster this card destroys your opponent loses 400 Life Points. [img]http://img23.imageshack.us/img23/8108/75437.jpg[/img] "Dark Force Scythe Slasher" + "Dark Force Shroud" If this card attacks a monster in DEF position, switch that monster to faceup ATK position. This card cannot be destroyed by Spellcaster type monsters.[/spoiler] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 22, 2011 Report Share Posted July 22, 2011 Acid Lord is meh, the burn is too small to make a difference at least make it 500ish with Helios, it's not too much different from Torrential Tribute Slasher is just a specific Shield and Sword spell Crusader should have an effect while on the field as well 6/10 Link to comment Share on other sites More sharing options...
BLUR Posted July 22, 2011 Author Report Share Posted July 22, 2011 any advice on how to change the cards you talked about? Also im going to post the fusions tomorrow and thats the main point of deck so stick around Acid Lord edited* Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 22, 2011 Report Share Posted July 22, 2011 fine, for that I'll boost the rate to 6.2/10 Link to comment Share on other sites More sharing options...
BLUR Posted July 22, 2011 Author Report Share Posted July 22, 2011 6/10 fusions added. One wont show up, two are still works in progress, and i have a problem with the 4th. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 22, 2011 Report Share Posted July 22, 2011 Warlock warrior needs another effect than just position change Hellfire should have a drawback if you're going to nuke your opponent's field like that Link to comment Share on other sites More sharing options...
BLUR Posted July 22, 2011 Author Report Share Posted July 22, 2011 alright ima get on it right now. Both cards edited, so any advice on what Crusaders on field effect should be? Because I can't think of any at all. Also I like Slashers effect, because you can keep using it as long as hes on the field so its much better than shield and sword. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 23, 2011 Report Share Posted July 23, 2011 with Warlock Warrior, the immunity to spellcasters is still meh I very much doubt it'll encounter too many spellcasters anyway Link to comment Share on other sites More sharing options...
BLUR Posted July 23, 2011 Author Report Share Posted July 23, 2011 yeah your right, ill probably change it by tommorow. Link to comment Share on other sites More sharing options...
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