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Zero, the Legendary Reploid


lvl1hero

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[center][b][i][u]Zero, the Legendary Reploid[/u][/i][/b] deck.

[img]http://i465.photobucket.com/albums/rr17/Yasashiku24/zero.jpg[/img][/center]
[center]Created using the [b]Megaman Zero[/b] GBA series, and in memory of the "[b]Legendary Reploid[/b]".

[/center]
[center]
[b]~Lv5-7 Monster Cards~[/b]
[spoiler='Zero'][img]http://img35.imageshack.us/img35/16/126638b.jpg[/img]
[b]This card cannot be Normal Summon. This card can only be Special Summon from your hand if you control no monster and have at least 1 “Zero” monster in your Graveyard, and is the only card in your hand. This card cannot switch control. If this card is destroyed by the effects of a Spell, Trap, or Effect Monster card, Special Summon this card onto your side of the field during your Standby Phase. When this card is destroyed as a result of battle, you can pay 500 Life Points to banish this card and Special Summon it onto your side of the field during your next Standby Phase.[/b]
~LIMITED~[/spoiler][spoiler='Dark Zero'][img]http://img651.imageshack.us/img651/9687/126638d.jpg[/img]
[b]This card cannot be Special Summon. This card can only be Normal Summon by offering a "Zero" monster as a Tribute. This card cannot switch control or be destroyed as a result of battle. If this card battles with a monster, banish that monster immediately with this cards effect. (Battle Damage calculation still applies). When this card is destroyed, you can pay 500 Life Points to send it to your Deck. Then shuffle the Deck.[/b]
~SEMI-LIMITED~[/spoiler]

