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Chaos Minions & Holy Knights (6/??)


ANBU

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trying to start making realistic cards again.. starting a new set with most of the monsters having two effects that they change between when their name changes (ones with Holy Chaos in their name and Xyz Monsters excluded from this), The Chaos Minion's effects will revolve around increasing their ATK or Inflicting Burn Damage at the cost of DEF whilst the Holy Knight's effects revolve around keeping themself or another card on the field from being destroyed...

[spoiler=Cards]
[spoiler=Monsters]
[spoiler=Horse Warrior]
[img]http://i960.photobucket.com/albums/ae85/Orochi_01/CMHK/ChaosMinionHorseWarrior.png[/img]
[spoiler=Effect]This card is also treated as a LIGHT monster. If this card has "Chaos Minion" in it's name it gains the following effect:
- Once per turn you can Increase this card's ATK by 100 by Decreasing it's DEF by 200. If this card's ATK increases by 300 Increase it's Star Level by 1.
If this card's name has "Holy Warrior" in it's name it gains the folowing effect:
- Once Per turn during your Main Phase you can place 1 "Horse Guardian Counter" on 1 card on your side of the Field (Max. 2). Increase this card's DEF by 100 and Decrease it's ATK by 200 for each "Horse Guardian Counter" on the Field.
[/spoiler]
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[spoiler=Dark Mage]
[img]http://i960.photobucket.com/albums/ae85/Orochi_01/CMHK/ChaosMinionDarkMage.png[/img]
[spoiler=Effect]This card is also treated as a LIGHT monster. If this card has "Chaos Minion" in it's name it gains the following effect:
- Once per turn by Decreasing this card's DEF by 200 you can inflict 400 points of Direct Damage to your opponent's Life Points.
If this card has "Holy Knight" in it's name it gains the following effect:
- Once Per turn during your opponent's Battle Phase if a card on the Field is targeted for an attack you can Negate the attack.
[/spoiler]
[/spoiler]
[spoiler=Holy Chaos - Banisher of Souls]
[img]http://i960.photobucket.com/albums/ae85/Orochi_01/CMHK/HolyChaos-BanisherofSouls-1.png[/img]
[spoiler=Effect]This card cannot be Normal Summoned or Set. This card can be Special Summoned from your hand or Graveyard by banishing 1 monster with "Chaos Minion" in it's namer and 1 monster with "Holy Knight" in it's name. Once per turn you can banish 1 monster card in your Graveyard. Increase this card's ATK and DEF by 200 for each banished monster card that has "Chaos Minion" or "Holy Knight" in it's name.
[/spoiler]
[/spoiler]

[spoiler=Chaos Minion Dark Warrior][img]http://i53.tinypic.com/10wsg2f.png[/img]
[spoiler=Effect]This card is also treated as a LIGHT monster. If this card has "Chaos Minion" in it's name it gains the following effect:
- Once per turn: you can Discard 1 Card; destroy 1 Level 4 or lower monster on the Field. If a "Chaos Minion" monster is destroyed by this card's effect increase this cards ATK by 500 until the End Phase.
If this card's name has "Holy Warrior" in it's name it gains the folowing effect:
- Once Per turn during your Main Phase you can place 1 "Defending Warrior Counter" on this card (Max. 5). Increase this card's DEF by 200 and Decrease it's ATK by 200 for each "Defending Warrior Counter" on the Field.
[/spoiler]
[/spoiler]
[/spoiler]
[spoiler=spells]
[spoiler=Changing Sides, Holy Chaos]
[img]http://i960.photobucket.com/albums/ae85/Orochi_01/CMHK/ChangingSidesHolyChaos-1.png[/img]
[spoiler=Effect]Once per turn: You can discard 1 card; Change the words "Chaos Minion" in a card's name to "Holy Knight" or vise-versa.
[/spoiler]
[/spoiler]
[/spoiler]
[spoiler=Extra Deck]
[spoiler=Chaos Minion Tiger Rider (Xyz)]
[img]http://i960.photobucket.com/albums/ae85/Orochi_01/CMHK/ChaosMinionTigerRider-1.png[/img]
[spoiler=Effect]2 Level 4 "Chaos Minion" monsters
When this card is targeted for an attack: You can Detach 1 Xyz Material from this card; increase this card's ATK and DEF by 1000 until your next End Phase. If a Xyz Material is Detached from this card: All Level 6 or lower Attack Position monsters on your opponent's side of the Field have to target this card for an attack.

[/spoiler]
[/spoiler]
[/spoiler]
[/spoiler]

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I like the idea behind name changing with multiple effects... changes the game every time you play the cards

The OCG is off only on the Spell and Xyz... at least, thats all i can see...

For the Spell:
[b]Once per turn: You can discard 1 card; change the words "Chaos Minion" in a card's name to "Holy Knight" or [u]vise versa[/u].[/b]
The vise versa part is all you really needed

For the Xyz:
[b]2 Level 4 [u]"Chaos Minion"[/u] monsters
When this card is targeted for an attack[u]: Y[/u]ou can [u]d[/u]etach 1 Xyz [u]Material[/u] from this card[u];[/u] increase this card's ATK and DEF by 1000 until your next End Phase.[/b]
You just say what you need to say in the summoning requirements of an Xyz, no "in its name" stuff
Dont forget about those colons and semi-colons... and all words after a semi-colon ";" are still lower-case... after a color ":", they are upper-case ;)
"Material Monsters" are just "Materials" for Xyzs

like i said, like the idea... 8.5/10

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for the spell originally i made it (way off.. and i didn't think vise versa would work in ocg.. Dx) and then asked for improvement in help and questions part ^^'

and I guess there was more than just changing removed from play to banished, selected as attack target to targeted for an attack and removed from field to leaves the field.. ^^'
so the colon is after a condition and the semi-colons at the end of cost..?

tahnx.. ^^'

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[quote name='ANBU' timestamp='1311574666' post='5385290']
for the spell originally i made it (way off.. and i didn't think vise versa would work in ocg.. Dx) and then asked for improvement in help and questions part ^^'

and I guess there was more than just changing removed from play to banished, selected as attack target to targeted for an attack and removed from field to leaves the field.. ^^'
so the colon is after a condition and the semi-colons at the end of cost..?
tahnx.. ^^'
[/quote]
Im not EXACTLY sure what the colon and semi-colon are used for, but they seem to be used for multiple things
Example effects:
Colon only
- "Once per turn: Destroy 1 card on the field."
- "Once per turn, if you have no face-up monsters: Draw 1 card."

Both
- "If you control 2 or more monsters: You can draw 1 card; discard 1 other card."

Semi-colon only
- "Negate the effect of 1 card your opponent controls; destroy it."

Anyway, the vise versa thing, i may have typed wrong...
It's "[b]vise-versa[/b]", not "vise versa" (it has to have dash)

Edit: The card i tried to show you doesn't have it anymore... o well, the vise-versa thing is still in the ocg im sure

anyway, im glad i could help :D

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yeah.. but today's bday and well younger bro's playing the kinect I got which means I cant get on my pc since you have to stand literally in front of my pc desk to not be 'standing too close'... (plus I gotta go to bed in a couple minutes once my 'rents realize it's past 9pm xD)

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