Spoon Posted July 26, 2011 Report Share Posted July 26, 2011 [center][IMG]http://img30.imageshack.us/img30/3967/treant.jpg[/IMG] [quote]Once per turn: You can place 1 Flaming Seed Counter on all face-up monsters your opponent controls. During your opponent's Standby Phase: Your opponent takes 400 damage for each Flaming Seed Counter on monsters they control. While this card is face-up on the field: Monsters with a Flaming Seed Counter cannot attack, and monsters with 2 or more Flaming Seed Counters have their effects negated.[/quote][/center] I wonder what you could do with this... Link to comment Share on other sites More sharing options...
Dharc Posted July 26, 2011 Report Share Posted July 26, 2011 OH MY GOD. This is so...Umm...Rekindling? Lonefire? Et cetera? So much....Stuff. I can't rate this card officially. I don't even know what to say about it. Link to comment Share on other sites More sharing options...
Dragon7OP Posted July 26, 2011 Report Share Posted July 26, 2011 It has too many effects. Cards with counters can't attack, have there ATK lowered, and can have there effects negated, as well as dealing damage? Plus there are very few ways to remove counters from cards. It's too much, especially for one single card. Link to comment Share on other sites More sharing options...
Spoon Posted July 26, 2011 Author Report Share Posted July 26, 2011 [quote name='Makoto Nanaya' timestamp='1311699948' post='5388817'] OH MY GOD. This is so...Umm...Rekindling? Lonefire? Et cetera? So much....Stuff.[/quote] Yes, yes and YEEES! *evillaugh* Also, this card has 2400 ATK, for massive Black Garden action [quote name='Dragon7OP' timestamp='1311700670' post='5388830'] It has too many effects. Cards with counters can't attack, have there ATK lowered, and can have there effects negated, as well as dealing damage? Plus there are very few ways to remove counters from cards. It's too much, especially for one single card.[/quote] I took out the ATK loss after realizing that it's pretty pointless if they can't attack... but that's about it for things I'd cut on the card. Link to comment Share on other sites More sharing options...
shelds9 Posted July 26, 2011 Report Share Posted July 26, 2011 OP. They can't do anything, they take 400 damage (per monster) the first turn, then they take 800 (per monster) on the second and their effect are negated. And with 2400 ATK. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 26, 2011 Report Share Posted July 26, 2011 this is going to be hell personally 2 or more counters = effect negation is OPed, because it's too easy to pull off I would have made it 3 or more instead 7.9/10 Link to comment Share on other sites More sharing options...
Spoon Posted July 27, 2011 Author Report Share Posted July 27, 2011 [quote name='shelds9' timestamp='1311702384' post='5388877'] OP. They can't do anything, they take 400 damage (per monster) the first turn, then they take 800 (per monster) on the second and their effect are negated. And with 2400 ATK.[/quote] Because your opponent will of course keep monsters around that can't do s*** and make him take damage every turn... yeah, I'd wanna hold onto them as well [quote name='ragnarok1945' timestamp='1311715611' post='5389407']this is going to be hell personally 2 or more counters = effect negation is OPed, because it's too easy to pull off I would have made it 3 or more instead 7.9/10[/quote] It takes 2 (in words: two) turns to accomplish that, unless you're cool and use Rekindling, but even then the Treants are gone after the turn is over, and all that stays is the burn. Seriously, there's still nobody here who gets how fast this game has become Link to comment Share on other sites More sharing options...
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