[b]~Lv1-4 Monster Cards~[/b]
[spoiler='Zero - Boomerang Form'][img]http://img849.imageshack.us/img849/1866/126638t.jpg[/img]
[b]If this card is Normal Summon, you can Special Summon 1 "Zero - Shield Form" from your Deck onto the field. This card's effect only applies if you control another Reploid-Type monster on the field or in your Graveyard. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. During your Main Phase, you can pay 700 Life Points to switch the position of one monster on the field (except for this card).[/b][/spoiler][spoiler='Zero - Shield Form'][img]http://img225.imageshack.us/img225/4103/126638.jpg[/img]
[b]If this card is Normal Summon, you can Special Summon 1 "Zero - Boomerang Form" from your Deck onto the field. This card cannot attack. If you control another Reploid-Type monster, you can pay 500 Life Points to negate an attack your opponent declares that targets a “Zero“ monster. You can send this card from your hand or field to the Graveyard to negate the effect of a Spell Card or Effect Monster Card.[/b][/spoiler][spoiler='Zero - Dash Form'][img]http://img827.imageshack.us/img827/4103/126638.jpg[/img]
[b]If this card is sent to your Graveyard from your hand or Deck by a card effect, you can Special Summon it to the field. This card's effect only applies if you control another Reploid-Type monster on the field or in your Graveyard. If this card is sent from the field to the Graveyard, you can pay 300 Life Points to select 1 Field or Continuous Spell Card from your Deck and activate it.[/b][/spoiler][spoiler='Zero - Dual Form'][img]http://img7.imageshack.us/img7/4103/126638.jpg[/img]
[b]If this card is sent to your Graveyard from your hand or Deck by a card effect, you can Special Summon it to the field. This card's effect only applies if you control another Reploid-Type monster on the field or in your Graveyard. This card can attack twice. Once per turn, you can pay 500 Life Points to increase this card's ATK by 300 for every Reploid-Type monster you control on the field. If so, this card can only attack once and it cannot attack directly.[/b][/spoiler][spoiler='Zero - Dual Form 2'][img]http://img855.imageshack.us/img855/4471/126638x.jpg[/img]
[b]If a "Zero" is Special Summon from your Deck to the field, you can Special Summon this card from your hand. This card's effect only applies if you control another Reploid-Type monster on the field or in your Graveyard. When this card declares an attack, it must attack twice (simultaneously). During your turn, this card cannot be destroyed by battle and any Battle Damage involving this card becomes 0 during your turn. Any monster that battles with this card has their ATK and DEF decreased by this cards ATK during the Damage Step until the Damage Step of this card's 2nd attack. During the Damage Step, if a monster has their ATK and DEF decreased to 0 with this card's effect, banish that monster until the End Phase.[/b][/spoiler][spoiler='Zero - Gunner Form'][img]http://img692.imageshack.us/img692/4103/126638.jpg[/img]
[b]This card's effect only applies if you control another Reploid-Type monster on the field or in your Graveyard. During your Main Phase, you can pay 500 Life Points to roll a six-sided die. If the result is 1, 3, or 5, destroy one monster on the field. If the result is 2, 4, or 6, you can destroy one Spell or Trap card on the field.[/b][/spoiler][spoiler='Zero - Sword Form'][img]http://img824.imageshack.us/img824/4103/126638.jpg[/img]
[b]If this card is Normal Summon, you can Special Summon 1 "Zero - Strike Form" from your Deck to the field. As long as this card is face up on the field, increase the ATK of all "Zero" monsters on your side of the field by 300 during your Battle Phase.[/b][/spoiler][spoiler='Zero - Strike Form'][img]http://img835.imageshack.us/img835/4103/126638.jpg[/img]
[b]If this card is Normal Summon, you can Special Summon 1 "Zero - Sword Form" from your Deck to the field. This card's effect only applies if you control another Reploid-Type monster on the field or in your Graveyard. Once per turn during your Main Phase, you can send 1 card from your hand or field to discard 1 card randomly from your opponents hand.[/b][/spoiler][spoiler='Zero - Spear Rod Form'][img]http://img192.imageshack.us/img192/4103/126638.jpg[/img]
[b]This card's effect only applies if you control another Reploid-Type monster on the field or in your Graveyard. If the monster(s) on your opponent's side of the field are 1500 ATK or higher, this card can attack directly with 1000 ATK and increase your Life Points by 1500. This effect cannot be negated.[/b][/spoiler][spoiler='Zero - Chain Rod Form'][img]http://img16.imageshack.us/img16/5168/126638j.jpg[/img]
[b]If a "Zero" is Special Summon from your Deck to the field, you can Special Summon this card from your hand. If you control another "Zero" monster, once per turn you can activate the following:
· Pay 800 Life Points to destroy 1 Spell or Trap Card on the field. This card cannot attack this turn.
· If this card destroys a monster as a result of battle, your opponent discards one card randomly from their hand.[/b][/spoiler][spoiler='Zero - Knuckle Form'][img]http://img842.imageshack.us/img842/4103/126638.jpg[/img]
[b]If this card is sent to your Graveyard from your hand or Deck by a card effect, you can Special Summon this card to the field. This card's effect only applies if you control another Reploid-Type monster on the field or in your Graveyard. If this card attacks a Defense Position monster, you can pay 500 Life Points to destroy the monster with this card's effect without applying Damage Calculation. Then draw 1 card from the top of your Deck and add it to your hand.[/b][/spoiler]

[b]~Trap Cards~[/b]
[spoiler='A Hero's Sacrafice'][img]http://img18.imageshack.us/img18/1866/126638t.jpg[/img]
[b]This card can only be activated if you control a face up "Zero" monster. Pay 500 Life Points to activate this card's effect. Send 1 "Zero" monster from your hand, field, or Deck to the Graveyard to negate the activation of a Spell or Trap Card. You can only use this card's effect once per turn.[/b][/spoiler][spoiler='Counter Clone'][img]http://img715.imageshack.us/img715/3958/126638p.jpg[/img]
[b]Activate only if you control a "Zero" monster on your field and Graveyard. If your opponent activates a Spell Card, Trap Card or Effect Monster's effect that would destroy a card(s), you can pay 500 Life Points to negate that card's activation and banish that card.[/b][/spoiler]

[b]~Spell Cards~[/b]
[spoiler='The Unexpected Hero's Entrance'][img]http://img204.imageshack.us/img204/8681/126638h.jpg[/img]
[b]The Normal or Special Summon of a Reploid-Type monster cannot be negated as long as this card is face up on the field. When a Reploid-Type monster is Normal or Special Summoned, or sent from your hand or Deck to the Graveyard or banished by your card effect, increase your Life Points by 500. During your Standby Phase, pay 500 Life Points or destroy this card.[/b][/spoiler][spoiler='The Unexpected Hero's Revenge'][img]http://img41.imageshack.us/img41/7084/126638m.jpg[/img]
[b]All Reploid-Type monsters gain 300 ATK and DEF. During your Battle Phase, if a monster you control attacks a monster in DEF position, inflict Piercing Battle Damage.[/b][/spoiler][spoiler='Transporter'][img]http://img34.imageshack.us/img34/373/126638c.jpg[/img]
[b]Once per turn during your Standby Phase, if you have a Reploid-Type monster on the field or in your Graveyard, you can use one of the following effects:
· Pay 300 Life Points and send 2 Reploid-Type monsters from your hand to your Deck. Then shuffle your Deck and draw 2 cards.
· Send 1 card from your hand to your Deck. Then shuffle your Deck and draw 1 card.[/b]
~SEMI-LIMITED~[/spoiler][spoiler='X Buster Shot'][img]http://img37.imageshack.us/img37/2374/126638s.jpg[/img]
[b]Pay 500 Life Points to activate this card. Special Summon 1 level 4 or lower Reploid-Type monster from your hand or Deck onto your side of the field and destroy 1 Spell or Trap Card on the field. You can pay an additional 500 Life Points to return this card to your Deck instead of the Graveyard. Then shuffle your Deck.[/b]
~LIMITED~[/spoiler][spoiler='Z Energy'][img]http://img143.imageshack.us/img143/4103/126638.jpg[/img]
[b]This card can only be equipped to a "Zero" monster. Increase the equipped monster's ATK by 500 points. During you or your opponent's Battle Phase, you can pay 300 Life Points to select 1 "Zero" monster you control and equip this card to it. If this card is removed from the field to your Graveyard, you can pay 500 Life Points to return it to your Deck. Then shuffle your Deck.[/b]
~LIMITED~[/spoiler][spoiler='Reploid Outbreak'][img]http://img844.imageshack.us/img844/4103/126638.jpg[/img]
[b]You can only activate this card if there is a "Zero" in your Graveyard and you control no monster. Pay half your Life Points to Special Summon as many level 4 or lower "Zero" monsters from your Graveyard to your field in Attack Position. During the End Phase, banish all monsters that were Special Summoned by this effect. (This card's effect cannot be negated).[/b]
~SEMI-LIMITED~[/spoiler][spoiler='Z Life'][img]http://img69.imageshack.us/img69/9687/126638d.jpg[/img]
[b]Pay 500 Life Points to activate one of the following effects:
· Select 1 level 4 or lower "Zero" monster from your Deck and add it to your hand. Return this card to your Deck. Then shuffle the Deck.
· Select 1 "Zero" monster from your Graveyard and add it to your Deck. Return this card to your Deck. Then shuffle the Deck.[/b]
~LIMITED~[/spoiler][spoiler='Z Restoration'][img]http://img23.imageshack.us/img23/4596/126638i.jpg[/img]
[b]Pay 2000 Life Points to Special Summon "Zero" monster(s) from your Deck with a Level equal to or lower than that of the destroyed, Tributed, or removed from play "Zero" monster(s) during this turn. (You cannot Special Summon cards that need requirements)[/b]
~SEMI-LIMITED~[/spoiler]

[b]~Synchro Monsters~[/b]
[spoiler='Zero - Broken Form'][img]http://img715.imageshack.us/img715/745/126638z.jpg[/img]
[b]2 Tuner monster + 1 non-Tuner monster
This card gains 500 ATK for every "Zero" monster(s) in your Graveyard and on the field. This card is not affected by your opponent's Spells, Traps, or Effect Monster. After the Battle Phase in which this card was attacked or declared an attack, return this card to the Deck.[/b][/spoiler]

[b]~Ultimate Cards~[/b]
[spoiler='Omega Zero'][img]http://img844.imageshack.us/img844/4471/126638x.jpg[/img]
[b]"Zero" + "Dark Zero"
This card cannot switch control. You can banish 2 "Zero" monsters from your hand, field, Deck, or Graveyard to negate an attack or the activation of a Spell, Trap, or an Effect Monster Cards effect or to negate the Summon of a monster and destroy it. During your Main Phase, you can banish 1 “Zero” monster from your hand, field, Deck, or Graveyard to return 1 card on the field to the owners hand. During your End Phase, banish 1 "Zero" monster from your Deck or Graveyard, or banish this card. If this card is removed from the field, decrease your Life Points to 100.[/b]
~LIMITED~[/spoiler][spoiler='The Lengendary Reploid Zero'][img]http://img32.imageshack.us/img32/4103/126638.jpg[/img]
[b]5 "Zero" monsters
This card can only be Special Summoned from your Extra Deck by removing from play the above cards you control on the field. (This effect cannot be negated. You do not use "Polymerization.") If this card is successfully summoned, destroy all cards on both players field (except for this card) and hand. (This effect cannot be negated.) This card returns to your Deck by the End Phase.[/b]
~LIMITED~[/spoiler]
[/center]

[center][b]Original Post of this set/deck is from here: [/b][url="http://forum.yugiohcardmaker.net/topic/252280-zero-the-legendary-reploid/"]Zero, the Legendary Reploid[/url][/center]
[i]... some people nagged me saying this set did not belong in the [u]Realistic[/u] section... like i should move it... ... so here it goes... its moved...[/i]

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There are too many to realistically critique them individually, but overall I like these. Personally, I would've done the forms as Equip Spells for monsters with "Zero" in their card name, but it's your call. The images were kinda disappointing, I must admit. I think you could've found either better images in DeviantArt, or found a uniform background for the ones with white backgrounds (looking at "Dark Zero", the forms, and assorted Spells and Traps). Some could use some simple cropping, like "Resurrection" or "Entrance".

Speaking of "Entrance", it seems like being a Field doesn't really fit. Fields are supposed to represent the place on which the duel is played. Continuous would have been a much better fit. Your OCG seems fine. I suppose I'd give you a 7/10 for these.

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[quote name='Nu-Mou Knight' timestamp='1311387578' post='5379172']
There are too many to realistically critique them individually, but overall I like these. Personally, I would've done the forms as Equip Spells for monsters with "Zero" in their card name, but it's your call. The images were kinda disappointing, I must admit. I think you could've found either better images in DeviantArt, or found a uniform background for the ones with white backgrounds (looking at "Dark Zero", the forms, and assorted Spells and Traps). Some could use some simple cropping, like "Resurrection" or "Entrance".

Speaking of "Entrance", it seems like being a Field doesn't really fit. Fields are supposed to represent the place on which the duel is played. Continuous would have been a much better fit. Your OCG seems fine. I suppose I'd give you a 7/10 for these.
[/quote]
... i did think of the [u]Equips[/u] way... and i know i could've looked harder for [b]Deviant art[/b] images... ... but theres a new rule on the [b]Deviant art[/b] images now... ... you gotta ask permission 1st and get a reply... and then credit them for their hard work... ... its not too hard... but its a process none the less... and something i dont wanna deal with cuz you know what haha... its not worth my time... really... ... ... and i'm no Photoshop guy man i tell ya... everything i get is either [b]Google[/b] or nothing... ... i can't edit nothing for sh---
... and thats why i didn't go the [u]Equips[/u] way... i couldn't find nothing like that for images... ... so i used the different forms of [b]Zero's[/b] as monsters and it worked out just fine for how it actually runs... ... ... a card shouldn't be judged by its looks...

... but you make a good point on the field card... ... ... i'll take that into consideration...

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